Player Matchup

Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
FTMG
Agni
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 31L
1,560 Elo+
Party 2
Ymir
Ymir
KoomGuzzler
Ymir
Level 62
God Stats
1W - 0L
1,668 SR
Queue Stats
11W - 3L
1,663 Elo+
Party 2
Hun Batz
Hun Batz
Pwuntahs
Hun Batz
Level 148
God Stats
6W - 2L
1,682 SR
Queue Stats
212W - 160L
1,598 Elo+
Party 2
Danzaburou
Danzaburou
TheMoodyGamer
Danzaburou
Level 64
God Stats
5W - 3L
1,497 SR
Queue Stats
45W - 59L
1,454 Elo+
Party 2
Team Averages
Level 109
1,569 SR
1,555 Elo+

VS

Team Averages
Level 91
1,489 SR
1,426 Elo+
Bellona
Bellona
 
Bellona
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Succuboi
Bastet
Level 125
God Stats
1W - 1L
1,533 SR
Queue Stats
40W - 47L
1,437 Elo+
Party 1
Ares
Ares
TissueCat
Ares
Level 123
God Stats
0W - 2L
1,326 SR
Queue Stats
45W - 60L
1,431 Elo+
Party 1
Ra
Ra
fanfanix
Ra
Level 54
God Stats
0W - 2L
1,324 SR
Queue Stats
15W - 26L
1,293 Elo+
Solo
Ishtar
Ishtar
sethbot
Ishtar
Level 87
God Stats
2W - 4L
1,763 SR
Queue Stats
154W - 157L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 1 / 1
6,293
629
5,535
5,078
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Agni
FTMG
Agni
11
3 / 2 / 2
6,245
625
6,860
4,196
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 0 / 2
5,300
530
2,337
4,576
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
Pwuntahs
Hun Batz
10
3 / 0 / 1
5,999
600
3,419
5,575
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheMoodyGamer
Danzaburou
9
2 / 0 / 2
5,885
589
8,632
5,647
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
8
0 / 1 / 0
4,528
453
1,911
8,100
5,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
Succuboi
Bastet
7
1 / 3 / 1
4,789
479
3,315
8,570
2,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
7
0 / 1 / 0
4,699
470
2,582
9,286
4,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 4 / 0
5,332
533
789
6,550
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
sethbot
Ishtar
6
0 / 2 / 0
4,005
401
2,008
5,247
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
11
Kills
3
3
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
1
1
2.5
L
Bellona
 
Bellona
0
1
0
0
W
Agni
FTMG
Agni
3
2
2
2
W
1
0
2
2
W
Hun Batz
Pwuntahs
Hun Batz
3
0
1
3.5
L
Bastet
Succuboi
Bastet
1
3
1
0.5
W
Danzaburou
TheMoodyGamer
Danzaburou
2
0
2
3
L
Ares
0
1
0
0
L
2
4
0
0.5
L
Ishtar
sethbot
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,783
Damage
10,605
25,072
Taken
37,753
9,654
Mitigated
17,339
11,560
Healing
10,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,535
2,251
0
2,415
5,078
1,468
633
0
5,078
35,853
0
L
Bellona
 
Bellona
1,911
609
0
2,371
8,100
5,287
0
4,194
3,494
0
20,552
W
Agni
FTMG
Agni
6,860
1,123
0
500
4,196
1,615
0
953
3,243
42,503
0
W
2,337
616
0
1,035
4,576
2,573
0
965
3,611
11,371
0
W
Hun Batz
Pwuntahs
Hun Batz
3,419
723
0
3,534
5,575
1,980
0
329
5,246
0
39,004
L
Bastet
Succuboi
Bastet
3,315
930
0
2,708
8,570
2,770
0
2,689
5,791
0
15,239
W
Danzaburou
TheMoodyGamer
Danzaburou
8,632
3,862
0
4,076
5,647
2,018
0
1,124
4,523
0
40,445
L
Ares
2,582
112
0
3,108
9,286
4,838
0
2,177
7,109
15,962
0
L
789
134
126
1,307
6,550
2,819
0
3,883
2,667
33,050
0
L
Ishtar
sethbot
Ishtar
2,008
1,509
0
1,224
5,247
1,625
0
1,287
3,960
0
14,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,722
Gold Earned
23,353
313
Minions Killed
174
0
Camps Cleared
0
958,931
Distance Traveled
915,690
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,293
629
72
7
0
158,165
1
L
Bellona
4,528
453
34
3
0
170,066
0
W
Agni
6,245
625
86
9
0
193,176
3
W
Ymir
5,300
530
19
2
0
186,967
4
W
Hun Batz
5,999
600
85
9
0
238,192
1
L
Bastet
4,789
479
29
3
0
203,766
0
W
Danzaburou
5,885
589
51
5
0
182,431
0
L
Ares
4,699
470
23
2
0
186,443
3
L
Ra
5,332
533
64
6
0
177,063
0
L
Ishtar
4,005
401
24
2
0
178,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role