Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Drewl24l
Kukulkan
Level 126
God Stats
3W - 2L
1,490 SR
Queue Stats
83W - 110L
1,406 Elo+
Solo
Zhong Kui
Zhong Kui
MaximumRabbit
Zhong Kui
Level 125
God Stats
6W - 2L
1,657 SR
Queue Stats
335W - 333L
1,509 Elo+
Party 1
Artemis
Artemis
SilentASC
Artemis
Level 127
God Stats
8W - 2L
1,718 SR
Queue Stats
313W - 319L
1,470 Elo+
Solo
Kumbhakarna
Kumbhakarna
Surviver117
Kumbhakarna
Level 105
God Stats
3W - 1L
1,572 SR
Queue Stats
136W - 127L
1,448 Elo+
Party 1
Team Averages
Level 125
1,587 SR
1,467 Elo+

VS

Team Averages
Level 89
1,458 SR
1,522 Elo+
Chaac
Chaac
Archin11
Chaac
Level 126
God Stats
1W - 5L
1,083 SR
Queue Stats
189W - 206L
1,438 Elo+
Solo
Hachiman
Hachiman
FluffyFawn8776
Hachiman
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tyr
Tyr
Goldgarbage981
Tyr
Level 105
God Stats
1W - 1L
1,490 SR
Queue Stats
20W - 12L
1,610 Elo+
Party 2
Olorun
Olorun
SledgeMyBagPipe
Olorun
Level 124
God Stats
0W - 1L
1,715 SR
Queue Stats
86W - 57L
1,581 Elo+
Party 2
Hun Batz
Hun Batz
lemon-jib-jab
Hun Batz
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 140L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 21
9,146
915
9,908
7,459
4,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
Drewl24l
Kukulkan
16
3 / 0 / 21
8,907
891
11,528
4,282
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
MaximumRabbit
Zhong Kui
16
8 / 1 / 18
9,219
922
21,052
14,454
11,215
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
SilentASC
Artemis
16
9 / 2 / 15
9,442
944
18,510
11,902
6,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Surviver117
Kumbhakarna
12
2 / 1 / 17
7,735
774
3,085
11,967
11,904
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Archin11
Chaac
14
1 / 5 / 2
7,239
724
4,712
20,294
16,411
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
13
1 / 5 / 2
6,659
666
2,958
11,643
5,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 9 / 3
6,413
641
7,221
16,716
8,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 2 / 2
8,376
838
9,207
11,046
5,760
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hun Batz
lemon-jib-jab
Hun Batz
11
1 / 6 / 1
6,498
650
4,912
10,192
4,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
14
27
Kills
4
4
Deaths
27
92
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
21
15.5
L
Chaac
Archin11
Chaac
1
5
2
0.4
W
Kukulkan
Drewl24l
Kukulkan
3
0
21
13.5
L
Hachiman
1
5
2
0.4
L
0
9
3
0.17
W
Zhong Kui
MaximumRabbit
Zhong Kui
8
1
18
17
W
Artemis
SilentASC
Artemis
9
2
15
8.25
L
1
2
2
1
W
Kumbhakarna
Surviver117
Kumbhakarna
2
1
17
10.5
L
Hun Batz
lemon-jib-jab
Hun Batz
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,083
Damage
29,010
50,064
Taken
69,891
36,907
Mitigated
40,983
24,587
Healing
23,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
9,908
304
5,457
2,686
7,459
4,423
598
1,777
5,682
21,665
0
L
Chaac
Archin11
Chaac
4,712
224
739
6,930
20,294
16,411
0
11,960
8,334
0
11,402
W
Kukulkan
Drewl24l
Kukulkan
11,528
736
756
496
4,282
2,627
312
816
3,466
29,371
0
L
Hachiman
2,958
2,160
433
2,172
11,643
5,380
0
7,378
4,265
0
6,078
L
7,221
428
446
2,340
16,716
8,806
0
11,289
5,427
0
10,744
W
Zhong Kui
MaximumRabbit
Zhong Kui
21,052
1,732
3,111
7,096
14,454
11,215
2,562
3,285
11,169
28,504
0
W
Artemis
SilentASC
Artemis
18,510
6,581
1,541
2,270
11,902
6,738
986
2,238
9,664
0
26,197
L
9,207
3,253
4,120
5,196
11,046
5,760
0
7,020
4,026
32,091
0
W
Kumbhakarna
Surviver117
Kumbhakarna
3,085
319
378
796
11,967
11,904
199
1,091
10,876
5,328
0
L
Hun Batz
lemon-jib-jab
Hun Batz
4,912
526
497
344
10,192
4,626
0
7,926
2,266
0
9,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,449
Gold Earned
35,185
112
Minions Killed
81
0
Camps Cleared
0
968,272
Distance Traveled
840,861
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,146
915
28
3
0
190,386
1
L
Chaac
7,239
724
4
0
0
169,167
2
W
Kukulkan
8,907
891
32
3
0
220,983
0
L
Hachiman
6,659
666
5
1
0
169,228
0
L
Tyr
6,413
641
4
0
0
163,384
1
W
Zhong Kui
9,219
922
25
3
0
201,260
0
W
Artemis
9,442
944
22
2
0
172,771
1
L
Olorun
8,376
838
61
6
0
177,776
0
W
Kumbhakarna
7,735
774
5
1
0
182,872
0
L
Hun Batz
6,498
650
7
1
0
161,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role