Player Matchup

Baron Samedi
Baron Samedi
GodBonez
Baron Samedi
Level 154
God Stats
4W - 2L
2,009 SR
Queue Stats
54W - 29L
1,683 Elo+
Party 1
Hachiman
Hachiman
IceyPicy
Hachiman
Level 156
God Stats
6W - 2L
2,003 SR
Queue Stats
113W - 59L
1,698 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KSKrish
Cu Chulainn
Level 117
God Stats
1W - 2L
1,710 SR
Queue Stats
180W - 172L
1,517 Elo+
Party 2
Merlin
Merlin
TheSilIiestGoose
Merlin
Level 140
God Stats
5W - 2L
1,703 SR
Queue Stats
131W - 106L
1,571 Elo+
Party 2
Mulan
Mulan
Tonster12
Mulan
Level 108
God Stats
14W - 15L
1,604 SR
Queue Stats
98W - 56L
1,679 Elo+
Party 1
Team Averages
Level 135
1,806 SR
1,630 Elo+

VS

Team Averages
Level 146
1,606 SR
1,581 Elo+
Kuzenbo
Kuzenbo
Hammygoodness
Kuzenbo
Level 160
God Stats
12W - 5L
1,780 SR
Queue Stats
64W - 40L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
OneVileGT
Baron Samedi
Level 159
God Stats
4W - 3L
1,587 SR
Queue Stats
259W - 247L
1,551 Elo+
Solo
Da Ji
Da Ji
Rokym1
Da Ji
Level 122
God Stats
5W - 9L
1,399 SR
Queue Stats
509W - 505L
1,614 Elo+
Solo
Gilgamesh
Gilgamesh
TkTokDaddy
Gilgamesh
Level 136
God Stats
2W - 3L
1,628 SR
Queue Stats
115W - 114L
1,542 Elo+
Solo
Medusa
Medusa
Tzoker
Medusa
Level 152
God Stats
45W - 33L
1,634 SR
Queue Stats
237W - 230L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GodBonez
Baron Samedi
18
4 / 9 / 5
11,578
724
11,116
20,582
11,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
IceyPicy
Hachiman
18
6 / 5 / 6
11,595
725
18,677
21,267
9,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Cu Chulainn
KSKrish
Cu Chulainn
17
0 / 6 / 7
10,285
643
8,718
22,754
22,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
3 / 3 / 7
12,473
780
17,104
15,959
7,645
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Tonster12
Mulan
17
1 / 7 / 9
10,475
655
13,521
23,545
25,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
19
4 / 1 / 18
11,951
747
12,333
18,032
33,785
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
OneVileGT
Baron Samedi
19
3 / 2 / 15
11,904
744
18,502
16,888
15,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Da Ji
Rokym1
Da Ji
19
6 / 7 / 14
12,039
752
12,035
20,506
10,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
TkTokDaddy
Gilgamesh
20
8 / 2 / 15
13,187
824
19,981
25,493
27,636
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Tzoker
Medusa
20
9 / 2 / 15
13,286
830
27,580
18,172
10,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
107
14
Kills
30
30
Deaths
14
34
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
GodBonez
Baron Samedi
4
9
5
0.72
W
Kuzenbo
4
1
18
13
L
Hachiman
IceyPicy
Hachiman
6
5
6
1.8
L
Cu Chulainn
KSKrish
Cu Chulainn
0
6
7
0.58
W
Baron Samedi
OneVileGT
Baron Samedi
3
2
15
5.25
W
Da Ji
Rokym1
Da Ji
6
7
14
1.86
L
3
3
7
2.17
W
Gilgamesh
TkTokDaddy
Gilgamesh
8
2
15
7.75
L
Mulan
Tonster12
Mulan
1
7
9
0.79
W
Medusa
Tzoker
Medusa
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,136
Damage
90,431
104,107
Taken
99,091
76,495
Mitigated
97,264
18,435
Healing
36,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
GodBonez
Baron Samedi
11,116
1,001
2,438
2,406
20,582
11,149
135
6,944
13,389
33,825
0
W
Kuzenbo
12,333
4,425
90
5,231
18,032
33,785
676
4,374
13,367
30,771
0
L
Hachiman
IceyPicy
Hachiman
18,677
9,759
0
4,259
21,267
9,668
1,611
6,414
14,473
0
46,779
L
Cu Chulainn
KSKrish
Cu Chulainn
8,718
709
0
963
22,754
22,504
271
6,620
15,308
95
37,721
W
Baron Samedi
OneVileGT
Baron Samedi
18,502
296
4,873
5,707
16,888
15,151
1,210
5,402
11,303
57,524
0
W
Da Ji
Rokym1
Da Ji
12,035
2,560
0
3,945
20,506
10,533
1,412
3,071
15,587
0
32,930
L
17,104
649
315
2,688
15,959
7,645
198
5,312
10,513
69,682
0
W
Gilgamesh
TkTokDaddy
Gilgamesh
19,981
5,816
1,950
10,791
25,493
27,636
1,432
9,189
16,071
3,499
40,674
L
Mulan
Tonster12
Mulan
13,521
1,150
0
5,366
23,545
25,529
315
6,121
16,885
451
29,156
W
Medusa
Tzoker
Medusa
27,580
10,121
0
3,633
18,172
10,159
5,565
6,730
11,353
0
80,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
62,367
326
Minions Killed
320
0
Camps Cleared
0
1,534,393
Distance Traveled
1,725,251
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,578
724
49
3
0
266,323
2
W
Kuzenbo
11,951
747
28
2
0
362,509
4
L
Hachiman
11,595
725
55
3
0
288,021
4
L
Cu Chulainn
10,285
643
56
4
0
343,110
2
W
Baron Samedi
11,904
744
82
5
0
346,293
1
W
Da Ji
12,039
752
34
2
0
310,374
3
L
Merlin
12,473
780
118
7
0
318,540
4
W
Gilgamesh
13,187
824
53
3
0
351,099
0
L
Mulan
10,475
655
48
3
0
318,399
2
W
Medusa
13,286
830
123
8
0
354,976
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role