Player Matchup

Medusa
Medusa
BaMaRampage13
Medusa
Level 69
God Stats
5W - 6L
1,532 SR
Queue Stats
12W - 8L
1,552 Elo+
Party 2
Maui
Maui
Il RICO Il
Maui
Level 59
God Stats
7W - 13L
1,034 SR
Queue Stats
177W - 206L
1,432 Elo+
Solo
King Arthur
King Arthur
IncrEDDIEble
King Arthur
Level 158
God Stats
1W - 1L
1,303 SR
Queue Stats
16W - 9L
1,680 Elo+
Party 2
Nu Wa
Nu Wa
donzo64
Nu Wa
Level 90
God Stats
3W - 1L
1,740 SR
Queue Stats
11W - 6L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
nickisbroke
Tsukuyomi
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 3L
1,741 Elo+
Party 2
Team Averages
Level 79
1,422 SR
1,600 Elo+

VS

Team Averages
Level 62
1,598 SR
1,528 Elo+
Ravana
Ravana
Hallelujer
Ravana
Level 29
God Stats
14W - 2L
2,052 SR
Queue Stats
104W - 26L
1,794 Elo+
Party 1
Zhong Kui
Zhong Kui
MUSHROOM MAN273
Zhong Kui
Level 125
God Stats
13W - 11L
1,575 SR
Queue Stats
338W - 322L
1,417 Elo+
Solo
Cernunnos
Cernunnos
NATER DOGG99
Cernunnos
Level 67
God Stats
33W - 30L
1,526 SR
Queue Stats
61W - 56L
1,539 Elo+
Party 1
Ymir
Ymir
WeightLifterSMH
Ymir
Level 49
God Stats
78W - 55L
1,538 SR
Queue Stats
99W - 89L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
droptongun21
Ne Zha
Level 40
God Stats
1W - 1L
1,299 SR
Queue Stats
29W - 47L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,553
398
3,436
10,614
3,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
0 / 3 / 2
7,140
376
2,579
14,677
15,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
IncrEDDIEble
King Arthur
14
2 / 3 / 1
8,208
432
7,238
20,809
13,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
donzo64
Nu Wa
13
2 / 3 / 3
8,023
422
13,396
12,912
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
nickisbroke
Tsukuyomi
12
1 / 5 / 1
7,613
401
8,785
16,392
6,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Hallelujer
Ravana
17
5 / 0 / 2
11,227
591
16,024
11,845
9,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
MUSHROOM MAN273
Zhong Kui
15
1 / 5 / 4
9,639
507
10,151
15,627
11,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
NATER DOGG99
Cernunnos
18
8 / 0 / 3
11,956
629
14,876
11,254
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 8
10,625
559
8,588
15,053
18,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ne Zha
17
2 / 0 / 3
10,454
550
5,885
17,402
6,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
5
Kills
19
19
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Ravana
Hallelujer
Ravana
5
0
2
6
L
0
3
2
0.33
L
King Arthur
IncrEDDIEble
King Arthur
2
3
1
0.83
W
Zhong Kui
MUSHROOM MAN273
Zhong Kui
1
5
4
0.6
W
Cernunnos
NATER DOGG99
Cernunnos
8
0
3
9.5
W
3
0
8
7
L
Nu Wa
donzo64
Nu Wa
2
3
3
1.17
W
Ne Zha
2
0
3
3.5
L
Tsukuyomi
nickisbroke
Tsukuyomi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,434
Damage
55,524
75,404
Taken
71,181
44,712
Mitigated
51,612
17,691
Healing
28,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,436
1,004
0
2,730
10,614
3,954
0
1,371
9,137
0
48,623
W
Ravana
Hallelujer
Ravana
16,024
4,777
0
4,936
11,845
9,099
0
1,260
10,280
0
85,060
L
2,579
368
132
2,327
14,677
15,660
0
4,186
10,439
21,327
0
L
King Arthur
IncrEDDIEble
King Arthur
7,238
763
0
7,009
20,809
13,234
0
3,810
15,939
58
49,264
W
Zhong Kui
MUSHROOM MAN273
Zhong Kui
10,151
832
0
4,601
15,627
11,303
1,008
5,773
9,718
86,503
0
W
Cernunnos
NATER DOGG99
Cernunnos
14,876
9,100
0
8,515
11,254
5,790
6,435
2,873
8,381
0
110,449
W
8,588
1,422
0
4,180
15,053
18,626
0
4,386
10,632
39,394
10,496
L
Nu Wa
donzo64
Nu Wa
13,396
5,776
0
500
12,912
5,723
190
5,739
7,173
63,261
0
W
Ne Zha
5,885
2,230
0
5,997
17,402
6,794
1,287
2,354
15,009
0
114,226
L
Tsukuyomi
nickisbroke
Tsukuyomi
8,785
1,252
0
4,993
16,392
6,141
0
2,511
13,754
0
56,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,537
Gold Earned
53,901
376
Minions Killed
662
0
Camps Cleared
0
1,808,810
Distance Traveled
1,771,971
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,553
398
88
5
0
370,329
3
W
Ravana
11,227
591
141
7
0
374,892
5
L
Maui
7,140
376
31
2
0
357,504
6
L
King Arthur
8,208
432
75
4
0
403,208
5
W
Zhong Kui
9,639
507
143
8
0
324,466
0
W
Cernunnos
11,956
629
171
9
0
351,376
1
W
Ymir
10,625
559
52
3
0
363,789
2
L
Nu Wa
8,023
422
88
5
0
317,600
0
W
Ne Zha
10,454
550
155
8
0
357,448
1
L
Tsukuyomi
7,613
401
94
5
0
360,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role