Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BacH2O
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
DESPACITO27
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,298 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,401 Elo+

VS

Team Averages
Level 143
1,544 SR
1,507 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
RareMikyrian
Cabrakan
Level 143
God Stats
4W - 1L
1,748 SR
Queue Stats
36W - 41L
1,415 Elo+
Party 1
Ra
Ra
TestikIes
Ra
Level 145
God Stats
4W - 6L
1,385 SR
Queue Stats
202W - 153L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
3
0 / 3 / 0
4,128
590
728
3,003
1,137
Mace

Mace

+10
Physical Power

Bacchus
BacH2O
Bacchus
9
1 / 2 / 2
4,854
693
4,575
6,817
5,765
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kuzenbo
DESPACITO27
Kuzenbo
9
1 / 5 / 2
5,198
743
2,964
11,214
9,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
0 / 2 / 8
5,506
787
4,386
4,495
2,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
RareMikyrian
Cabrakan
9
1 / 1 / 6
5,503
786
2,942
6,050
6,403
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
9 / 0 / 1
7,371
1,053
7,482
4,946
2,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
0
0
W
Neith
 
Neith
0
2
8
2
L
Bacchus
BacH2O
Bacchus
1
2
2
1
L
Kuzenbo
DESPACITO27
Kuzenbo
1
5
2
0.4
W
Cabrakan
RareMikyrian
Cabrakan
1
1
6
4
W
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,267
Damage
14,810
21,034
Taken
15,491
16,493
Mitigated
10,615
1,215
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
728
51
0
190
3,003
1,137
0
1,228
1,665
0
1,775
W
Neith
 
Neith
4,386
770
0
573
4,495
2,010
423
3,105
1,390
0
17,414
L
Bacchus
BacH2O
Bacchus
4,575
395
0
250
6,817
5,765
0
2,918
3,821
10,758
0
L
Kuzenbo
DESPACITO27
Kuzenbo
2,964
1,535
0
775
11,214
9,591
0
5,956
5,076
6,970
0
W
Cabrakan
RareMikyrian
Cabrakan
2,942
750
0
0
6,050
6,403
255
2,403
3,647
5,492
0
W
7,482
1,153
454
1,813
4,946
2,202
411
2,049
2,897
36,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,180
Gold Earned
18,380
16
Minions Killed
99
0
Camps Cleared
0
283,831
Distance Traveled
375,439
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,128
590
1
0
0
40,500
1
W
Neith
5,506
787
25
4
0
127,603
2
L
Bacchus
4,854
693
5
1
0
132,838
0
L
Kuzenbo
5,198
743
10
1
0
110,493
0
W
Cabrakan
5,503
786
8
1
0
126,491
1
W
Ra
7,371
1,053
66
9
0
121,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role