Player Matchup

Merlin
Merlin
Jalapenoh Chips
Merlin
Level 62
God Stats
2W - 5L
1,322 SR
Queue Stats
257W - 288L
1,350 Elo+
Solo
Gilgamesh
Gilgamesh
SwedishDethklok
Gilgamesh
Level 104
God Stats
10W - 12L
1,449 SR
Queue Stats
364W - 348L
1,479 Elo+
Party 1
Arachne
Arachne
asijid
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,274 Elo+
Solo
Olorun
Olorun
darck_ghost2002
Olorun
Level 80
God Stats
0W - 1L
1,453 SR
Queue Stats
53W - 54L
1,371 Elo+
Solo
Mulan
Mulan
saint hairy
Mulan
Level 69
God Stats
1W - 2L
1,482 SR
Queue Stats
408W - 456L
1,446 Elo+
Party 1
Team Averages
Level 66
1,441 SR
1,384 Elo+

VS

Team Averages
Level 88
1,486 SR
1,367 Elo+
Cu Chulainn
Cu Chulainn
Illsoulreaper74
Cu Chulainn
Level 118
God Stats
3W - 1L
1,504 SR
Queue Stats
185W - 187L
1,412 Elo+
Solo
Cupid
Cupid
KamikazeSoldi3r
Cupid
Level 122
God Stats
2W - 2L
1,539 SR
Queue Stats
129W - 148L
1,343 Elo+
Solo
Vulcan
Vulcan
KupoKel
Vulcan
Level 67
God Stats
5W - 5L
1,550 SR
Queue Stats
711W - 743L
1,394 Elo+
Solo
Discordia
Discordia
Wolfparretas98
Discordia
Level 26
God Stats
1W - 1L
1,336 SR
Queue Stats
5W - 10L
1,244 Elo+
Solo
Achilles
Achilles
Zeus15KP
Achilles
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 165L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 5
12,555
661
21,919
13,845
6,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
SwedishDethklok
Gilgamesh
19
5 / 10 / 7
12,749
671
19,700
31,243
31,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
asijid
Arachne
18
5 / 9 / 6
11,922
627
12,711
22,046
16,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
4 / 8 / 5
12,463
656
13,767
22,316
11,387
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
1 / 13 / 6
10,600
558
12,813
28,734
22,205
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Illsoulreaper74
Cu Chulainn
20
7 / 6 / 24
13,202
695
19,670
28,133
30,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 2 / 21
13,876
730
18,048
13,969
7,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
KupoKel
Vulcan
20
10 / 1 / 27
15,582
820
33,092
17,849
10,407
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Discordia
Wolfparretas98
Discordia
19
4 / 4 / 27
12,497
658
23,025
15,919
7,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Zeus15KP
Achilles
20
12 / 6 / 19
14,362
756
16,638
24,962
37,365
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
162
19
Kills
44
44
Deaths
19
29
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Illsoulreaper74
Cu Chulainn
7
6
24
3.17
L
4
4
5
1.63
W
11
2
21
10.75
W
Vulcan
KupoKel
Vulcan
10
1
27
23.5
L
Gilgamesh
SwedishDethklok
Gilgamesh
5
10
7
0.85
W
Discordia
Wolfparretas98
Discordia
4
4
27
4.38
W
Achilles
Zeus15KP
Achilles
12
6
19
3.58
L
Arachne
asijid
Arachne
5
9
6
0.89
L
4
8
5
0.81
L
1
13
6
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,910
Damage
110,473
118,184
Taken
100,832
88,138
Mitigated
93,697
25,620
Healing
40,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Illsoulreaper74
Cu Chulainn
19,670
7,874
665
4,705
28,133
30,735
589
10,191
17,942
34
37,781
L
21,919
218
1,624
1,942
13,845
6,953
0
7,492
6,353
68,295
0
W
18,048
8,312
7,825
6,730
13,969
7,649
2,601
4,561
9,408
0
42,749
W
Vulcan
KupoKel
Vulcan
33,092
17,102
2,509
4,022
17,849
10,407
2,442
8,136
9,713
79,373
0
L
Gilgamesh
SwedishDethklok
Gilgamesh
19,700
4,453
2,634
2,985
31,243
31,076
0
17,351
13,892
2,765
26,385
W
Discordia
Wolfparretas98
Discordia
23,025
1,875
2,430
5,400
15,919
7,541
1,566
5,244
10,675
36,344
0
W
Achilles
Zeus15KP
Achilles
16,638
6,405
1,838
4,600
24,962
37,365
247
9,577
15,385
0
31,319
L
Arachne
asijid
Arachne
12,711
7,023
362
3,097
22,046
16,517
0
9,476
12,570
0
15,310
L
13,767
8,671
2,589
5,966
22,316
11,387
0
10,029
12,287
39,907
0
L
12,813
1,949
650
3,771
28,734
22,205
0
11,803
16,931
0
26,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,289
Gold Earned
69,519
205
Minions Killed
244
0
Camps Cleared
0
1,418,771
Distance Traveled
1,774,792
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,202
695
38
2
0
347,057
0
L
Merlin
12,555
661
98
5
0
331,088
1
W
Cupid
13,876
730
47
2
0
337,195
0
W
Vulcan
15,582
820
104
5
0
387,941
0
L
Gilgamesh
12,749
671
21
1
0
289,517
0
W
Discordia
12,497
658
32
2
0
359,875
0
W
Achilles
14,362
756
23
1
0
342,724
3
L
Arachne
11,922
627
10
1
0
264,161
0
L
Olorun
12,463
656
54
3
0
251,104
0
L
Mulan
10,600
558
22
1
0
282,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role