Player Matchup

Odin
Odin
Diamond I
Ancientchinese16
Odin
Diamond I
Level 156
God Stats
7W - 2L
1,923 SR
Queue Stats
61W - 40L
2,634 MMR
Party 3
Thor
Thor
Diamond II
MMRDEMON
Thor
Diamond II
Level 69
God Stats
23W - 7L
1,869 SR
Queue Stats
112W - 70L
2,724 MMR
Party 2
Xing Tian
Xing Tian
Diamond I
NotDeadrevenge
Xing Tian
Diamond I
Level 158
God Stats
0W - 1L
1,870 SR
Queue Stats
61W - 39L
2,634 MMR
Party 3
Merlin
Merlin
Masters
Nurse
Merlin
Masters
Level 155
God Stats
2W - 1L
1,820 SR
Queue Stats
145W - 123L
2,548 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
Rösee
Cu Chulainn
Masters
Level 160
God Stats
2W - 2L
1,687 SR
Queue Stats
299W - 278L
2,535 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,834 SR
2,615 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 132
1,649 SR
2,610 MMR
Baba Yaga
Baba Yaga
Masters
BracerLover
Baba Yaga
Masters
Level 72
God Stats
4W - 1L
1,806 SR
Queue Stats
217W - 195L
2,616 MMR
Party 4
Osiris
Osiris
Masters
Elegy
Osiris
Masters
Level 159
God Stats
11W - 8L
1,637 SR
Queue Stats
268W - 253L
2,568 MMR
Party 1
Cernunnos
Cernunnos
Masters
FullCommit
Cernunnos
Masters
Level 159
God Stats
26W - 18L
1,669 SR
Queue Stats
210W - 184L
2,676 MMR
Party 1
Bellona
Bellona
Masters
Hаlf
Bellona
Masters
Level 127
God Stats
16W - 7L
1,750 SR
Queue Stats
154W - 136L
2,688 MMR
Party 4
Sylvanus
Sylvanus
Masters
Shifterinho
Sylvanus
Masters
Level 145
God Stats
2W - 3L
1,385 SR
Queue Stats
97W - 86L
2,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 2
9,105
379
9,859
24,221
11,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
17
5 / 9 / 3
11,043
460
18,779
29,088
12,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
NotDeadrevenge
Xing Tian
15
1 / 4 / 6
9,896
412
11,494
34,992
39,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Merlin
Nurse
Merlin
18
2 / 6 / 6
11,284
470
12,222
20,209
8,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Rösee
Cu Chulainn
20
4 / 6 / 1
13,546
564
17,168
32,084
41,604
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AresYu HuangGebIshtar

VS

Bans
Da JiLancelotYemojaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BracerLover
Baba Yaga
20
7 / 1 / 10
15,614
651
43,212
25,134
15,349
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
Elegy
Osiris
20
8 / 3 / 8
14,527
605
20,533
29,692
23,107
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
FullCommit
Cernunnos
20
2 / 3 / 7
14,610
609
18,799
22,746
11,801
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Hаlf
Bellona
20
5 / 1 / 10
15,485
645
24,873
31,725
43,842
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
Shifterinho
Sylvanus
20
5 / 4 / 4
13,029
543
12,120
26,546
16,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
66
12
Kills
27
27
Deaths
12
18
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Baba Yaga
BracerLover
Baba Yaga
7
1
10
12
W
Osiris
Elegy
Osiris
8
3
8
4
W
Cernunnos
FullCommit
Cernunnos
2
3
7
1.83
W
Bellona
Hаlf
Bellona
5
1
10
10
L
Thor
5
9
3
0.72
L
Xing Tian
NotDeadrevenge
Xing Tian
1
4
6
1
L
Merlin
Nurse
Merlin
2
6
6
0.83
L
Cu Chulainn
Rösee
Cu Chulainn
4
6
1
0.75
W
Sylvanus
Shifterinho
Sylvanus
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,522
Damage
119,537
140,594
Taken
135,843
114,394
Mitigated
110,937
23,731
Healing
66,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,859
2,901
0
4,116
24,221
11,164
0
8,778
15,443
0
77,302
W
Baba Yaga
BracerLover
Baba Yaga
43,212
1,929
320
12,756
25,134
15,349
0
6,312
18,644
166,992
0
W
Osiris
Elegy
Osiris
20,533
7,835
0
11,643
29,692
23,107
4,973
5,378
23,920
0
129,019
W
Cernunnos
FullCommit
Cernunnos
18,799
10,639
0
11,377
22,746
11,801
9,193
6,792
15,644
0
169,767
W
Bellona
Hаlf
Bellona
24,873
9,635
0
15,502
31,725
43,842
2,505
3,792
26,513
0
127,605
L
Thor
18,779
3,648
0
3,862
29,088
12,986
0
17,305
11,783
0
83,196
L
Xing Tian
NotDeadrevenge
Xing Tian
11,494
633
0
2,530
34,992
39,927
0
15,388
19,604
38,481
0
L
Merlin
Nurse
Merlin
12,222
747
380
4,930
20,209
8,713
0
8,163
12,046
103,546
0
L
Cu Chulainn
Rösee
Cu Chulainn
17,168
2,916
0
7,913
32,084
41,604
0
4,795
27,289
9,679
102,117
W
Sylvanus
Shifterinho
Sylvanus
12,120
2,547
3,826
11,501
26,546
16,838
1,300
6,426
20,120
66,517
18,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,874
Gold Earned
73,265
653
Minions Killed
891
0
Camps Cleared
0
2,241,216
Distance Traveled
2,426,126
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,105
379
113
5
0
538,836
4
W
Baba Yaga
15,614
651
229
10
0
520,285
3
W
Osiris
14,527
605
167
7
0
520,789
4
W
Cernunnos
14,610
609
200
8
0
435,471
1
W
Bellona
15,485
645
212
9
0
513,889
6
L
Thor
11,043
460
134
6
0
388,637
1
L
Xing Tian
9,896
412
32
1
0
489,027
7
L
Merlin
11,284
470
174
7
0
400,032
5
L
Cu Chulainn
13,546
564
200
8
0
424,684
5
W
Sylvanus
13,029
543
83
3
0
435,692
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role