Player Matchup

Chaac
Chaac
 
Chaac
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
HopelessMindz
Charybdis
Level 149
God Stats
19W - 18L
1,640 SR
Queue Stats
124W - 112L
1,628 Elo+
Party 1
Kuzenbo
Kuzenbo
NWOTempest
Kuzenbo
Level 139
God Stats
0W - 3L
1,096 SR
Queue Stats
127W - 110L
1,621 Elo+
Party 1
Gilgamesh
Gilgamesh
X0BloodElite0X
Gilgamesh
Level 119
God Stats
16W - 12L
1,555 SR
Queue Stats
194W - 193L
1,510 Elo+
Party 1
Poseidon
Poseidon
ιmmaru
Poseidon
Level 30
God Stats
0W - 1L
1,717 SR
Queue Stats
111W - 42L
1,828 Elo+
Party 1
Team Averages
Level 97
1,502 SR
1,617 Elo+

VS

Team Averages
Level 49
1,618 SR
1,550 Elo+
Hercules
Hercules
Johny2Toes
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,609 Elo+
Party 2
Sol
Sol
KindaRufus
Sol
Level 91
God Stats
4W - 3L
1,551 SR
Queue Stats
232W - 211L
1,540 Elo+
Party 3
Cernunnos
Cernunnos
SmiteGoober
Cernunnos
Level 10
God Stats
8W - 1L
1,793 SR
Queue Stats
13W - 10L
1,519 Elo+
Party 3
Cthulhu
Cthulhu
ch3lseaw0lfe
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 129L
1,544 Elo+
Solo
Chaac
Chaac
doctadre27
Chaac
Level 83
God Stats
1W - 0L
1,745 SR
Queue Stats
83W - 75L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 1 / 0
7,200
400
4,059
8,239
5,890
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
HopelessMindz
Charybdis
12
2 / 4 / 0
7,846
436
7,143
17,162
5,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
NWOTempest
Kuzenbo
11
0 / 1 / 2
7,505
417
4,823
15,030
15,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
X0BloodElite0X
Gilgamesh
11
0 / 3 / 1
7,176
399
4,226
14,722
13,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
ιmmaru
Poseidon
16
1 / 3 / 0
9,339
519
7,712
9,524
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Johny2Toes
Hercules
16
5 / 1 / 5
9,492
527
11,467
12,476
9,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
4 / 1 / 1
10,538
585
6,181
11,340
5,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SmiteGoober
Cernunnos
17
0 / 0 / 1
10,554
586
8,910
10,870
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
ch3lseaw0lfe
Cthulhu
15
0 / 1 / 4
9,811
545
10,860
13,125
12,241
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
15
2 / 1 / 2
9,429
524
6,582
12,833
7,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
11
12
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Charybdis
HopelessMindz
Charybdis
2
4
0
0.5
W
Hercules
Johny2Toes
Hercules
5
1
5
7.5
W
4
1
1
4.5
L
Kuzenbo
NWOTempest
Kuzenbo
0
1
2
1
W
Cernunnos
SmiteGoober
Cernunnos
0
0
1
0.5
L
Gilgamesh
X0BloodElite0X
Gilgamesh
0
3
1
0.17
W
Cthulhu
ch3lseaw0lfe
Cthulhu
0
1
4
2
W
Chaac
2
1
2
3
L
Poseidon
ιmmaru
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
44,000
64,677
Taken
60,644
43,578
Mitigated
39,372
18,342
Healing
29,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,059
1,608
0
3,907
8,239
5,890
0
5,318
2,921
0
40,766
L
Charybdis
HopelessMindz
Charybdis
7,143
3,479
0
6,594
17,162
5,641
0
1,468
15,379
0
56,755
W
Hercules
Johny2Toes
Hercules
11,467
2,567
0
4,252
12,476
9,925
69
5,083
7,393
0
34,510
W
6,181
2,390
0
7,241
11,340
5,629
0
5,473
5,867
91,914
10,703
L
Kuzenbo
NWOTempest
Kuzenbo
4,823
2,143
0
2,549
15,030
15,026
0
4,070
10,719
27,109
0
W
Cernunnos
SmiteGoober
Cernunnos
8,910
4,774
0
7,388
10,870
4,299
1,748
2,235
8,635
0
113,284
L
Gilgamesh
X0BloodElite0X
Gilgamesh
4,226
1,034
0
4,304
14,722
13,053
0
3,816
10,886
0
49,025
W
Cthulhu
ch3lseaw0lfe
Cthulhu
10,860
1,256
534
6,132
13,125
12,241
0
1,393
11,732
69,072
0
W
Chaac
6,582
1,037
0
3,906
12,833
7,278
428
2,540
10,293
0
78,750
L
Poseidon
ιmmaru
Poseidon
7,712
1,339
0
988
9,524
3,968
0
2,464
6,784
102,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,066
Gold Earned
49,824
475
Minions Killed
651
0
Camps Cleared
0
1,565,290
Distance Traveled
1,763,849
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,200
400
82
5
0
191,505
2
L
Charybdis
7,846
436
105
6
0
278,261
1
W
Hercules
9,492
527
45
3
0
375,994
2
W
Sol
10,538
585
174
10
0
327,491
2
L
Kuzenbo
7,505
417
33
2
0
323,275
3
W
Cernunnos
10,554
586
175
10
0
343,656
7
L
Gilgamesh
7,176
399
70
4
0
395,000
0
W
Cthulhu
9,811
545
134
7
0
345,590
9
W
Chaac
9,429
524
123
7
0
371,118
3
L
Poseidon
9,339
519
185
10
0
377,249
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role