Player Matchup

Lancelot
Lancelot
ExpeKZ
Lancelot
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,513 Elo+
Party 2
Izanami
Izanami
Mahjiik
Izanami
Level 43
God Stats
7W - 14L
1,540 SR
Queue Stats
103W - 103L
1,516 Elo+
Solo
Ullr
Ullr
NvGrO
Ullr
Level 108
God Stats
5W - 6L
1,511 SR
Queue Stats
72W - 88L
1,416 Elo+
Party 2
Atlas
Atlas
TheGentlemanX4
Atlas
Level 132
God Stats
13W - 11L
1,592 SR
Queue Stats
90W - 112L
1,472 Elo+
Party 2
Ares
Ares
qwertyfenix
Ares
Level 69
God Stats
10W - 12L
1,443 SR
Queue Stats
129W - 132L
1,467 Elo+
Solo
Team Averages
Level 75
1,517 SR
1,477 Elo+

VS

Team Averages
Level 101
1,629 SR
1,517 Elo+
Bellona
Bellona
 
Bellona
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
CactusAllen
Hou Yi
Level 41
God Stats
11W - 8L
1,638 SR
Queue Stats
36W - 30L
1,538 Elo+
Party 1
Terra
Terra
YourOniiChan
Terra
Level 116
God Stats
4W - 0L
1,863 SR
Queue Stats
11W - 7L
1,639 Elo+
Party 1
Kukulkan
Kukulkan
alphamegax
Kukulkan
Level 89
God Stats
20W - 16L
1,593 SR
Queue Stats
131W - 164L
1,427 Elo+
Solo
Hun Batz
Hun Batz
mastterchief
Hun Batz
Level 107
God Stats
28W - 21L
1,552 SR
Queue Stats
42W - 43L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ExpeKZ
Lancelot
8
3 / 4 / 1
5,387
539
4,061
8,033
3,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Mahjiik
Izanami
5
0 / 2 / 1
4,029
403
3,391
4,286
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
NvGrO
Ullr
8
0 / 1 / 2
4,893
489
2,849
6,767
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 2 / 1
5,567
557
5,603
6,978
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 4 / 2
4,659
466
2,369
8,516
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
1 / 0 / 3
5,643
564
5,183
5,938
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hou Yi
9
3 / 1 / 1
5,640
564
4,888
6,535
1,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
3 / 0 / 5
6,155
616
5,890
9,560
5,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
alphamegax
Kukulkan
11
2 / 0 / 2
6,228
623
4,581
3,412
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hun Batz
mastterchief
Hun Batz
9
4 / 5 / 4
5,918
592
4,015
8,204
2,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
5
Kills
13
13
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
0
3
2.5
W
Hou Yi
3
1
1
3.5
L
Lancelot
ExpeKZ
Lancelot
3
4
1
0.88
L
Izanami
Mahjiik
Izanami
0
2
1
0.25
L
Ullr
NvGrO
Ullr
0
1
2
1
L
2
2
1
1.25
W
3
0
5
5.5
W
Kukulkan
alphamegax
Kukulkan
2
0
2
3
W
Hun Batz
mastterchief
Hun Batz
4
5
4
1.2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
24,557
34,580
Taken
33,649
15,115
Mitigated
15,882
5,034
Healing
12,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,183
1,620
0
3,614
5,938
4,345
604
394
5,518
0
32,678
W
Hou Yi
4,888
2,555
0
2,021
6,535
1,921
1,629
1,077
5,418
0
36,101
L
Lancelot
ExpeKZ
Lancelot
4,061
927
0
30
8,033
3,041
0
2,013
6,020
0
23,914
L
Izanami
Mahjiik
Izanami
3,391
2,720
0
773
4,286
1,164
27
1,524
2,762
0
18,897
L
Ullr
NvGrO
Ullr
2,849
1,490
0
1,300
6,767
2,342
0
150
6,617
0
23,666
L
5,603
1,468
0
1,871
6,978
3,111
0
3,966
3,012
28,538
0
W
5,890
1,262
507
4,273
9,560
5,678
540
3,124
6,379
21,491
0
W
Kukulkan
alphamegax
Kukulkan
4,581
650
0
250
3,412
1,310
0
1,671
1,475
42,354
0
W
Hun Batz
mastterchief
Hun Batz
4,015
1,312
0
2,271
8,204
2,628
731
822
7,274
0
25,653
L
2,369
84
0
1,060
8,516
5,457
0
2,818
5,698
14,898
1,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,535
Gold Earned
29,584
203
Minions Killed
292
0
Camps Cleared
0
867,055
Distance Traveled
930,634
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,643
564
59
6
0
176,761
2
W
Hou Yi
5,640
564
68
7
0
168,897
2
L
Lancelot
5,387
539
48
5
0
202,095
0
L
Izanami
4,029
403
28
3
0
105,266
2
L
Ullr
4,893
489
49
5
0
186,352
2
L
Atlas
5,567
557
56
6
0
193,461
3
W
Terra
6,155
616
19
2
0
199,438
2
W
Kukulkan
6,228
623
90
9
0
204,220
4
W
Hun Batz
5,918
592
56
6
0
181,318
0
L
Ares
4,659
466
22
2
0
179,881
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role