Player Matchup

Cernunnos
Cernunnos
SmiteGameSucks
Cernunnos
Level 8
God Stats
3W - 1L
1,753 SR
Queue Stats
11W - 2L
1,780 Elo+
Party 1
Thor
Thor
cybermenleader
Thor
Level 20
God Stats
3W - 0L
1,899 SR
Queue Stats
46W - 13L
1,729 Elo+
Party 1
Zeus
Zeus
nucleargamer5000
Zeus
Level 112
God Stats
5W - 3L
1,767 SR
Queue Stats
127W - 76L
1,675 Elo+
Party 1
Team Averages
Level 47
1,806 SR
1,728 Elo+

VS

Team Averages
Level 97
1,696 SR
1,620 Elo+
Chang'e
Chang'e
FoxyPfiff
Chang'e
Level 123
God Stats
1W - 1L
1,912 SR
Queue Stats
17W - 18L
1,556 Elo+
Party 2
Sobek
Sobek
McStankyChicken
Sobek
Level 153
God Stats
2W - 3L
1,677 SR
Queue Stats
35W - 29L
1,639 Elo+
Party 2
Izanami
Izanami
goldytendy
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,664 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
SmiteGameSucks
Cernunnos
13
2 / 1 / 13
8,382
838
6,198
11,654
7,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
11 / 1 / 4
9,447
945
13,342
6,559
2,943
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 10
8,152
815
12,069
5,448
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FoxyPfiff
Chang'e
12
2 / 8 / 1
7,295
730
6,499
13,225
4,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 1
7,134
713
3,986
15,113
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
goldytendy
Izanami
12
1 / 3 / 2
6,986
699
2,721
9,157
3,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
8
15
Kills
4
4
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FoxyPfiff
Chang'e
2
8
1
0.31
L
1
4
1
0.38
W
Cernunnos
SmiteGameSucks
Cernunnos
2
1
13
8.5
W
11
1
4
13
L
Izanami
goldytendy
Izanami
1
3
2
0.67
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,609
Damage
13,206
23,661
Taken
37,495
13,273
Mitigated
21,015
4,635
Healing
7,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FoxyPfiff
Chang'e
6,499
573
520
1,910
13,225
4,604
0
3,362
9,669
24,563
0
L
3,986
334
0
4,308
15,113
13,126
0
5,019
9,672
14,394
0
W
Cernunnos
SmiteGameSucks
Cernunnos
6,198
3,023
1,688
2,253
11,654
7,963
69
3,798
7,856
0
14,858
W
13,342
3,537
0
290
6,559
2,943
0
3,470
3,089
0
37,956
L
Izanami
goldytendy
Izanami
2,721
1,812
0
1,242
9,157
3,285
0
2,909
6,026
0
16,209
W
12,069
2,499
0
404
5,448
2,367
174
3,275
2,173
36,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,981
Gold Earned
21,415
136
Minions Killed
97
0
Camps Cleared
0
558,277
Distance Traveled
499,216
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,295
730
37
4
0
153,147
2
L
Sobek
7,134
713
21
2
0
175,717
2
W
Cernunnos
8,382
838
17
2
0
184,277
0
W
Thor
9,447
945
44
4
0
194,397
4
L
Izanami
6,986
699
39
4
0
170,352
1
W
Zeus
8,152
815
75
8
0
179,603
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role