Player Matchup

Guan Yu
Guan Yu
BRINFIRE
Guan Yu
Level 116
God Stats
22W - 26L
1,456 SR
Queue Stats
334W - 392L
1,487 Elo+
Party 2
Poseidon
Poseidon
LYGBA7M4N
Poseidon
Level 91
God Stats
9W - 10L
1,424 SR
Queue Stats
33W - 39L
1,466 Elo+
Solo
Sol
Sol
Pepssiah
Sol
Level 103
God Stats
554W - 598L
1,448 SR
Queue Stats
566W - 614L
1,440 Elo+
Solo
Medusa
Medusa
Ryanwakeplay
Medusa
Level 147
God Stats
31W - 15L
1,678 SR
Queue Stats
522W - 551L
1,415 Elo+
Solo
Bacchus
Bacchus
olivefizzgig
Bacchus
Level 85
God Stats
32W - 25L
1,551 SR
Queue Stats
260W - 331L
1,424 Elo+
Party 2
Team Averages
Level 108
1,511 SR
1,446 Elo+

VS

Team Averages
Level 98
1,566 SR
1,442 Elo+
Persephone
Persephone
JBrav721
Persephone
Level 53
God Stats
49W - 42L
1,559 SR
Queue Stats
171W - 174L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
WhiteArrow14
Jormungandr
Level 119
God Stats
14W - 14L
1,756 SR
Queue Stats
217W - 239L
1,477 Elo+
Solo
Achilles
Achilles
j0camp
Achilles
Level 107
God Stats
32W - 26L
1,572 SR
Queue Stats
342W - 346L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
xM1NtYxFr3Shx
Heimdallr
Level 105
God Stats
1W - 2L
1,442 SR
Queue Stats
289W - 268L
1,468 Elo+
Party 1
Eset
Eset
xcurryxfr3shx
Eset
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
254W - 246L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BRINFIRE
Guan Yu
17
7 / 2 / 11
11,689
1,169
12,993
14,329
14,862
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
LYGBA7M4N
Poseidon
16
2 / 3 / 11
10,427
1,043
11,955
9,448
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 4 / 12
10,883
1,088
16,272
13,742
5,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
6 / 1 / 11
11,689
1,169
20,273
14,199
6,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
olivefizzgig
Bacchus
16
3 / 0 / 15
11,445
1,145
10,350
15,624
22,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Team 1 Tickets

248

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JBrav721
Persephone
15
0 / 3 / 4
9,818
982
8,778
12,345
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
WhiteArrow14
Jormungandr
17
2 / 6 / 8
11,779
1,178
17,177
24,120
21,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
j0camp
Achilles
16
3 / 4 / 4
10,346
1,035
10,084
18,044
8,387
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
xM1NtYxFr3Shx
Heimdallr
16
3 / 5 / 4
10,726
1,073
15,520
15,447
6,278
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 4
10,054
1,005
8,198
7,589
2,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
33
21
Kills
9
10
Deaths
21
60
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
BRINFIRE
Guan Yu
7
2
11
6.25
L
Persephone
JBrav721
Persephone
0
3
4
0.67
W
Poseidon
LYGBA7M4N
Poseidon
2
3
11
2.5
W
3
4
12
2.25
W
Medusa
6
1
11
11.5
L
Jormungandr
WhiteArrow14
Jormungandr
2
6
8
1
L
Achilles
j0camp
Achilles
3
4
4
1.25
W
Bacchus
olivefizzgig
Bacchus
3
0
15
10.5
L
Heimdallr
xM1NtYxFr3Shx
Heimdallr
3
5
4
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,843
Damage
59,757
67,342
Taken
77,545
52,155
Mitigated
42,282
23,946
Healing
5,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
BRINFIRE
Guan Yu
12,993
988
5,616
3,413
14,329
14,862
0
6,664
7,155
0
19,412
L
Persephone
JBrav721
Persephone
8,778
1,570
41
1,466
12,345
4,093
0
5,917
6,337
27,448
0
W
Poseidon
LYGBA7M4N
Poseidon
11,955
1,436
0
2,961
9,448
3,772
0
5,073
4,372
36,107
0
W
16,272
6,042
0
4,467
13,742
5,054
0
5,033
8,706
35,422
0
W
Medusa
20,273
11,883
0
1,836
14,199
6,374
0
8,921
5,278
0
44,969
L
Jormungandr
WhiteArrow14
Jormungandr
17,177
4,674
0
584
24,120
21,084
0
10,086
13,770
43,361
0
L
Achilles
j0camp
Achilles
10,084
1,293
0
1,501
18,044
8,387
0
10,867
6,993
0
21,548
W
Bacchus
olivefizzgig
Bacchus
10,350
2,148
680
4,973
15,624
22,093
0
8,462
7,162
14,457
0
L
Heimdallr
xM1NtYxFr3Shx
Heimdallr
15,520
6,732
0
780
15,447
6,278
0
6,991
8,306
0
37,846
L
8,198
751
703
401
7,589
2,440
0
3,944
3,561
22,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,133
Gold Earned
52,723
200
Minions Killed
182
9
Camps Cleared
8
1,012,630
Distance Traveled
903,454
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,689
1,169
12
1
0
207,426
0
L
Persephone
9,818
982
36
4
0
177,250
0
W
Poseidon
10,427
1,043
74
7
2
203,983
4
W
Sol
10,883
1,088
38
4
3
187,599
2
W
Medusa
11,689
1,169
65
7
2
203,761
1
L
Jormungandr
11,779
1,178
43
4
3
165,710
0
L
Achilles
10,346
1,035
19
2
2
206,209
0
W
Bacchus
11,445
1,145
11
1
2
209,861
0
L
Heimdallr
10,726
1,073
51
5
2
178,739
0
L
Eset
10,054
1,005
33
3
1
175,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role