Player Matchup

Fafnir
Fafnir
Fr0stN1njaJ0seph
Fafnir
Level 25
God Stats
7W - 2L
1,200 SR
Queue Stats
30W - 32L
1,099 Elo+
Party 1
Fenrir
Fenrir
Inkuto
Fenrir
Level 81
God Stats
0W - 2L
1,308 SR
Queue Stats
89W - 91L
1,219 Elo+
Party 1
Bellona
Bellona
Kamui Swan
Bellona
Level 65
God Stats
3W - 6L
1,440 SR
Queue Stats
111W - 134L
1,400 Elo+
Solo
Cupid
Cupid
YGN JD
Cupid
Level 68
God Stats
0W - 2L
1,705 SR
Queue Stats
7W - 12L
1,211 Elo+
Solo
Poseidon
Poseidon
ohst04
Poseidon
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
986 Elo+
Party 1
Team Averages
Level 49
1,431 SR
1,183 Elo+

VS

Team Averages
Level 59
1,451 SR
1,322 Elo+
Sun Wukong
Sun Wukong
Erin2325
Sun Wukong
Level 36
God Stats
1W - 0L
1,325 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
PandaDaddyy0
Jormungandr
Level 55
God Stats
3W - 1L
1,564 SR
Queue Stats
45W - 51L
1,371 Elo+
Solo
Izanami
Izanami
Warriors__Anubis
Izanami
Level 79
God Stats
44W - 42L
1,467 SR
Queue Stats
291W - 315L
1,370 Elo+
Solo
Sylvanus
Sylvanus
hooked-faun5
Sylvanus
Level 47
God Stats
6W - 7L
1,399 SR
Queue Stats
50W - 108L
1,132 Elo+
Solo
Hades
Hades
lil_drizzy-32
Hades
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
8,757
398
1,491
15,496
16,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Inkuto
Fenrir
18
9 / 6 / 3
11,685
531
20,669
22,540
10,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Kamui Swan
Bellona
16
5 / 4 / 3
10,751
489
13,306
18,937
21,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
YGN JD
Cupid
9
1 / 3 / 2
7,587
345
5,465
7,509
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Poseidon
ohst04
Poseidon
14
1 / 9 / 5
9,185
418
7,089
17,609
14,746
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Erin2325
Sun Wukong
19
5 / 1 / 6
12,465
567
9,552
19,767
11,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
PandaDaddyy0
Jormungandr
16
10 / 3 / 7
11,496
523
15,201
20,891
21,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
6 / 1 / 5
12,423
565
14,439
17,520
7,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
hooked-faun5
Sylvanus
14
0 / 4 / 11
9,704
441
4,143
12,217
6,108
14
5 / 7 / 3
10,149
461
12,226
20,192
9,977
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
16
Kills
26
26
Deaths
16
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Erin2325
Sun Wukong
5
1
6
8
L
0
4
1
0.13
L
Fenrir
Inkuto
Fenrir
9
6
3
1.75
L
Bellona
Kamui Swan
Bellona
5
4
3
1.63
W
Jormungandr
PandaDaddyy0
Jormungandr
10
3
7
4.5
W
6
1
5
8.5
L
Cupid
YGN JD
Cupid
1
3
2
0.67
W
Sylvanus
hooked-faun5
Sylvanus
0
4
11
1.38
W
5
7
3
0.93
L
Poseidon
ohst04
Poseidon
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,020
Damage
55,561
82,091
Taken
90,587
65,353
Mitigated
56,910
12,532
Healing
31,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Erin2325
Sun Wukong
9,552
3,234
0
9,234
19,767
11,544
2,610
1,827
17,940
0
113,264
L
1,491
706
0
868
15,496
16,090
54
5,358
10,138
26,443
0
L
Fenrir
Inkuto
Fenrir
20,669
6,576
0
2,880
22,540
10,819
0
9,955
12,585
0
87,831
L
Bellona
Kamui Swan
Bellona
13,306
4,641
0
6,630
18,937
21,545
264
8,037
10,900
0
77,955
W
Jormungandr
PandaDaddyy0
Jormungandr
15,201
6,459
221
4,433
20,891
21,769
1,432
3,325
17,566
72,910
3,210
W
14,439
10,373
0
8,371
17,520
7,512
6,575
1,806
15,714
0
130,493
L
Cupid
YGN JD
Cupid
5,465
3,764
0
1,727
7,509
2,153
0
1,619
5,890
0
23,968
W
Sylvanus
hooked-faun5
Sylvanus
4,143
1,262
1,758
1,460
12,217
6,108
1,084
1,049
11,168
24,611
0
W
12,226
1,861
818
4,956
20,192
9,977
1,641
2,440
17,752
59,364
0
L
Poseidon
ohst04
Poseidon
7,089
2,130
0
427
17,609
14,746
675
5,998
11,611
55,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,965
Gold Earned
56,237
380
Minions Killed
553
0
Camps Cleared
0
1,800,583
Distance Traveled
1,873,747
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,465
567
171
8
0
420,865
1
L
Fafnir
8,757
398
41
2
0
370,024
0
L
Fenrir
11,685
531
113
5
0
430,488
0
L
Bellona
10,751
489
119
5
0
443,299
0
W
Jormungandr
11,496
523
76
3
0
385,091
1
W
Izanami
12,423
565
184
8
0
396,613
3
L
Cupid
7,587
345
32
1
0
236,061
0
W
Sylvanus
9,704
441
34
2
0
336,109
0
W
Hades
10,149
461
88
4
0
335,069
0
L
Poseidon
9,185
418
75
3
0
320,711
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role