Player Matchup

Cthulhu
Cthulhu
Platinum I
 
Cthulhu
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
Bαjαn
Vulcan
Gold V
Level 42
God Stats
2W - 2L
1,901 SR
Queue Stats
71W - 71L
1,683 MMR
Party 1
Gilgamesh
Gilgamesh
Platinum IV
ImissScythes
Gilgamesh
Platinum IV
Level 39
God Stats
2W - 1L
1,276 SR
Queue Stats
31W - 16L
2,030 MMR
Party 1
Nike
Nike
Platinum II
NathanDejai23
Nike
Platinum II
Level 121
God Stats
13W - 10L
1,697 SR
Queue Stats
154W - 157L
1,894 MMR
Solo
Danzaburou
Danzaburou
Platinum II
ZKells
Danzaburou
Platinum II
Level 84
God Stats
29W - 16L
1,666 SR
Queue Stats
82W - 70L
1,827 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 86
1,608 SR
1,787 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 146
1,599 SR
1,793 MMR
Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Altekko
The Morrigan
Platinum II
Level 159
God Stats
48W - 42L
1,609 SR
Queue Stats
194W - 182L
1,885 MMR
Solo
Cupid
Cupid
Platinum II
Blltchz
Cupid
Platinum II
Level 158
God Stats
2W - 3L
1,600 SR
Queue Stats
113W - 111L
1,889 MMR
Solo
Poseidon
Poseidon
Platinum III
FeralVtech
Poseidon
Platinum III
Level 149
God Stats
14W - 8L
1,566 SR
Queue Stats
263W - 266L
1,864 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
danivill
Tsukuyomi
Masters
Level 160
God Stats
2W - 2L
1,718 SR
Queue Stats
444W - 436L
1,825 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
1 / 0 / 0
6,961
696
1,052
3,005
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Bαjαn
Vulcan
10
0 / 0 / 0
5,510
551
2,751
3,252
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
ImissScythes
Gilgamesh
10
2 / 1 / 1
5,792
579
2,831
9,215
3,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
1 / 0 / 2
5,563
556
4,313
4,647
1,964
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Danzaburou
ZKells
Danzaburou
11
2 / 0 / 0
6,678
668
3,840
7,078
2,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
BellonaMulanThorAo KuangKali

VS

Bans
Da JiGebNe ZhaIshtarSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
1
0 / 0 / 0
3,368
337
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

The Morrigan
Altekko
The Morrigan
9
0 / 2 / 1
4,967
497
3,596
4,488
1,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cupid
Blltchz
Cupid
8
0 / 2 / 0
4,720
472
3,686
6,116
1,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
FeralVtech
Poseidon
10
0 / 1 / 0
5,312
531
2,710
6,045
1,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
danivill
Tsukuyomi
7
1 / 1 / 0
4,683
468
3,529
7,548
4,015
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
0
1
L
Bacchus
 
Bacchus
0
0
0
0
L
The Morrigan
Altekko
The Morrigan
0
2
1
0.25
L
Cupid
Blltchz
Cupid
0
2
0
0
W
Vulcan
Bαjαn
Vulcan
0
0
0
0
L
Poseidon
FeralVtech
Poseidon
0
1
0
0
W
Gilgamesh
ImissScythes
Gilgamesh
2
1
1
2.5
W
1
0
2
2
W
Danzaburou
ZKells
Danzaburou
2
0
0
2
L
Tsukuyomi
danivill
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,787
Damage
13,521
27,197
Taken
24,197
11,314
Mitigated
8,830
9,411
Healing
8,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,052
181
0
1,528
3,005
1,657
0
1,271
1,734
40,746
0
L
Bacchus
 
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
Altekko
The Morrigan
3,596
662
0
1,619
4,488
1,522
0
1,209
3,111
30,026
988
L
Cupid
Blltchz
Cupid
3,686
2,391
187
2,339
6,116
1,549
0
0
6,116
0
27,401
W
Vulcan
Bαjαn
Vulcan
2,751
514
0
634
3,252
1,255
0
1,276
1,976
42,975
0
L
Poseidon
FeralVtech
Poseidon
2,710
230
0
1,500
6,045
1,744
0
1,334
4,711
40,574
0
W
Gilgamesh
ImissScythes
Gilgamesh
2,831
1,132
0
1,377
9,215
3,771
0
1,800
7,415
0
41,609
W
4,313
353
126
1,466
4,647
1,964
0
971
3,676
0
23,489
W
Danzaburou
ZKells
Danzaburou
3,840
1,508
0
4,280
7,078
2,667
0
66
7,012
0
50,273
L
Tsukuyomi
danivill
Tsukuyomi
3,529
835
288
2,290
7,548
4,015
0
1,092
6,456
66
18,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
23,050
418
Minions Killed
228
0
Camps Cleared
0
1,080,012
Distance Traveled
763,172
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,961
696
114
11
0
230,088
3
L
Bacchus
3,368
337
0
0
0
21,736
0
L
The Morrigan
4,967
497
61
6
0
165,029
2
L
Cupid
4,720
472
66
7
0
164,865
2
W
Vulcan
5,510
551
91
9
0
214,518
2
L
Poseidon
5,312
531
84
8
0
197,015
2
W
Gilgamesh
5,792
579
75
8
0
225,629
1
W
Nike
5,563
556
35
4
0
224,591
3
W
Danzaburou
6,678
668
103
10
0
185,186
4
L
Tsukuyomi
4,683
468
17
2
0
214,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role