Player Matchup

Ares
Ares
Garu-da_25
Ares
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 72L
1,488 Elo+
Party 1
Geb
Geb
IZexionI
Geb
Level 159
God Stats
0W - 3L
1,570 SR
Queue Stats
102W - 101L
1,519 Elo+
Party 1
Tiamat
Tiamat
koko921
Tiamat
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,458 Elo+
Solo
Pele
Pele
steeznutz
Pele
Level 24
God Stats
1W - 1L
1,717 SR
Queue Stats
50W - 59L
1,440 Elo+
Solo
Cerberus
Cerberus
the1percent
Cerberus
Level 114
God Stats
4W - 3L
1,601 SR
Queue Stats
320W - 345L
1,470 Elo+
Solo
Team Averages
Level 119
1,578 SR
1,475 Elo+

VS

Team Averages
Level 109
1,475 SR
1,527 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Broogy3066
Agni
Level 55
God Stats
1W - 0L
1,630 SR
Queue Stats
69W - 61L
1,544 Elo+
Party 2
Hou Yi
Hou Yi
DvineTrinity
Hou Yi
Level 159
God Stats
3W - 5L
1,300 SR
Queue Stats
415W - 379L
1,545 Elo+
Solo
Artio
Artio
Tapp Water2915
Artio
Level 123
God Stats
3W - 2L
1,444 SR
Queue Stats
104W - 86L
1,573 Elo+
Party 2
Anubis
Anubis
bourgeoisiee
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 29L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 6
7,418
742
5,336
13,109
14,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 2 / 5
6,971
697
7,383
17,620
11,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tiamat
koko921
Tiamat
14
1 / 2 / 3
7,250
725
7,622
8,965
7,149
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
12
4 / 7 / 0
7,681
768
8,335
12,876
6,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
the1percent
Cerberus
12
2 / 3 / 4
6,745
675
6,739
14,072
15,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
3 / 0 / 12
8,191
819
13,283
8,271
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 1 / 6
8,219
822
8,045
5,015
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
15
3 / 0 / 9
8,644
864
10,815
5,049
3,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

12
0 / 4 / 13
7,242
724
8,825
15,487
16,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
16
6 / 2 / 8
8,993
899
16,691
12,313
8,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
64
7
Kills
16
16
Deaths
7
18
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
0
12
9
W
4
1
6
7
W
Hou Yi
3
0
9
7.5
L
0
2
6
1.5
L
0
2
5
1.25
W
0
4
13
1.63
W
Anubis
6
2
8
5
L
Tiamat
koko921
Tiamat
1
2
3
1.25
L
Pele
4
7
0
0.57
L
Cerberus
the1percent
Cerberus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,415
Damage
57,659
66,642
Taken
46,135
54,104
Mitigated
34,430
27,163
Healing
24,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
13,283
987
740
3,699
8,271
4,741
131
4,904
3,109
24,763
0
W
8,045
224
1,705
1,356
5,015
2,150
702
2,865
2,012
13,607
0
W
Hou Yi
10,815
3,584
1,070
1,125
5,049
3,192
347
2,995
1,722
0
21,819
L
5,336
19
2,026
4,314
13,109
14,432
0
9,310
3,549
8,356
0
L
7,383
172
160
6,277
17,620
11,484
0
12,707
4,573
11,432
0
W
8,825
1,169
5,149
4,068
15,487
16,340
0
6,744
8,377
10,435
0
W
Anubis
16,691
424
514
5,548
12,313
8,007
369
7,956
3,835
30,275
0
L
Tiamat
koko921
Tiamat
7,622
822
714
3,633
8,965
7,149
0
5,892
2,782
22,135
0
L
Pele
8,335
1,394
1,312
2,474
12,876
6,038
0
10,721
1,969
0
13,529
L
Cerberus
the1percent
Cerberus
6,739
109
747
5,506
14,072
15,001
0
6,975
6,925
12,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,065
Gold Earned
41,289
76
Minions Killed
96
0
Camps Cleared
0
915,205
Distance Traveled
951,513
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
8,191
819
21
2
0
220,274
2
W
Agni
8,219
822
15
2
0
205,085
0
W
Hou Yi
8,644
864
20
2
0
162,033
2
L
Ares
7,418
742
4
0
0
196,137
4
L
Geb
6,971
697
15
2
0
188,134
0
W
Artio
7,242
724
6
1
0
187,129
2
W
Anubis
8,993
899
34
3
0
176,992
1
L
Tiamat
7,250
725
36
4
0
187,736
1
L
Pele
7,681
768
7
1
0
167,577
0
L
Cerberus
6,745
675
14
1
0
175,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role