Player Matchup

Nemesis
Nemesis
Deathjunkie
Nemesis
Level 145
God Stats
3W - 2L
1,645 SR
Queue Stats
358W - 407L
1,355 Elo+
Party 1
Aphrodite
Aphrodite
DyingStorm
Aphrodite
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,446 Elo+
Party 1
Hun Batz
Hun Batz
Kane712
Hun Batz
Level 104
God Stats
0W - 2L
1,263 SR
Queue Stats
234W - 250L
1,341 Elo+
Party 1
Hades
Hades
KillaTechn9cian
Hades
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,292 Elo+
Solo
Hou Yi
Hou Yi
Rollaroo
Hou Yi
Level 124
God Stats
2W - 4L
1,444 SR
Queue Stats
83W - 88L
1,410 Elo+
Solo
Team Averages
Level 95
1,471 SR
1,369 Elo+

VS

Team Averages
Level 126
1,530 SR
1,452 Elo+
Sol
Sol
 
Sol
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
EMOZACH
Tiamat
Level 140
God Stats
1W - 0L
1,696 SR
Queue Stats
14W - 16L
1,351 Elo+
Party 2
Aphrodite
Aphrodite
GothicRex5427
Aphrodite
Level 129
God Stats
2W - 6L
1,456 SR
Queue Stats
421W - 479L
1,417 Elo+
Solo
Loki
Loki
PWR Chan5000
Loki
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,309 Elo+
Party 2
Thoth
Thoth
TheeBeardedAlien
Thoth
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 9L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Deathjunkie
Nemesis
19
8 / 6 / 4
12,999
867
14,588
22,488
18,417
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DyingStorm
Aphrodite
14
0 / 4 / 5
8,342
556
2,805
13,442
6,405
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kane712
Hun Batz
16
1 / 10 / 4
9,453
630
14,461
22,028
8,800
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 6 / 5
9,393
626
12,979
17,962
10,841
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
Rollaroo
Hou Yi
17
2 / 7 / 7
10,055
670
11,293
18,244
6,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
13 / 3 / 15
12,577
838
30,360
23,139
10,769
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
EMOZACH
Tiamat
17
4 / 2 / 22
11,249
750
14,840
8,560
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
GothicRex5427
Aphrodite
19
4 / 1 / 21
11,440
763
8,608
12,406
9,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 4 / 18
11,229
749
11,975
14,682
7,202
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
5 / 4 / 20
11,323
755
21,235
17,623
7,927
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
129
13
Kills
33
33
Deaths
14
25
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
13
3
15
6.83
L
Nemesis
Deathjunkie
Nemesis
8
6
4
1.67
L
Aphrodite
DyingStorm
Aphrodite
0
4
5
0.63
W
Tiamat
EMOZACH
Tiamat
4
2
22
7.5
W
Aphrodite
GothicRex5427
Aphrodite
4
1
21
14.5
L
Hun Batz
Kane712
Hun Batz
1
10
4
0.3
L
2
6
5
0.75
W
7
4
18
4
L
Hou Yi
Rollaroo
Hou Yi
2
7
7
0.79
W
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,126
Damage
87,018
94,164
Taken
76,410
50,684
Mitigated
41,857
32,039
Healing
40,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
30,360
10,096
1,237
11,168
23,139
10,769
4,263
3,267
19,872
57,189
0
L
Nemesis
Deathjunkie
Nemesis
14,588
5,996
3,016
5,395
22,488
18,417
0
16,772
5,716
0
26,149
L
Aphrodite
DyingStorm
Aphrodite
2,805
1,053
5,494
4,699
13,442
6,405
112
11,522
1,920
8,991
0
W
Tiamat
EMOZACH
Tiamat
14,840
1,543
1,390
1,954
8,560
6,482
423
3,180
5,380
29,243
0
W
Aphrodite
GothicRex5427
Aphrodite
8,608
2,201
11,523
6,960
12,406
9,477
753
2,647
9,759
20,954
0
L
Hun Batz
Kane712
Hun Batz
14,461
4,390
830
4,484
22,028
8,800
0
17,624
4,404
0
29,671
L
12,979
567
1,228
3,061
17,962
10,841
0
14,125
3,837
21,079
0
W
11,975
2,044
752
3,013
14,682
7,202
1,056
3,394
11,288
0
24,003
L
Hou Yi
Rollaroo
Hou Yi
11,293
4,389
997
2,835
18,244
6,221
0
15,000
3,244
0
31,043
W
21,235
1,596
717
2,271
17,623
7,927
858
3,296
14,327
37,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,242
Gold Earned
57,818
168
Minions Killed
164
0
Camps Cleared
0
1,348,945
Distance Traveled
1,383,700
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,577
838
59
4
0
277,149
3
L
Nemesis
12,999
867
24
2
0
291,075
0
L
Aphrodite
8,342
556
26
2
0
263,708
0
W
Tiamat
11,249
750
36
2
0
269,813
0
W
Aphrodite
11,440
763
20
1
0
282,294
1
L
Hun Batz
9,453
630
44
3
0
283,322
2
L
Hades
9,393
626
24
2
0
266,742
0
W
Loki
11,229
749
15
1
0
282,343
0
L
Hou Yi
10,055
670
50
3
0
244,098
2
W
Thoth
11,323
755
34
2
0
272,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role