Player Matchup

Cthulhu
Cthulhu
HotdogPeople
Cthulhu
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
49W - 47L
1,547 Elo+
Party 1
Ah Puch
Ah Puch
PinkChimuela
Ah Puch
Level 160
God Stats
0W - 1L
1,588 SR
Queue Stats
89W - 89L
1,435 Elo+
Solo
Thor
Thor
Retromingant
Thor
Level 66
God Stats
8W - 11L
1,517 SR
Queue Stats
210W - 206L
1,525 Elo+
Party 1
Nemesis
Nemesis
Zannik
Nemesis
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,465 Elo+
Solo
Hachiman
Hachiman
狸猫建筑师
Hachiman
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,273 Elo+
Solo
Team Averages
Level 79
1,478 SR
1,449 Elo+

VS

Team Averages
Level 103
1,582 SR
1,695 Elo+
Awilix
Awilix
DarknessEmp
Awilix
Level 149
God Stats
2W - 1L
1,497 SR
Queue Stats
260W - 271L
1,394 Elo+
Solo
Heimdallr
Heimdallr
Hoozsey
Heimdallr
Level 68
God Stats
2W - 0L
1,660 SR
Queue Stats
111W - 38L
1,802 Elo+
Party 2
Charybdis
Charybdis
TheHenryAvery
Charybdis
Level 135
God Stats
1W - 0L
1,751 SR
Queue Stats
18W - 8L
1,764 Elo+
Party 2
Maui
Maui
YoloCrock
Maui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,712 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
hartzdaddy
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HotdogPeople
Cthulhu
16
3 / 4 / 8
9,932
764
8,393
18,074
20,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
PinkChimuela
Ah Puch
19
5 / 5 / 10
10,388
799
14,929
15,670
8,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 9 / 5
8,277
637
12,963
17,828
8,040
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Zannik
Nemesis
17
3 / 6 / 7
9,871
759
9,603
14,770
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
18
5 / 6 / 9
10,492
807
12,729
13,489
6,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
7 / 7 / 5
9,596
738
8,438
15,983
8,458
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Hoozsey
Heimdallr
19
6 / 2 / 23
11,525
887
17,746
17,446
19,055
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
TheHenryAvery
Charybdis
20
13 / 2 / 13
12,044
926
28,282
13,336
7,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Maui
16
2 / 3 / 20
9,963
766
6,628
17,134
22,557
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
hartzdaddy
Morgan Le Fay
16
2 / 5 / 15
9,498
731
4,915
13,307
7,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
18
Kills
30
30
Deaths
19
39
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
7
5
1.36
W
Heimdallr
Hoozsey
Heimdallr
6
2
23
8.75
L
Cthulhu
HotdogPeople
Cthulhu
3
4
8
1.75
L
Ah Puch
PinkChimuela
Ah Puch
5
5
10
2
L
2
9
5
0.5
W
Charybdis
TheHenryAvery
Charybdis
13
2
13
9.75
W
Maui
2
3
20
4
L
Nemesis
Zannik
Nemesis
3
6
7
1.08
W
Morgan Le Fay
hartzdaddy
Morgan Le Fay
2
5
15
1.9
L
Hachiman
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,617
Damage
66,009
79,831
Taken
77,206
51,353
Mitigated
65,164
24,610
Healing
21,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,438
1,841
873
951
15,983
8,458
696
4,971
11,012
0
15,014
W
Heimdallr
Hoozsey
Heimdallr
17,746
3,482
5,788
3,945
17,446
19,055
1,621
2,976
14,470
0
32,652
L
Cthulhu
HotdogPeople
Cthulhu
8,393
506
1,401
3,293
18,074
20,441
0
3,131
14,943
15,426
0
L
Ah Puch
PinkChimuela
Ah Puch
14,929
214
1,074
4,770
15,670
8,100
416
2,404
13,266
31,353
0
L
12,963
443
2,501
2,604
17,828
8,040
1,497
1,911
15,917
0
16,060
W
Charybdis
TheHenryAvery
Charybdis
28,282
10,800
548
4,079
13,336
7,584
3,974
3,560
9,776
0
59,992
W
Maui
6,628
584
2,268
2,046
17,134
22,557
766
7,082
10,052
10,474
0
L
Nemesis
Zannik
Nemesis
9,603
3,728
2,362
2,733
14,770
8,223
380
1,833
12,937
0
21,300
W
Morgan Le Fay
hartzdaddy
Morgan Le Fay
4,915
337
244
1,034
13,307
7,510
886
4,733
8,574
13,098
0
L
Hachiman
12,729
8,148
1,226
2,646
13,489
6,549
2,793
2,264
11,225
0
24,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,960
Gold Earned
52,626
117
Minions Killed
134
0
Camps Cleared
0
1,246,723
Distance Traveled
1,219,040
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,596
738
16
1
0
246,618
0
W
Heimdallr
11,525
887
22
2
0
276,946
0
L
Cthulhu
9,932
764
20
2
0
240,895
0
L
Ah Puch
10,388
799
36
3
0
320,392
0
L
Thor
8,277
637
9
1
0
221,084
0
W
Charybdis
12,044
926
70
5
0
219,707
1
W
Maui
9,963
766
11
1
0
243,125
0
L
Nemesis
9,871
759
27
2
0
227,034
0
W
Morgan Le Fay
9,498
731
15
1
0
232,644
0
L
Hachiman
10,492
807
25
2
0
237,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role