Player Matchup

Cernunnos
Cernunnos
Chronos121
Cernunnos
Level 43
God Stats
10W - 6L
1,575 SR
Queue Stats
149W - 198L
1,467 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DonHulio9
Cu Chulainn
Level 104
God Stats
18W - 15L
1,586 SR
Queue Stats
303W - 325L
1,466 Elo+
Party 2
Cthulhu
Cthulhu
Number1Ace
Cthulhu
Level 65
God Stats
7W - 4L
1,500 SR
Queue Stats
101W - 132L
1,399 Elo+
Party 2
Sol
Sol
X1Saiko
Sol
Level 63
God Stats
8W - 9L
1,445 SR
Queue Stats
261W - 343L
1,407 Elo+
Party 2
Kali
Kali
wh1msy
Kali
Level 80
God Stats
7W - 0L
1,839 SR
Queue Stats
188W - 221L
1,388 Elo+
Party 2
Team Averages
Level 71
1,589 SR
1,426 Elo+

VS

Team Averages
Level 54
1,476 SR
1,330 Elo+
Ishtar
Ishtar
Aijo5705
Ishtar
Level 29
God Stats
0W - 4L
1,288 SR
Queue Stats
33W - 59L
1,205 Elo+
Party 3
Chaac
Chaac
Fueg0w0
Chaac
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 47L
1,296 Elo+
Party 3
Amaterasu
Amaterasu
crazytaco118
Amaterasu
Level 44
God Stats
3W - 6L
1,543 SR
Queue Stats
49W - 59L
1,489 Elo+
Party 1
Nemesis
Nemesis
gamingbbs
Nemesis
Level 36
God Stats
2W - 2L
1,583 SR
Queue Stats
40W - 67L
1,221 Elo+
Party 3
Sol
Sol
nt29
Sol
Level 123
God Stats
9W - 8L
1,464 SR
Queue Stats
309W - 316L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chronos121
Cernunnos
20
13 / 1 / 8
15,528
555
27,788
15,863
7,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cu Chulainn
DonHulio9
Cu Chulainn
20
7 / 3 / 13
15,691
560
26,064
31,004
34,212
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
Number1Ace
Cthulhu
18
2 / 2 / 14
13,393
478
12,016
24,758
35,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
20
4 / 1 / 18
14,601
521
24,115
15,308
9,003
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kali
wh1msy
Kali
20
7 / 2 / 11
15,173
542
17,084
32,341
20,070
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Aijo5705
Ishtar
16
0 / 10 / 4
11,112
397
15,507
26,728
12,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Fueg0w0
Chaac
15
0 / 8 / 4
11,127
397
11,414
35,958
44,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
crazytaco118
Amaterasu
20
4 / 5 / 0
15,318
547
19,311
32,301
30,012
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
gamingbbs
Nemesis
18
0 / 5 / 2
11,881
424
5,209
24,776
12,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
nt29
Sol
17
5 / 5 / 0
12,852
459
11,274
19,790
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
19
33
Kills
9
9
Deaths
33
64
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Aijo5705
Ishtar
0
10
4
0.2
W
Cernunnos
Chronos121
Cernunnos
13
1
8
17
W
Cu Chulainn
DonHulio9
Cu Chulainn
7
3
13
4.5
L
Chaac
Fueg0w0
Chaac
0
8
4
0.25
W
Cthulhu
Number1Ace
Cthulhu
2
2
14
4.5
W
Sol
4
1
18
13
L
Amaterasu
crazytaco118
Amaterasu
4
5
0
0.8
L
Nemesis
gamingbbs
Nemesis
0
5
2
0.2
L
Sol
nt29
Sol
5
5
0
1
W
Kali
wh1msy
Kali
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,067
Damage
62,715
119,274
Taken
139,553
106,658
Mitigated
108,883
48,330
Healing
40,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Aijo5705
Ishtar
15,507
9,274
0
6,853
26,728
12,646
0
6,917
19,811
0
86,471
W
Cernunnos
Chronos121
Cernunnos
27,788
15,781
0
9,182
15,863
7,550
4,744
647
14,238
0
134,093
W
Cu Chulainn
DonHulio9
Cu Chulainn
26,064
5,319
0
7,578
31,004
34,212
504
2,068
28,842
16,606
101,328
L
Chaac
Fueg0w0
Chaac
11,414
2,028
0
8,061
35,958
44,344
0
11,148
24,810
0
43,979
W
Cthulhu
Number1Ace
Cthulhu
12,016
1,747
1,251
5,618
24,758
35,823
59
3,124
21,634
58,941
5,684
W
Sol
24,115
11,605
0
11,222
15,308
9,003
5,893
4,436
10,872
125,793
13,200
L
Amaterasu
crazytaco118
Amaterasu
19,311
9,724
0
13,619
32,301
30,012
360
6,908
25,393
0
158,875
L
Nemesis
gamingbbs
Nemesis
5,209
2,535
0
3,119
24,776
12,769
498
5,337
19,439
0
134,797
L
Sol
nt29
Sol
11,274
2,777
0
8,517
19,790
9,112
1,363
8,682
11,108
82,811
0
W
Kali
wh1msy
Kali
17,084
8,251
0
13,479
32,341
20,070
0
3,303
28,967
42
158,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,386
Gold Earned
62,290
748
Minions Killed
749
0
Camps Cleared
0
2,804,239
Distance Traveled
2,533,141
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,112
397
120
4
0
483,899
2
W
Cernunnos
15,528
555
173
6
0
503,397
2
W
Cu Chulainn
15,691
560
177
6
0
544,722
9
L
Chaac
11,127
397
65
2
0
535,508
0
W
Cthulhu
13,393
478
73
3
0
554,029
2
W
Sol
14,601
521
159
6
0
524,136
2
L
Amaterasu
15,318
547
261
9
0
509,597
3
L
Nemesis
11,881
424
166
6
0
621,380
2
L
Sol
12,852
459
137
5
0
382,757
3
W
Kali
15,173
542
166
6
0
677,955
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role