Player Matchup

Horus
Horus
CraxkHead-_Cap
Horus
Level 123
God Stats
56W - 38L
1,531 SR
Queue Stats
222W - 240L
1,373 Elo+
Party 3
Tyr
Tyr
CraxkHead_OCK
Tyr
Level 102
God Stats
8W - 17L
1,373 SR
Queue Stats
149W - 173L
1,358 Elo+
Party 3
Jing Wei
Jing Wei
Craxkhead-_WRLD
Jing Wei
Level 41
God Stats
6W - 0L
1,866 SR
Queue Stats
65W - 69L
1,447 Elo+
Party 3
Baron Samedi
Baron Samedi
General-Spankie
Baron Samedi
Level 106
God Stats
2W - 2L
1,462 SR
Queue Stats
88W - 82L
1,472 Elo+
Party 3
Terra
Terra
HomicideGhosttx
Terra
Level 62
God Stats
6W - 0L
1,884 SR
Queue Stats
128W - 154L
1,374 Elo+
Party 3
Team Averages
Level 87
1,623 SR
1,405 Elo+

VS

Team Averages
Level 52
1,439 SR
1,359 Elo+
Artio
Artio
BurningMaple673
Artio
Level 64
God Stats
28W - 19L
1,561 SR
Queue Stats
237W - 227L
1,452 Elo+
Party 1
Cernunnos
Cernunnos
Infinite__Plays
Cernunnos
Level 27
God Stats
3W - 3L
1,193 SR
Queue Stats
141W - 142L
1,226 Elo+
Party 2
Pele
Pele
Mellow Memestar
Pele
Level 85
God Stats
25W - 18L
1,442 SR
Queue Stats
386W - 355L
1,435 Elo+
Party 1
Chaac
Chaac
ZevSK2001
Chaac
Level 36
God Stats
3W - 4L
1,585 SR
Queue Stats
162W - 192L
1,199 Elo+
Party 2
Poseidon
Poseidon
anikinswagwlker
Poseidon
Level 47
God Stats
12W - 12L
1,415 SR
Queue Stats
128W - 136L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,322
532
4,676
7,848
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 0 / 2
5,042
504
6,001
9,859
5,238
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
9
0 / 0 / 2
5,009
501
4,642
3,708
1,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
General-Spankie
Baron Samedi
11
5 / 2 / 1
6,330
633
6,955
6,687
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,317
532
1,883
5,540
2,009
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
4,774
477
2,443
8,949
5,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
Infinite__Plays
Cernunnos
8
0 / 1 / 0
4,739
474
3,435
6,045
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
4 / 3 / 0
5,882
588
5,474
8,044
2,695
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
ZevSK2001
Chaac
9
0 / 2 / 1
4,962
496
4,215
9,084
6,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
9
0 / 2 / 1
5,146
515
4,791
4,129
1,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
4
4
Deaths
9
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
1
3
3.5
W
2
0
2
3
W
Jing Wei
0
0
2
1
W
Baron Samedi
General-Spankie
Baron Samedi
5
2
1
2.75
W
0
1
3
1.5
L
Cernunnos
Infinite__Plays
Cernunnos
0
1
0
0
L
4
3
0
1.33
L
Chaac
ZevSK2001
Chaac
0
2
1
0.25
L
Poseidon
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,157
Damage
20,358
33,642
Taken
36,251
14,392
Mitigated
16,849
14,878
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,443
163
241
2,469
8,949
5,202
0
1,345
7,568
11,339
0
W
4,676
1,775
823
2,737
7,848
3,217
0
913
6,893
0
21,917
W
6,001
748
298
2,883
9,859
5,238
0
1,836
8,023
0
28,324
W
Jing Wei
4,642
3,550
290
2,298
3,708
1,208
614
775
2,933
0
26,172
W
Baron Samedi
General-Spankie
Baron Samedi
6,955
1,052
647
2,458
6,687
2,720
25
425
5,721
36,191
0
W
1,883
494
810
1,634
5,540
2,009
0
3,285
2,255
26,676
0
L
Cernunnos
Infinite__Plays
Cernunnos
3,435
1,165
0
3,558
6,045
1,700
0
164
5,881
0
31,473
L
5,474
1,145
0
650
8,044
2,695
0
1,166
6,736
0
32,995
L
Chaac
ZevSK2001
Chaac
4,215
405
0
3,109
9,084
6,004
0
4,653
3,992
0
30,315
L
Poseidon
4,791
1,041
0
740
4,129
1,248
0
885
3,236
33,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,020
Gold Earned
25,503
262
Minions Killed
245
0
Camps Cleared
0
999,267
Distance Traveled
947,062
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,774
477
15
2
0
191,221
3
W
Horus
5,322
532
53
5
0
216,669
2
W
Tyr
5,042
504
50
5
0
215,408
0
W
Jing Wei
5,009
501
43
4
0
186,386
0
W
Baron Samedi
6,330
633
61
6
0
169,977
0
W
Terra
5,317
532
55
6
0
210,827
0
L
Cernunnos
4,739
474
58
6
0
174,231
4
L
Pele
5,882
588
53
5
0
206,747
2
L
Chaac
4,962
496
49
5
0
197,851
0
L
Poseidon
5,146
515
70
7
0
177,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role