Player Matchup

Lancelot
Lancelot
Romulo2016
Lancelot
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,403 Elo+
Solo
Ganesha
Ganesha
Solar_xBladez
Ganesha
Level 82
God Stats
2W - 2L
1,658 SR
Queue Stats
88W - 85L
1,455 Elo+
Solo
Mercury
Mercury
Stoinkydaddy
Mercury
Level 121
God Stats
0W - 2L
1,239 SR
Queue Stats
131W - 126L
1,416 Elo+
Party 1
Freya
Freya
Thesuckygamer
Freya
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 78L
1,359 Elo+
Party 1
Bastet
Bastet
Yodadabzz
Bastet
Level 142
God Stats
16W - 10L
1,586 SR
Queue Stats
603W - 620L
1,363 Elo+
Solo
Team Averages
Level 99
1,497 SR
1,399 Elo+

VS

Team Averages
Level 121
1,539 SR
1,403 Elo+
Vulcan
Vulcan
AngryWarStorm
Vulcan
Level 123
God Stats
10W - 11L
1,564 SR
Queue Stats
357W - 413L
1,415 Elo+
Solo
Zeus
Zeus
OoooEXOoooO
Zeus
Level 158
God Stats
43W - 27L
1,555 SR
Queue Stats
1,244W - 1,390L
1,430 Elo+
Solo
Bastet
Bastet
aldo205
Bastet
Level 98
God Stats
3W - 5L
1,354 SR
Queue Stats
197W - 238L
1,337 Elo+
Solo
Merlin
Merlin
jrmobb2212
Merlin
Level 136
God Stats
5W - 4L
1,561 SR
Queue Stats
126W - 130L
1,391 Elo+
Solo
Hun Batz
Hun Batz
mombee_
Hun Batz
Level 88
God Stats
2W - 0L
1,663 SR
Queue Stats
215W - 239L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Romulo2016
Lancelot
17
0 / 13 / 7
10,762
566
10,629
28,141
22,854
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
20
0 / 6 / 22
13,102
690
10,502
32,308
44,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Stoinkydaddy
Mercury
20
17 / 5 / 1
15,823
833
25,264
22,689
10,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
3 / 10 / 5
12,440
655
9,838
25,211
11,413
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
Yodadabzz
Bastet
18
4 / 8 / 9
12,241
644
16,232
25,050
9,951
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 22
16,057
845
37,522
17,839
10,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
21 / 6 / 16
16,725
880
44,392
22,841
13,096
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bastet
aldo205
Bastet
20
6 / 4 / 20
12,929
680
15,548
17,646
9,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
jrmobb2212
Merlin
20
0 / 2 / 23
12,313
648
13,157
15,777
8,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hun Batz
mombee_
Hun Batz
15
1 / 8 / 11
10,826
570
8,139
16,770
9,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
134
24
Kills
42
42
Deaths
24
44
Assists
92
Player
Kills
Deaths
Assists
KDA
W
14
4
22
6.25
W
21
6
16
4.83
L
Lancelot
Romulo2016
Lancelot
0
13
7
0.27
L
Ganesha
0
6
22
1.83
L
Mercury
Stoinkydaddy
Mercury
17
5
1
3.5
L
3
10
5
0.55
L
Bastet
Yodadabzz
Bastet
4
8
9
1.06
W
Bastet
aldo205
Bastet
6
4
20
4
W
Merlin
jrmobb2212
Merlin
0
2
23
5.75
W
Hun Batz
mombee_
Hun Batz
1
8
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,465
Damage
118,758
133,399
Taken
90,873
99,655
Mitigated
50,243
38,277
Healing
30,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,522
19,333
3,471
6,202
17,839
10,118
1,887
4,858
12,981
70,496
0
W
44,392
4,206
1,748
6,448
22,841
13,096
2,298
4,235
18,606
81,393
0
L
Lancelot
Romulo2016
Lancelot
10,629
1,383
1,153
1,283
28,141
22,854
853
17,316
10,825
0
27,634
L
Ganesha
10,502
232
2,074
6,388
32,308
44,977
415
21,732
10,576
33,166
0
L
Mercury
Stoinkydaddy
Mercury
25,264
9,392
2,691
8,293
22,689
10,460
1,549
15,148
7,541
0
56,471
L
9,838
2,457
1,288
5,692
25,211
11,413
1,475
21,731
3,480
22,208
0
L
Bastet
Yodadabzz
Bastet
16,232
2,352
2,381
7,034
25,050
9,951
873
19,144
5,906
0
30,312
W
Bastet
aldo205
Bastet
15,548
3,601
1,144
3,752
17,646
9,433
877
2,938
14,708
0
22,369
W
Merlin
jrmobb2212
Merlin
13,157
766
674
5,173
15,777
8,487
2,349
4,852
10,925
37,853
0
W
Hun Batz
mombee_
Hun Batz
8,139
925
1,387
997
16,770
9,109
992
3,457
13,313
0
12,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,368
Gold Earned
68,850
187
Minions Killed
220
0
Camps Cleared
0
1,735,796
Distance Traveled
1,667,401
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
16,057
845
73
4
0
363,279
2
W
Zeus
16,725
880
66
3
0
263,982
1
L
Lancelot
10,762
566
41
2
0
319,111
0
L
Ganesha
13,102
690
1
0
0
355,881
0
L
Mercury
15,823
833
76
4
0
454,512
1
L
Freya
12,440
655
46
2
0
279,379
0
L
Bastet
12,241
644
23
1
0
326,913
2
W
Bastet
12,929
680
12
1
0
383,345
4
W
Merlin
12,313
648
56
3
0
339,596
1
W
Hun Batz
10,826
570
13
1
0
317,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role