Player Matchup

Loki
Loki
 
Loki
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
CIRRUS_MIKE_STAG
Odin
Level 160
God Stats
9W - 16L
1,452 SR
Queue Stats
794W - 827L
1,528 Elo+
Party 1
Nox
Nox
Jamrools90
Nox
Level 107
God Stats
14W - 12L
1,627 SR
Queue Stats
84W - 79L
1,604 Elo+
Solo
Cthulhu
Cthulhu
Stevie Freeze
Cthulhu
Level 143
God Stats
3W - 3L
1,656 SR
Queue Stats
98W - 83L
1,573 Elo+
Solo
Ishtar
Ishtar
WATERJUANO
Ishtar
Level 146
God Stats
18W - 25L
1,469 SR
Queue Stats
606W - 625L
1,544 Elo+
Party 1
Team Averages
Level 132
1,541 SR
1,550 Elo+

VS

Team Averages
Level 127
1,559 SR
1,535 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Cheetowww98
Baba Yaga
Level 158
God Stats
2W - 0L
1,699 SR
Queue Stats
680W - 664L
1,585 Elo+
Solo
King Arthur
King Arthur
GYMBODF17
King Arthur
Level 87
God Stats
11W - 12L
1,483 SR
Queue Stats
92W - 93L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
JAJOR4
Tsukuyomi
Level 143
God Stats
2W - 2L
1,483 SR
Queue Stats
85W - 71L
1,594 Elo+
Solo
Danzaburou
Danzaburou
Sectusempra9140
Danzaburou
Level 89
God Stats
7W - 3L
1,633 SR
Queue Stats
488W - 489L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
0 / 2 / 3
9,022
902
4,724
7,272
3,226
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 2 / 2
9,555
956
6,892
16,905
14,795
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

15
1 / 3 / 2
9,479
948
8,173
9,002
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
15
1 / 2 / 3
10,328
1,033
13,379
13,419
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ishtar
WATERJUANO
Ishtar
15
0 / 3 / 3
9,186
919
6,688
11,584
5,395
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

208

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
2 / 0 / 8
10,966
1,097
12,675
11,461
16,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
Cheetowww98
Baba Yaga
16
2 / 1 / 8
10,320
1,032
11,811
7,486
3,907
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
GYMBODF17
King Arthur
15
0 / 2 / 8
9,070
907
7,918
13,766
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
JAJOR4
Tsukuyomi
16
7 / 1 / 5
11,473
1,147
17,751
7,764
5,083
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Sectusempra9140
Danzaburou
15
1 / 0 / 4
9,829
983
5,213
3,095
1,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
45
4
Kills
12
12
Deaths
4
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
3
0.75
W
Atlas
 
Atlas
2
0
8
6
L
2
2
2
1.5
W
Baba Yaga
Cheetowww98
Baba Yaga
2
1
8
6
W
King Arthur
GYMBODF17
King Arthur
0
2
8
2
W
Tsukuyomi
JAJOR4
Tsukuyomi
7
1
5
9.5
L
1
3
2
0.67
W
Danzaburou
Sectusempra9140
Danzaburou
1
0
4
3
L
Cthulhu
1
2
3
1.25
L
Ishtar
WATERJUANO
Ishtar
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,856
Damage
55,368
58,182
Taken
43,572
44,198
Mitigated
42,928
4,522
Healing
6,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,724
472
0
700
7,272
3,226
0
3,465
3,766
0
17,465
W
Atlas
 
Atlas
12,675
5,980
0
1,776
11,461
16,656
0
5,145
6,316
19,217
0
L
6,892
1,200
0
60
16,905
14,795
0
6,156
10,435
0
14,057
W
Baba Yaga
Cheetowww98
Baba Yaga
11,811
1,236
149
1,342
7,486
3,907
0
3,178
4,308
32,299
0
W
King Arthur
GYMBODF17
King Arthur
7,918
417
0
1,248
13,766
15,763
0
7,930
5,836
0
12,630
W
Tsukuyomi
JAJOR4
Tsukuyomi
17,751
5,361
0
1,435
7,764
5,083
0
4,275
3,489
0
43,168
L
8,173
592
0
223
9,002
4,246
0
3,586
5,323
26,061
0
W
Danzaburou
Sectusempra9140
Danzaburou
5,213
1,698
0
727
3,095
1,519
0
1,024
2,071
0
26,496
L
Cthulhu
13,379
404
1,234
1,055
13,419
16,536
0
4,060
8,968
36,195
0
L
Ishtar
WATERJUANO
Ishtar
6,688
4,144
167
1,083
11,584
5,395
0
7,219
4,234
0
28,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,570
Gold Earned
51,658
187
Minions Killed
208
9
Camps Cleared
5
915,302
Distance Traveled
986,490
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,022
902
14
1
3
177,623
1
W
Atlas
10,966
1,097
16
2
1
191,642
0
L
Odin
9,555
956
22
2
1
195,054
0
W
Baba Yaga
10,320
1,032
62
6
2
201,239
2
W
King Arthur
9,070
907
9
1
1
202,437
0
W
Tsukuyomi
11,473
1,147
60
6
0
219,437
3
L
Nox
9,479
948
46
5
3
185,553
0
W
Danzaburou
9,829
983
61
6
1
171,735
1
L
Cthulhu
10,328
1,033
51
5
0
191,386
1
L
Ishtar
9,186
919
54
5
2
165,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role