Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fortanith
Neith
Level 122
God Stats
6W - 3L
1,700 SR
Queue Stats
25W - 16L
1,638 Elo+
Party 1
Ares
Ares
Garretbw
Ares
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 57L
1,474 Elo+
Solo
Horus
Horus
SpyderDaMan63
Horus
Level 108
God Stats
1W - 3L
1,677 SR
Queue Stats
33W - 26L
1,531 Elo+
Solo
Chang'e
Chang'e
Sunashi
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,693 Elo+
Party 1
Team Averages
Level 112
1,575 SR
1,567 Elo+

VS

Team Averages
Level 136
1,597 SR
1,518 Elo+
Ra
Ra
 
Ra
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ReL1cMb
Thor
Level 149
God Stats
26W - 23L
1,514 SR
Queue Stats
609W - 628L
1,517 Elo+
Solo
Anubis
Anubis
Secondaryexe
Anubis
Level 116
God Stats
10W - 3L
1,744 SR
Queue Stats
79W - 44L
1,558 Elo+
Solo
Ganesha
Ganesha
aguilar05gg
Ganesha
Level 124
God Stats
17W - 5L
1,727 SR
Queue Stats
555W - 524L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
3,878
554
1,574
5,969
3,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Fortanith
Neith
7
0 / 1 / 1
4,227
604
4,899
2,813
963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 1 / 0
4,095
585
3,125
6,466
3,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

5
1 / 0 / 0
4,023
575
1,750
4,690
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chang'e
Sunashi
Chang'e
7
0 / 2 / 0
3,689
527
1,857
4,094
1,175
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
1 / 0 / 0
4,737
677
2,331
3,189
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
7
0 / 0 / 0
4,091
584
1,945
4,609
1,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
ReL1cMb
Thor
7
0 / 0 / 2
4,372
625
2,358
5,228
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
9
4 / 0 / 0
5,033
719
4,724
5,273
2,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
aguilar05gg
Ganesha
7
0 / 1 / 2
4,391
627
1,625
6,534
3,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
1
Kills
5
5
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
0
0
W
Ra
 
Ra
1
0
0
1
W
Apollo
 
Apollo
0
0
0
0
L
Neith
Fortanith
Neith
0
1
1
0.5
L
Ares
0
1
0
0
W
Thor
ReL1cMb
Thor
0
0
2
1
W
Anubis
4
0
0
4
L
1
0
0
1
L
Chang'e
Sunashi
Chang'e
0
2
0
0
W
Ganesha
aguilar05gg
Ganesha
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,205
Damage
12,983
24,032
Taken
24,833
11,305
Mitigated
9,524
7,786
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
1,574
586
0
1,656
5,969
3,391
0
1,746
4,223
15,591
0
W
Ra
 
Ra
2,331
400
104
1,494
3,189
1,186
0
2,199
745
25,437
0
W
Apollo
 
Apollo
1,945
1,532
0
3,053
4,609
1,005
0
31
4,578
0
28,889
L
Neith
Fortanith
Neith
4,899
2,574
0
604
2,813
963
0
812
2,001
0
28,922
L
Ares
3,125
180
0
2,790
6,466
3,541
0
2,144
4,322
23,972
0
W
Thor
ReL1cMb
Thor
2,358
779
0
2,631
5,228
1,808
0
1,209
3,946
0
24,127
W
Anubis
4,724
991
0
3,876
5,273
2,462
513
2,098
3,175
33,441
0
L
1,750
931
539
1,472
4,690
2,235
0
1,678
3,012
0
5,146
L
Chang'e
Sunashi
Chang'e
1,857
443
0
725
4,094
1,175
0
2,300
1,794
15,440
0
W
Ganesha
aguilar05gg
Ganesha
1,625
502
254
2,306
6,534
3,063
66
701
5,833
10,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,912
Gold Earned
22,624
163
Minions Killed
228
0
Camps Cleared
0
661,083
Distance Traveled
684,060
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,878
554
35
5
0
157,896
1
W
Ra
4,737
677
49
7
0
143,751
3
W
Apollo
4,091
584
68
10
0
121,665
1
L
Neith
4,227
604
53
8
0
136,953
1
L
Ares
4,095
585
40
6
0
143,429
1
W
Thor
4,372
625
51
7
0
157,577
0
W
Anubis
5,033
719
60
9
0
129,043
0
L
Horus
4,023
575
6
1
0
102,909
2
L
Chang'e
3,689
527
29
4
0
119,896
2
W
Ganesha
4,391
627
0
0
0
132,024
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role