Player Matchup

Heimdallr
Heimdallr
Astuté
Heimdallr
Level 160
God Stats
3W - 4L
1,518 SR
Queue Stats
81W - 69L
1,676 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BigGayConnor
Tsukuyomi
Level 120
God Stats
2W - 2L
1,745 SR
Queue Stats
43W - 27L
1,712 Elo+
Party 1
Agni
Agni
Healuminance
Agni
Level 56
God Stats
2W - 0L
1,798 SR
Queue Stats
16W - 10L
1,687 Elo+
Solo
Atlas
Atlas
Pseudoscientist
Atlas
Level 102
God Stats
99W - 76L
1,612 SR
Queue Stats
241W - 201L
1,574 Elo+
Solo
Yemoja
Yemoja
StinkGuy
Yemoja
Level 67
God Stats
13W - 12L
1,667 SR
Queue Stats
41W - 28L
1,753 Elo+
Party 1
Team Averages
Level 101
1,668 SR
1,680 Elo+

VS

Team Averages
Level 135
1,675 SR
1,636 Elo+
Hachiman
Hachiman
AJxeI
Hachiman
Level 157
God Stats
0W - 2L
1,543 SR
Queue Stats
210W - 189L
1,687 Elo+
Solo
Jormungandr
Jormungandr
Hextrium
Jormungandr
Level 129
God Stats
10W - 3L
1,672 SR
Queue Stats
212W - 156L
1,627 Elo+
Party 2
Thor
Thor
Hydrozity
Thor
Level 146
God Stats
24W - 13L
1,662 SR
Queue Stats
257W - 189L
1,610 Elo+
Party 2
Olorun
Olorun
Rùsh
Olorun
Level 122
God Stats
1W - 1L
1,752 SR
Queue Stats
325W - 245L
1,630 Elo+
Party 2
Aphrodite
Aphrodite
pooshhh
Aphrodite
Level 119
God Stats
49W - 21L
1,744 SR
Queue Stats
421W - 414L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astuté
Heimdallr
20
6 / 2 / 9
12,746
750
18,816
19,290
10,643
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tsukuyomi
BigGayConnor
Tsukuyomi
19
3 / 5 / 7
11,863
698
19,256
18,614
10,013
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 2 / 7
12,708
748
28,388
14,893
8,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 4 / 10
13,137
773
17,161
30,353
49,712
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
StinkGuy
Yemoja
20
4 / 3 / 12
13,701
806
18,088
29,922
31,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AJxeI
Hachiman
19
3 / 5 / 5
12,017
707
19,561
19,494
8,502
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Hextrium
Jormungandr
19
2 / 3 / 5
11,701
688
19,229
26,231
34,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
18
4 / 4 / 7
11,902
700
18,457
28,126
12,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
Rùsh
Olorun
20
4 / 3 / 8
13,442
791
19,843
24,819
12,600
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
pooshhh
Aphrodite
19
3 / 6 / 5
12,078
710
11,011
18,676
10,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
46
21
Kills
16
16
Deaths
21
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AJxeI
Hachiman
3
5
5
1.1
W
Heimdallr
Astuté
Heimdallr
6
2
9
5.25
W
Tsukuyomi
BigGayConnor
Tsukuyomi
3
5
7
1.3
W
6
2
7
4.75
L
Jormungandr
Hextrium
Jormungandr
2
3
5
1.5
L
Thor
4
4
7
1.88
W
2
4
10
1.75
L
Olorun
Rùsh
Olorun
4
3
8
2.67
W
Yemoja
StinkGuy
Yemoja
4
3
12
3.33
L
Aphrodite
pooshhh
Aphrodite
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,709
Damage
88,101
113,072
Taken
117,346
109,992
Mitigated
78,786
35,900
Healing
30,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AJxeI
Hachiman
19,561
8,343
0
4,208
19,494
8,502
699
12,104
7,390
25
56,978
W
Heimdallr
Astuté
Heimdallr
18,816
9,107
0
500
19,290
10,643
3,891
9,411
9,879
0
50,468
W
Tsukuyomi
BigGayConnor
Tsukuyomi
19,256
6,046
0
762
18,614
10,013
891
9,890
8,724
0
52,715
W
28,388
4,162
628
2,594
14,893
8,331
2,275
5,740
9,153
75,816
0
L
Jormungandr
Hextrium
Jormungandr
19,229
6,589
0
380
26,231
34,645
173
11,691
14,540
50,525
0
L
Thor
18,457
3,882
0
1,255
28,126
12,745
0
18,124
10,002
0
35,531
W
17,161
6,375
0
4,835
30,353
49,712
0
12,548
17,805
50,192
0
L
Olorun
Rùsh
Olorun
19,843
11,740
1,394
9,833
24,819
12,600
2,390
11,198
13,621
68,413
0
W
Yemoja
StinkGuy
Yemoja
18,088
2,285
15,169
11,412
29,922
31,293
565
12,519
17,403
28,875
0
L
Aphrodite
pooshhh
Aphrodite
11,011
927
6,694
6,917
18,676
10,294
562
10,520
8,156
31,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,155
Gold Earned
61,140
312
Minions Killed
347
0
Camps Cleared
0
1,789,947
Distance Traveled
1,681,966
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,017
707
79
5
0
286,160
3
W
Heimdallr
12,746
750
64
4
0
343,007
3
W
Tsukuyomi
11,863
698
67
4
0
383,799
3
W
Agni
12,708
748
95
6
0
346,993
1
L
Jormungandr
11,701
688
60
4
0
367,962
1
L
Thor
11,902
700
35
2
0
350,505
0
W
Atlas
13,137
773
68
4
0
358,253
1
L
Olorun
13,442
791
124
7
0
320,463
1
W
Yemoja
13,701
806
18
1
0
357,895
1
L
Aphrodite
12,078
710
49
3
0
356,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role