Player Matchup

Hera
Hera
BussnMilli
Hera
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 5L
1,727 Elo+
Party 3
Ne Zha
Ne Zha
Metafiz
Ne Zha
Level 160
God Stats
26W - 5L
1,795 SR
Queue Stats
423W - 258L
1,689 Elo+
Party 3
Erlang Shen
Erlang Shen
MongolJHunter
Erlang Shen
Level 159
God Stats
1W - 0L
1,595 SR
Queue Stats
10W - 11L
1,601 Elo+
Party 3
Izanami
Izanami
PartTime
Izanami
Level 156
God Stats
8W - 4L
1,709 SR
Queue Stats
625W - 364L
1,714 Elo+
Party 3
Sylvanus
Sylvanus
ToesForSale
Sylvanus
Level 160
God Stats
15W - 11L
1,693 SR
Queue Stats
213W - 134L
1,663 Elo+
Party 3
Team Averages
Level 130
1,658 SR
1,679 Elo+

VS

Team Averages
Level 65
1,486 SR
1,515 Elo+
Artemis
Artemis
BigLoaded
Artemis
Level 29
God Stats
1W - 5L
1,369 SR
Queue Stats
8W - 9L
1,550 Elo+
Party 2
Achilles
Achilles
UrMomsAThor
Achilles
Level 54
God Stats
1W - 1L
1,784 SR
Queue Stats
38W - 48L
1,500 Elo+
Party 1
Merlin
Merlin
ZyonOa
Merlin
Level 108
God Stats
0W - 2L
1,317 SR
Queue Stats
69W - 80L
1,518 Elo+
Party 2
Cerberus
Cerberus
nvrt
Cerberus
Level 128
God Stats
3W - 5L
1,646 SR
Queue Stats
105W - 84L
1,548 Elo+
Party 2
Loki
Loki
swagger9
Loki
Level 8
God Stats
0W - 2L
1,312 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
12,360
494
14,261
12,293
5,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Metafiz
Ne Zha
20
5 / 5 / 5
13,944
558
17,635
25,590
11,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Erlang Shen
MongolJHunter
Erlang Shen
19
10 / 0 / 9
14,455
578
17,184
25,537
25,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
PartTime
Izanami
20
8 / 3 / 1
16,871
675
22,919
29,275
13,256
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
ToesForSale
Sylvanus
20
6 / 0 / 8
15,461
618
21,028
29,028
18,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BigLoaded
Artemis
17
0 / 10 / 3
10,727
429
16,274
24,005
7,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
UrMomsAThor
Achilles
17
4 / 5 / 2
10,614
425
11,924
27,672
25,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
ZyonOa
Merlin
18
4 / 5 / 6
11,777
471
15,582
16,591
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
nvrt
Cerberus
16
3 / 1 / 6
11,098
444
10,310
22,784
30,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
16
2 / 10 / 3
10,939
438
11,259
24,382
7,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
33
31
Kills
13
13
Deaths
31
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Artemis
BigLoaded
Artemis
0
10
3
0.15
W
2
5
7
1.1
W
Ne Zha
Metafiz
Ne Zha
5
5
5
1.5
W
Erlang Shen
MongolJHunter
Erlang Shen
10
0
9
14.5
W
Izanami
PartTime
Izanami
8
3
1
2.83
W
Sylvanus
ToesForSale
Sylvanus
6
0
8
10
L
Achilles
UrMomsAThor
Achilles
4
5
2
1
L
Merlin
ZyonOa
Merlin
4
5
6
1.4
L
Cerberus
nvrt
Cerberus
3
1
6
6
L
Loki
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,027
Damage
65,349
121,723
Taken
115,434
74,265
Mitigated
76,948
57,015
Healing
23,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BigLoaded
Artemis
16,274
9,868
0
5,292
24,005
7,326
0
8,296
15,709
0
79,187
W
14,261
4,543
0
787
12,293
5,164
2,925
5,258
6,939
71,891
0
W
Ne Zha
Metafiz
Ne Zha
17,635
5,320
0
7,339
25,590
11,719
823
5,771
19,429
0
138,006
W
Erlang Shen
MongolJHunter
Erlang Shen
17,184
10,521
0
9,218
25,537
25,880
2,350
6,566
18,680
0
83,130
W
Izanami
PartTime
Izanami
22,919
17,387
0
17,061
29,275
13,256
12,120
6,972
21,636
0
199,471
W
Sylvanus
ToesForSale
Sylvanus
21,028
5,915
6,443
16,167
29,028
18,246
2,484
5,620
23,360
112,855
13,368
L
Achilles
UrMomsAThor
Achilles
11,924
1,723
0
7,214
27,672
25,581
0
6,967
20,705
0
49,818
L
Merlin
ZyonOa
Merlin
15,582
680
0
250
16,591
6,491
0
5,980
10,611
102,028
0
L
Cerberus
nvrt
Cerberus
10,310
932
0
4,556
22,784
30,071
0
8,160
14,624
35,404
0
L
Loki
11,259
2,520
0
6,286
24,382
7,479
0
4,516
19,866
0
93,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,091
Gold Earned
55,155
774
Minions Killed
551
0
Camps Cleared
0
2,280,058
Distance Traveled
2,131,938
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,727
429
139
6
0
329,766
3
W
Hera
12,360
494
100
4
0
422,446
11
W
Ne Zha
13,944
558
154
6
0
471,433
1
W
Erlang Shen
14,455
578
96
4
0
547,679
6
W
Izanami
16,871
675
256
10
0
392,761
9
W
Sylvanus
15,461
618
168
7
0
445,739
2
L
Achilles
10,614
425
65
3
0
438,490
5
L
Merlin
11,777
471
184
7
0
416,620
2
L
Cerberus
11,098
444
32
1
0
476,207
7
L
Loki
10,939
438
131
5
0
470,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role