Player Matchup

Bakasura
Bakasura
B456
Bakasura
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,282 Elo+
Solo
Pele
Pele
KSI ice bear
Pele
Level 46
God Stats
0W - 4L
1,214 SR
Queue Stats
61W - 93L
1,170 Elo+
Solo
Janus
Janus
Leg3ndary_Stax
Janus
Level 95
God Stats
2W - 2L
1,607 SR
Queue Stats
80W - 63L
1,554 Elo+
Solo
Team Averages
Level 58
1,441 SR
1,336 Elo+

VS

Team Averages
Level 78
1,285 SR
1,333 Elo+
Tyr
Tyr
Fhazd
Tyr
Level 84
God Stats
2W - 7L
1,152 SR
Queue Stats
79W - 122L
1,457 Elo+
Party 1
Neith
Neith
Jessyyy3679
Neith
Level 8
God Stats
2W - 10L
1,134 SR
Queue Stats
10W - 44L
1,031 Elo+
Party 1
Anubis
Anubis
SINxOFxWRATH
Anubis
Level 142
God Stats
7W - 6L
1,569 SR
Queue Stats
134W - 151L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
B456
Bakasura
12
0 / 4 / 2
8,130
625
2,843
14,021
6,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 6 / 2
9,264
713
9,769
17,700
5,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 2 / 2
9,344
719
11,839
7,496
2,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Fhazd
Tyr
15
5 / 1 / 5
9,613
739
7,796
11,204
10,200
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
2 / 3 / 4
8,581
660
3,381
11,595
6,710
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
17
5 / 2 / 7
10,428
802
16,413
8,336
4,602
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
12
12
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
B456
Bakasura
0
4
2
0.25
W
Tyr
Fhazd
Tyr
5
1
5
7.5
W
2
3
4
1.33
L
3
6
2
0.67
L
2
2
2
1.5
W
Anubis
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,451
Damage
27,590
39,217
Taken
31,135
15,055
Mitigated
21,512
6,701
Healing
9,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
B456
Bakasura
2,843
1,709
0
2,723
14,021
6,694
1,154
5,476
8,545
0
23,611
W
Tyr
Fhazd
Tyr
7,796
1,342
411
2,501
11,204
10,200
0
5,313
5,721
0
19,271
W
3,381
2,182
118
914
11,595
6,710
630
4,120
7,475
0
11,268
L
9,769
3,578
207
3,771
17,700
5,434
0
7,093
10,607
0
24,945
L
11,839
458
0
0
7,496
2,927
34
4,201
3,295
37,882
0
W
Anubis
16,413
474
571
4,649
8,336
4,602
800
2,439
5,607
63,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
28,622
128
Minions Killed
135
0
Camps Cleared
0
756,666
Distance Traveled
688,878
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,130
625
47
4
0
264,127
0
W
Tyr
9,613
739
31
2
0
275,145
0
W
Neith
8,581
660
20
2
0
197,556
0
L
Pele
9,264
713
24
2
0
267,479
2
L
Janus
9,344
719
57
4
0
225,060
0
W
Anubis
10,428
802
84
6
0
216,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role