Player Matchup

Chaac
Chaac
AMB_Swerve
Chaac
Level 27
God Stats
3W - 8L
1,387 SR
Queue Stats
55W - 76L
1,301 Elo+
Party 1
Chronos
Chronos
BigBoyRoosterP
Chronos
Level 89
God Stats
5W - 4L
1,648 SR
Queue Stats
193W - 264L
1,354 Elo+
Party 1
Fenrir
Fenrir
Diyumadbro
Fenrir
Level 16
God Stats
0W - 2L
1,418 SR
Queue Stats
10W - 15L
1,347 Elo+
Party 1
Team Averages
Level 44
1,484 SR
1,334 Elo+

VS

Team Averages
Level 98
1,498 SR
1,371 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
Digror
Cernunnos
Level 116
God Stats
1W - 1L
1,474 SR
Queue Stats
21W - 47L
1,221 Elo+
Party 2
Kukulkan
Kukulkan
PrettyLordJ
Kukulkan
Level 76
God Stats
58W - 61L
1,519 SR
Queue Stats
458W - 660L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 2 / 1
4,515
753
5,609
6,912
3,932
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 1
4,983
831
3,298
5,364
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Diyumadbro
Fenrir
6
1 / 1 / 0
4,732
789
1,563
2,632
1,129
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
1 / 1 / 3
5,894
982
2,332
7,685
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
Digror
Cernunnos
11
1 / 0 / 4
5,685
948
4,696
4,175
1,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
PrettyLordJ
Kukulkan
10
3 / 1 / 1
5,661
944
4,394
3,081
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
5
5
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
3
2.5
L
Chaac
0
2
1
0.25
L
1
2
1
0.75
W
Cernunnos
Digror
Cernunnos
1
0
4
3
L
Fenrir
Diyumadbro
Fenrir
1
1
0
1
W
Kukulkan
PrettyLordJ
Kukulkan
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,470
Damage
11,422
14,908
Taken
14,941
7,231
Mitigated
7,919
1,622
Healing
6,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,332
562
193
3,589
7,685
5,038
85
1,600
6,085
7,428
0
L
Chaac
5,609
871
0
947
6,912
3,932
0
3,586
3,326
0
11,922
L
3,298
967
0
550
5,364
2,170
0
1,838
3,526
16,744
0
W
Cernunnos
Digror
Cernunnos
4,696
2,656
0
2,266
4,175
1,702
459
1,150
3,025
0
22,217
L
Fenrir
Diyumadbro
Fenrir
1,563
340
0
125
2,632
1,129
0
1,318
1,314
0
1,916
W
Kukulkan
PrettyLordJ
Kukulkan
4,394
201
409
221
3,081
1,179
344
608
2,473
22,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,230
Gold Earned
17,240
42
Minions Killed
99
0
Camps Cleared
0
346,878
Distance Traveled
355,302
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,894
982
10
2
0
118,957
1
L
Chaac
4,515
753
15
3
0
129,273
0
L
Chronos
4,983
831
25
4
0
120,447
1
W
Cernunnos
5,685
948
42
7
0
109,427
2
L
Fenrir
4,732
789
2
0
0
97,158
0
W
Kukulkan
5,661
944
47
8
0
126,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role