Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Greedy Liar
Neith
Level 125
God Stats
1W - 0L
1,706 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Hera
Hera
JabaGT
Hera
Level 48
God Stats
1W - 1L
1,283 SR
Queue Stats
77W - 57L
1,520 Elo+
Solo
Zeus
Zeus
Kyogre382
Zeus
Level 160
God Stats
6W - 4L
1,496 SR
Queue Stats
177W - 186L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
Mattoejam
Cernunnos
Level 61
God Stats
1W - 1L
1,364 SR
Queue Stats
133W - 143L
1,512 Elo+
Solo
Team Averages
Level 104
1,470 SR
1,510 Elo+

VS

Team Averages
Level 103
1,401 SR
1,451 Elo+
Tiamat
Tiamat
FlaredRope
Tiamat
Level 101
God Stats
0W - 4L
1,107 SR
Queue Stats
278W - 315L
1,443 Elo+
Solo
Amaterasu
Amaterasu
TotalBlackouTT
Amaterasu
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,463 Elo+
Solo
Kali
Kali
VileScums
Kali
Level 66
God Stats
0W - 1L
1,528 SR
Queue Stats
7W - 13L
1,417 Elo+
Party 2
Janus
Janus
chairtable450x
Janus
Level 84
God Stats
3W - 8L
1,359 SR
Queue Stats
725W - 767L
1,468 Elo+
Solo
Artio
Artio
lviohazardl
Artio
Level 127
God Stats
0W - 1L
1,511 SR
Queue Stats
39W - 46L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
8 / 3 / 10
9,537
867
12,026
10,998
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
10 / 1 / 16
10,555
960
15,673
9,322
4,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
JabaGT
Hera
15
6 / 3 / 13
9,340
849
7,803
6,939
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zeus
16
4 / 2 / 18
9,290
845
19,580
5,882
2,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
Mattoejam
Cernunnos
16
2 / 1 / 17
8,799
800
11,193
9,435
4,440
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FlaredRope
Tiamat
12
2 / 8 / 2
7,365
670
9,000
12,672
6,754
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
TotalBlackouTT
Amaterasu
16
5 / 4 / 1
8,901
809
6,272
17,148
16,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kali
14
1 / 7 / 7
8,830
803
5,453
17,458
11,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 4 / 2
7,432
676
8,101
7,589
3,175
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 7 / 5
7,844
713
2,134
17,138
19,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
27
30
Kills
10
10
Deaths
30
74
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
8
3
10
4.33
L
Tiamat
FlaredRope
Tiamat
2
8
2
0.38
W
10
1
16
18
W
Hera
JabaGT
Hera
6
3
13
4.17
W
Zeus
4
2
18
6.5
W
Cernunnos
Mattoejam
Cernunnos
2
1
17
10.5
L
Amaterasu
TotalBlackouTT
Amaterasu
5
4
1
1.38
L
Kali
1
7
7
0.64
L
1
4
2
0.5
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,275
Damage
30,960
42,576
Taken
72,005
19,651
Mitigated
57,063
24,303
Healing
19,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
12,026
1,864
1,644
8,443
10,998
5,530
866
5,124
5,874
0
15,511
L
Tiamat
FlaredRope
Tiamat
9,000
138
609
1,169
12,672
6,754
112
5,017
7,655
15,781
0
W
15,673
5,682
613
4,668
9,322
4,311
1,729
3,042
6,280
0
32,686
W
Hera
JabaGT
Hera
7,803
1,685
2,546
1,404
6,939
2,875
1,054
2,412
4,527
16,201
0
W
Zeus
19,580
618
0
0
5,882
2,495
451
3,297
2,585
33,048
0
W
Cernunnos
Mattoejam
Cernunnos
11,193
4,898
2,168
2,817
9,435
4,440
1,155
5,360
4,075
0
19,114
L
Amaterasu
TotalBlackouTT
Amaterasu
6,272
1,799
805
5,901
17,148
16,577
0
5,957
11,191
0
10,361
L
Kali
5,453
1,602
1,578
3,593
17,458
11,241
0
6,928
10,530
0
10,835
L
8,101
160
825
371
7,589
3,175
265
4,394
3,195
25,113
0
L
2,134
385
1,235
3,207
17,138
19,316
28
5,087
12,051
6,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,521
Gold Earned
40,372
123
Minions Killed
79
0
Camps Cleared
0
1,029,972
Distance Traveled
995,382
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,537
867
11
1
0
233,627
2
L
Tiamat
7,365
670
8
1
0
169,791
2
W
Neith
10,555
960
43
4
0
224,913
2
W
Hera
9,340
849
20
2
0
181,829
0
W
Zeus
9,290
845
36
3
0
164,421
1
W
Cernunnos
8,799
800
13
1
0
225,182
0
L
Amaterasu
8,901
809
9
1
0
233,634
0
L
Kali
8,830
803
9
1
0
203,169
0
L
Janus
7,432
676
49
4
0
203,342
1
L
Artio
7,844
713
4
0
0
185,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role