Player Matchup

Ah Muzen Cab
Ah Muzen Cab
RishGold
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,744 SR
Queue Stats
11W - 6L
1,556 Elo+
Party 2
Sol
Sol
TaeS0For3ign
Sol
Level 159
God Stats
10W - 7L
1,568 SR
Queue Stats
592W - 391L
1,633 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zaeProGamer
Tsukuyomi
Level 128
God Stats
18W - 13L
1,535 SR
Queue Stats
642W - 775L
1,553 Elo+
Party 2
Team Averages
Level 100
1,616 SR
1,581 Elo+

VS

Team Averages
Level 136
1,422 SR
1,407 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
derods_nugg
Nu Wa
Level 155
God Stats
11W - 15L
1,405 SR
Queue Stats
258W - 329L
1,361 Elo+
Solo
Ne Zha
Ne Zha
wiil_smith1234
Ne Zha
Level 109
God Stats
9W - 17L
1,360 SR
Queue Stats
10W - 21L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
RishGold
Ah Muzen Cab
16
5 / 1 / 7
10,484
749
7,958
11,341
4,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 2 / 6
10,763
769
16,566
19,123
7,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
zaeProGamer
Tsukuyomi
15
1 / 2 / 12
9,175
655
12,847
14,874
8,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
13
1 / 4 / 2
8,740
624
11,413
16,652
10,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 4 / 3
9,563
683
11,237
10,696
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
2 / 6 / 2
9,059
647
10,653
15,568
7,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
14
Kills
5
5
Deaths
14
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
4
2
0.5
W
Ah Muzen Cab
RishGold
Ah Muzen Cab
5
1
7
8.5
W
8
2
6
5.5
L
2
4
3
0.88
L
2
6
2
0.5
W
Tsukuyomi
zaeProGamer
Tsukuyomi
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,371
Damage
33,303
45,338
Taken
42,916
20,544
Mitigated
21,262
18,243
Healing
14,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
11,413
3,363
279
6,654
16,652
10,353
416
5,974
10,092
0
21,017
W
Ah Muzen Cab
RishGold
Ah Muzen Cab
7,958
2,542
0
2,303
11,341
4,577
1,380
2,375
8,573
0
62,769
W
16,566
5,622
437
10,227
19,123
7,755
946
4,570
13,925
51,949
3,242
L
11,237
4,315
270
2,516
10,696
3,864
556
2,969
7,377
42,166
0
L
10,653
1,132
172
4,348
15,568
7,045
262
7,014
8,248
0
32,114
W
Tsukuyomi
zaeProGamer
Tsukuyomi
12,847
2,229
424
4,852
14,874
8,212
739
3,634
10,378
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
27,362
219
Minions Killed
136
0
Camps Cleared
0
738,198
Distance Traveled
678,000
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,740
624
19
1
0
229,283
0
W
Ah Muzen Cab
10,484
749
105
8
0
252,481
4
W
Sol
10,763
769
78
6
0
235,734
2
L
Nu Wa
9,563
683
85
6
0
209,376
0
L
Ne Zha
9,059
647
32
2
0
239,341
0
W
Tsukuyomi
9,175
655
36
3
0
249,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role