Player Matchup

Ares
Ares
 
Ares
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Ghatup
Ah Puch
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 47L
1,506 Elo+
Party 1
Hachiman
Hachiman
Greenurs
Hachiman
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 38L
1,548 Elo+
Party 1
Team Averages
Level 127
1,500 SR
1,518 Elo+

VS

Team Averages
Level 117
1,403 SR
1,543 Elo+
Thor
Thor
ChaosCounty
Thor
Level 147
God Stats
3W - 6L
1,462 SR
Queue Stats
156W - 149L
1,565 Elo+
Party 2
Tyr
Tyr
Dreaded Grim
Tyr
Level 160
God Stats
5W - 8L
1,332 SR
Queue Stats
592W - 440L
1,634 Elo+
Party 2
Tiamat
Tiamat
Lunaria_tan
Tiamat
Level 43
God Stats
7W - 10L
1,416 SR
Queue Stats
27W - 33L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 1 / 4
8,826
736
8,395
11,967
14,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ah Puch
Ghatup
Ah Puch
14
1 / 4 / 3
8,031
669
5,990
10,125
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Greenurs
Hachiman
12
3 / 3 / 0
8,083
674
6,481
7,907
4,088
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 4
8,756
730
12,470
8,885
4,331
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 3
8,877
740
8,059
9,885
9,114
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
14
0 / 2 / 5
8,126
677
5,551
9,230
6,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
5
Kills
8
8
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
1
4
3
W
3
1
4
5
W
5
2
3
3.25
L
Ah Puch
Ghatup
Ah Puch
1
4
3
0.63
L
Hachiman
Greenurs
Hachiman
3
3
0
1
W
Tiamat
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
26,080
29,999
Taken
28,000
23,947
Mitigated
19,508
6,107
Healing
5,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
8,395
773
0
3,308
11,967
14,231
0
2,773
9,194
18,360
0
W
12,470
1,766
0
206
8,885
4,331
169
3,973
4,912
0
37,299
W
8,059
951
0
2,523
9,885
9,114
0
4,614
5,271
0
22,129
L
Ah Puch
Ghatup
Ah Puch
5,990
385
0
2,077
10,125
5,628
82
1,766
8,359
29,887
0
L
Hachiman
Greenurs
Hachiman
6,481
2,373
0
722
7,907
4,088
312
1,027
6,880
0
20,157
W
Tiamat
5,551
497
0
2,647
9,230
6,063
0
5,827
3,403
31,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,940
Gold Earned
25,759
121
Minions Killed
151
0
Camps Cleared
0
636,773
Distance Traveled
708,813
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,826
736
18
2
0
225,015
5
W
Thor
8,756
730
53
4
0
232,456
1
W
Tyr
8,877
740
33
3
0
251,526
3
L
Ah Puch
8,031
669
60
5
0
209,188
3
L
Hachiman
8,083
674
43
4
0
202,570
0
W
Tiamat
8,126
677
65
5
0
224,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role