Player Matchup

Thanatos
Thanatos
Asharoooo
Thanatos
Level 143
God Stats
6W - 1L
1,973 SR
Queue Stats
141W - 172L
1,380 Elo+
Party 1
Anubis
Anubis
BilboTBaggins00
Anubis
Level 112
God Stats
16W - 11L
1,691 SR
Queue Stats
274W - 264L
1,485 Elo+
Solo
Bellona
Bellona
S006 Jai ll
Bellona
Level 100
God Stats
18W - 22L
1,408 SR
Queue Stats
53W - 85L
1,381 Elo+
Party 1
Atlas
Atlas
Zaaaama
Atlas
Level 124
God Stats
35W - 47L
1,455 SR
Queue Stats
94W - 120L
1,430 Elo+
Party 1
Artemis
Artemis
kaedyn nan
Artemis
Level 106
God Stats
23W - 23L
1,561 SR
Queue Stats
137W - 172L
1,393 Elo+
Party 1
Team Averages
Level 117
1,618 SR
1,414 Elo+

VS

Team Averages
Level 118
1,556 SR
1,462 Elo+
Guan Yu
Guan Yu
Bullet_Blip_
Guan Yu
Level 152
God Stats
4W - 10L
1,461 SR
Queue Stats
264W - 262L
1,477 Elo+
Party 3
Ymir
Ymir
PapaVoodoo313
Ymir
Level 158
God Stats
17W - 16L
1,543 SR
Queue Stats
135W - 143L
1,445 Elo+
Party 3
Merlin
Merlin
Quicjfreeze
Merlin
Level 109
God Stats
1W - 3L
1,454 SR
Queue Stats
258W - 278L
1,444 Elo+
Party 2
Jing Wei
Jing Wei
calvin BOOLidge
Jing Wei
Level 69
God Stats
5W - 3L
1,755 SR
Queue Stats
271W - 296L
1,436 Elo+
Party 2
Bastet
Bastet
kmharr
Bastet
Level 101
God Stats
4W - 3L
1,567 SR
Queue Stats
121W - 116L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Asharoooo
Thanatos
15
9 / 1 / 4
9,536
596
9,530
12,793
5,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
4 / 2 / 4
9,766
610
8,423
7,364
3,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bellona
S006 Jai ll
Bellona
13
1 / 4 / 1
7,921
495
3,629
15,004
12,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Zaaaama
Atlas
14
7 / 2 / 6
9,285
580
11,085
12,338
8,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
kaedyn nan
Artemis
13
1 / 1 / 11
8,110
507
10,591
10,035
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bullet_Blip_
Guan Yu
14
2 / 2 / 2
8,316
520
8,614
12,182
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
0 / 4 / 3
7,043
440
4,232
13,637
9,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
14
4 / 3 / 0
8,419
526
6,384
9,010
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
10
2 / 7 / 1
6,730
421
6,796
15,746
4,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
kmharr
Bastet
12
1 / 6 / 3
7,336
459
5,191
14,097
4,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
9
10
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Asharoooo
Thanatos
9
1
4
11
W
4
2
4
3
L
Guan Yu
Bullet_Blip_
Guan Yu
2
2
2
1.5
L
0
4
3
0.38
L
Merlin
4
3
0
1.33
W
Bellona
S006 Jai ll
Bellona
1
4
1
0.38
W
Atlas
Zaaaama
Atlas
7
2
6
5
L
Jing Wei
2
7
1
0.36
W
Artemis
kaedyn nan
Artemis
1
1
11
6.5
L
Bastet
kmharr
Bastet
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,258
Damage
31,217
57,534
Taken
64,672
34,469
Mitigated
35,623
28,540
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Asharoooo
Thanatos
9,530
2,229
0
11,887
12,793
5,204
95
1,975
10,687
0
70,656
W
8,423
399
0
3,331
7,364
3,955
619
2,818
4,497
65,148
0
L
Guan Yu
Bullet_Blip_
Guan Yu
8,614
735
188
4,352
12,182
14,333
293
1,497
10,595
0
62,458
L
4,232
1,213
0
2,122
13,637
9,967
0
5,691
7,890
27,596
0
L
Merlin
6,384
407
0
1,672
9,010
2,312
215
3,245
5,628
55,127
0
W
Bellona
S006 Jai ll
Bellona
3,629
1,343
0
4,264
15,004
12,800
234
1,935
12,319
0
40,973
W
Atlas
Zaaaama
Atlas
11,085
4,292
0
4,003
12,338
8,334
149
1,896
10,442
41,726
0
L
Jing Wei
6,796
4,135
0
2,969
15,746
4,744
0
5,336
10,368
0
39,112
W
Artemis
kaedyn nan
Artemis
10,591
5,338
0
5,055
10,035
4,176
3,127
1,992
8,043
0
51,111
L
Bastet
kmharr
Bastet
5,191
2,153
0
4,951
14,097
4,267
0
3,320
10,683
0
38,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,618
Gold Earned
37,844
464
Minions Killed
386
0
Camps Cleared
0
1,456,269
Distance Traveled
1,471,513
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,536
596
107
7
0
360,063
5
W
Anubis
9,766
610
136
9
0
293,640
3
L
Guan Yu
8,316
520
128
8
0
299,141
2
L
Ymir
7,043
440
38
2
0
265,420
0
L
Merlin
8,419
526
99
6
0
283,160
7
W
Bellona
7,921
495
83
5
0
258,722
6
W
Atlas
9,285
580
54
3
0
280,010
1
L
Jing Wei
6,730
421
60
4
0
283,083
1
W
Artemis
8,110
507
84
5
0
263,834
1
L
Bastet
7,336
459
61
4
0
340,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role