Player Matchup

Janus
Janus
Dpigs
Janus
Level 129
God Stats
14W - 21L
1,552 SR
Queue Stats
222W - 217L
1,680 Elo+
Party 1
King Arthur
King Arthur
DrrInky
King Arthur
Level 107
God Stats
3W - 5L
1,568 SR
Queue Stats
105W - 103L
1,569 Elo+
Party 1
Sobek
Sobek
Pokwi
Sobek
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 131L
1,671 Elo+
Party 1
Ravana
Ravana
Praesidian
Ravana
Level 139
God Stats
1W - 1L
1,851 SR
Queue Stats
3W - 6L
1,487 Elo+
Party 1
Charybdis
Charybdis
RandomKaos
Charybdis
Level 147
God Stats
12W - 13L
1,562 SR
Queue Stats
24W - 26L
1,621 Elo+
Party 1
Team Averages
Level 129
1,606 SR
1,605 Elo+

VS

Team Averages
Level 122
1,653 SR
1,605 Elo+
Freya
Freya
A1Alk
Freya
Level 146
God Stats
4W - 0L
2,085 SR
Queue Stats
167W - 112L
1,633 Elo+
Party 2
Chaac
Chaac
Moonun
Chaac
Level 149
God Stats
1W - 3L
1,172 SR
Queue Stats
313W - 333L
1,535 Elo+
Solo
Loki
Loki
MouseKeeper12
Loki
Level 140
God Stats
7W - 4L
1,560 SR
Queue Stats
339W - 326L
1,531 Elo+
Solo
Lancelot
Lancelot
Mr3o55
Lancelot
Level 78
God Stats
12W - 2L
1,566 SR
Queue Stats
158W - 117L
1,631 Elo+
Party 2
Apollo
Apollo
zamat
Apollo
Level 96
God Stats
4W - 0L
1,882 SR
Queue Stats
89W - 45L
1,697 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Dpigs
Janus
11
3 / 5 / 1
6,777
521
6,452
9,746
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DrrInky
King Arthur
11
0 / 4 / 1
6,697
515
5,766
13,104
8,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Pokwi
Sobek
9
0 / 2 / 1
5,793
446
2,518
12,071
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Praesidian
Ravana
11
2 / 3 / 0
6,338
488
4,504
5,870
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
RandomKaos
Charybdis
11
0 / 2 / 0
6,076
467
3,034
8,869
3,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
A1Alk
Freya
13
2 / 0 / 2
7,495
577
8,174
8,051
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chaac
Moonun
Chaac
10
1 / 1 / 3
6,375
490
5,338
8,886
7,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 3 / 7
7,208
554
3,554
8,868
3,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
Mr3o55
Lancelot
13
1 / 1 / 3
7,585
583
7,958
10,444
5,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Apollo
zamat
Apollo
14
9 / 0 / 1
8,711
670
10,419
10,402
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
5
Kills
16
16
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
A1Alk
Freya
2
0
2
3
L
Janus
Dpigs
Janus
3
5
1
0.7
L
King Arthur
DrrInky
King Arthur
0
4
1
0.13
W
Chaac
Moonun
Chaac
1
1
3
2.5
W
3
3
7
2.17
W
Lancelot
Mr3o55
Lancelot
1
1
3
2.5
L
Sobek
Pokwi
Sobek
0
2
1
0.25
L
Ravana
Praesidian
Ravana
2
3
0
0.67
L
Charybdis
RandomKaos
Charybdis
0
2
0
0
W
Apollo
zamat
Apollo
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
35,443
49,660
Taken
46,651
27,768
Mitigated
23,766
14,084
Healing
24,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
A1Alk
Freya
8,174
2,653
0
4,530
8,051
3,286
0
497
7,554
54,786
1,472
L
Janus
Dpigs
Janus
6,452
350
38
1,302
9,746
3,090
0
0
9,746
55,188
0
L
King Arthur
DrrInky
King Arthur
5,766
1,162
0
2,510
13,104
8,260
0
0
12,365
0
47,831
W
Chaac
Moonun
Chaac
5,338
891
0
4,122
8,886
7,025
0
2,314
6,572
0
27,624
W
3,554
908
0
3,986
8,868
3,062
0
1,637
7,231
0
45,123
W
Lancelot
Mr3o55
Lancelot
7,958
1,282
0
5,605
10,444
5,842
0
246
10,198
0
53,186
L
Sobek
Pokwi
Sobek
2,518
180
0
4,896
12,071
10,624
0
2,052
9,725
13,814
0
L
Ravana
Praesidian
Ravana
4,504
1,568
0
400
5,870
2,688
0
1,435
4,417
0
37,684
L
Charybdis
RandomKaos
Charybdis
3,034
2,130
0
4,938
8,869
3,106
0
3,888
4,647
0
46,342
W
Apollo
zamat
Apollo
10,419
6,249
0
6,108
10,402
4,551
0
4,276
6,126
0
71,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
37,374
375
Minions Killed
443
0
Camps Cleared
0
1,263,240
Distance Traveled
1,305,408
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,495
577
112
9
0
261,481
4
L
Janus
6,777
521
96
7
0
254,553
6
L
King Arthur
6,697
515
95
7
0
226,849
2
W
Chaac
6,375
490
31
2
0
260,506
6
W
Loki
7,208
554
82
6
0
267,951
5
W
Lancelot
7,585
583
89
7
0
259,996
4
L
Sobek
5,793
446
23
2
0
255,372
2
L
Ravana
6,338
488
70
5
0
298,209
4
L
Charybdis
6,076
467
91
7
0
228,257
6
W
Apollo
8,711
670
129
10
0
255,474
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role