Player Matchup

Zhong Kui
Zhong Kui
Dankraven
Zhong Kui
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,348 Elo+
Party 3
Erlang Shen
Erlang Shen
DevouredCreaturz
Erlang Shen
Level 85
God Stats
1W - 4L
1,248 SR
Queue Stats
13W - 13L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
HEYimHOBO
Danzaburou
Level 128
God Stats
0W - 1L
1,867 SR
Queue Stats
201W - 184L
1,540 Elo+
Party 1
Gilgamesh
Gilgamesh
TheRealWrothgar
Gilgamesh
Level 52
God Stats
11W - 11L
1,540 SR
Queue Stats
79W - 50L
1,601 Elo+
Party 3
Ymir
Ymir
bobtin
Ymir
Level 96
God Stats
0W - 2L
1,182 SR
Queue Stats
47W - 62L
1,443 Elo+
Party 1
Team Averages
Level 98
1,467 SR
1,479 Elo+

VS

Team Averages
Level 117
1,542 SR
1,489 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
KlausVonDemon
Chernobog
Level 139
God Stats
6W - 7L
1,417 SR
Queue Stats
144W - 170L
1,439 Elo+
Solo
Hades
Hades
MerciiiDray
Hades
Level 129
God Stats
77W - 49L
1,625 SR
Queue Stats
673W - 661L
1,511 Elo+
Party 2
Gilgamesh
Gilgamesh
MightySchmeckle
Gilgamesh
Level 129
God Stats
43W - 37L
1,581 SR
Queue Stats
883W - 895L
1,486 Elo+
Solo
Thor
Thor
Ziigu
Thor
Level 60
God Stats
4W - 3L
1,585 SR
Queue Stats
146W - 118L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dankraven
Zhong Kui
9
0 / 3 / 0
4,490
449
5,178
6,441
4,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
DevouredCreaturz
Erlang Shen
9
1 / 4 / 0
5,072
507
1,866
9,220
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
HEYimHOBO
Danzaburou
9
0 / 3 / 0
4,996
500
3,340
8,798
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
TheRealWrothgar
Gilgamesh
9
0 / 0 / 1
4,984
498
1,553
5,278
3,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
bobtin
Ymir
7
0 / 2 / 1
5,026
503
2,806
8,304
5,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
2 / 0 / 4
5,813
581
4,438
5,952
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
KlausVonDemon
Chernobog
10
3 / 0 / 2
6,076
608
5,467
5,951
2,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 0 / 4
5,946
595
5,239
6,501
3,184
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
MightySchmeckle
Gilgamesh
11
0 / 1 / 0
5,968
597
2,876
5,677
3,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thor
Ziigu
Thor
10
4 / 1 / 5
5,651
565
4,928
5,680
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
12
12
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
4
4
L
Zhong Kui
Dankraven
Zhong Kui
0
3
0
0
L
Erlang Shen
DevouredCreaturz
Erlang Shen
1
4
0
0.25
L
Danzaburou
HEYimHOBO
Danzaburou
0
3
0
0
W
Chernobog
KlausVonDemon
Chernobog
3
0
2
4
W
3
0
4
5
W
Gilgamesh
MightySchmeckle
Gilgamesh
0
1
0
0
L
Gilgamesh
TheRealWrothgar
Gilgamesh
0
0
1
0.5
W
Thor
Ziigu
Thor
4
1
5
6.5
L
Ymir
bobtin
Ymir
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,743
Damage
22,948
38,041
Taken
29,761
19,861
Mitigated
15,484
11,646
Healing
12,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,438
1,402
0
1,754
5,952
3,670
33
1,520
4,432
14,272
5,121
L
Zhong Kui
Dankraven
Zhong Kui
5,178
993
0
2,411
6,441
4,530
0
2,641
3,800
29,875
0
L
Erlang Shen
DevouredCreaturz
Erlang Shen
1,866
767
0
2,091
9,220
4,437
0
2,441
6,779
0
33,261
L
Danzaburou
HEYimHOBO
Danzaburou
3,340
1,320
0
2,607
8,798
2,699
0
1,584
7,214
0
38,995
W
Chernobog
KlausVonDemon
Chernobog
5,467
3,235
0
3,020
5,951
2,636
0
1,029
4,922
0
47,827
W
5,239
520
359
3,575
6,501
3,184
266
3,889
2,612
35,078
0
W
Gilgamesh
MightySchmeckle
Gilgamesh
2,876
441
0
1,017
5,677
3,780
0
0
5,677
0
41,086
L
Gilgamesh
TheRealWrothgar
Gilgamesh
1,553
367
0
1,779
5,278
3,006
0
0
5,278
0
25,514
W
Thor
Ziigu
Thor
4,928
1,530
0
2,558
5,680
2,214
0
1,546
4,134
0
30,110
L
Ymir
bobtin
Ymir
2,806
713
1,392
1,366
8,304
5,189
0
1,771
6,533
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,568
Gold Earned
29,454
239
Minions Killed
317
0
Camps Cleared
0
915,613
Distance Traveled
936,649
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,813
581
28
3
0
180,848
5
L
Zhong Kui
4,490
449
36
4
0
170,140
1
L
Erlang Shen
5,072
507
60
6
0
205,563
3
L
Danzaburou
4,996
500
77
8
0
171,306
0
W
Chernobog
6,076
608
80
8
0
191,570
2
W
Hades
5,946
595
75
8
0
205,168
4
W
Gilgamesh
5,968
597
87
9
0
165,845
2
L
Gilgamesh
4,984
498
53
5
0
183,359
2
W
Thor
5,651
565
47
5
0
193,218
0
L
Ymir
5,026
503
13
1
0
185,245
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role