Player Matchup

Tsukuyomi
Tsukuyomi
Apollosseum
Tsukuyomi
Level 4
God Stats
1W - 0L
1,278 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
DireHood
Jormungandr
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
King Arthur
King Arthur
Yourmomx
King Arthur
Level 31
God Stats
1W - 0L
1,278 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Team Averages
Level 34
1,352 SR
1,500 Elo+

VS

Team Averages
Level 45
1,282 SR
1,215 Elo+
Ra
Ra
Apophis236
Ra
Level 8
God Stats
0W - 1L
1,184 SR
Queue Stats
0W - 6L
1,062 Elo+
Party 2
Guan Yu
Guan Yu
CrippledTortise
Guan Yu
Level 100
God Stats
3W - 6L
1,418 SR
Queue Stats
33W - 49L
1,378 Elo+
Party 2
Izanami
Izanami
GUNSAUCE
Izanami
Level 27
God Stats
0W - 4L
1,245 SR
Queue Stats
3W - 10L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Apollosseum
Tsukuyomi
15
10 / 2 / 4
10,900
908
16,255
11,720
4,677
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
DireHood
Jormungandr
12
3 / 3 / 10
9,198
767
8,533
12,392
5,748
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Yourmomx
King Arthur
11
2 / 4 / 6
8,255
688
7,151
13,119
9,884
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 6
8,203
684
4,792
9,451
3,162
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
3 / 7 / 5
8,067
672
4,684
14,181
7,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
GUNSAUCE
Izanami
11
4 / 4 / 3
8,301
692
6,941
11,510
3,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
15
Kills
8
9
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Apollosseum
Tsukuyomi
10
2
4
6
L
1
4
6
1
L
3
7
5
0.79
W
Jormungandr
DireHood
Jormungandr
3
3
10
2.67
L
Izanami
GUNSAUCE
Izanami
4
4
3
1.38
W
King Arthur
Yourmomx
King Arthur
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,939
Damage
16,417
37,231
Taken
35,142
20,309
Mitigated
14,324
7,599
Healing
4,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Apollosseum
Tsukuyomi
16,255
5,004
0
4,925
11,720
4,677
1,956
1,718
9,427
0
45,834
L
4,792
532
120
500
9,451
3,162
0
2,791
6,660
32,550
0
L
4,684
730
820
1,918
14,181
7,324
0
3,439
10,742
0
12,002
W
Jormungandr
DireHood
Jormungandr
8,533
2,343
0
1,585
12,392
5,748
495
1,461
10,785
32,295
0
L
Izanami
GUNSAUCE
Izanami
6,941
4,693
0
818
11,510
3,838
0
2,348
9,162
0
21,834
W
King Arthur
Yourmomx
King Arthur
7,151
1,263
0
1,089
13,119
9,884
0
3,099
9,757
0
21,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,353
Gold Earned
24,571
102
Minions Killed
98
0
Camps Cleared
0
687,460
Distance Traveled
566,594
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,900
908
42
4
0
242,994
0
L
Ra
8,203
684
56
5
0
202,325
0
L
Guan Yu
8,067
672
10
1
0
200,391
4
W
Jormungandr
9,198
767
34
3
0
222,270
0
L
Izanami
8,301
692
32
3
0
163,878
6
W
King Arthur
8,255
688
26
2
0
222,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role