Player Matchup

Sun Wukong
Sun Wukong
Alvin Yakatorii
Sun Wukong
Level 64
God Stats
4W - 4L
1,502 SR
Queue Stats
100W - 127L
1,408 Elo+
Party 2
Ishtar
Ishtar
EasyBlakeOven17
Ishtar
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 53L
1,332 Elo+
Party 2
Fenrir
Fenrir
Hated Green
Fenrir
Level 63
God Stats
4W - 2L
1,427 SR
Queue Stats
100W - 133L
1,364 Elo+
Party 2
Ares
Ares
YouDoZeroDMG
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,294 Elo+
Party 1
Merlin
Merlin
xSin Hasty
Merlin
Level 66
God Stats
1W - 0L
1,516 SR
Queue Stats
28W - 31L
1,407 Elo+
Party 1
Team Averages
Level 61
1,489 SR
1,361 Elo+

VS

Team Averages
Level 61
1,451 SR
1,427 Elo+
Cerberus
Cerberus
FattedParrot
Cerberus
Level 63
God Stats
7W - 10L
1,370 SR
Queue Stats
114W - 124L
1,458 Elo+
Solo
Danzaburou
Danzaburou
Greguregs
Danzaburou
Level 36
God Stats
3W - 6L
1,479 SR
Queue Stats
12W - 21L
1,372 Elo+
Solo
Thor
Thor
Sertulariae
Thor
Level 43
God Stats
0W - 3L
1,500 SR
Queue Stats
43W - 73L
1,393 Elo+
Solo
Zeus
Zeus
Simon6455
Zeus
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,405 Elo+
Solo
Nox
Nox
randyxxx
Nox
Level 146
God Stats
5W - 11L
1,403 SR
Queue Stats
420W - 419L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alvin Yakatorii
Sun Wukong
19
7 / 0 / 7
11,462
764
14,438
11,095
7,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
1 / 0 / 5
11,039
736
6,824
8,662
3,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
19
7 / 6 / 2
11,639
776
12,005
17,519
8,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 2 / 7
10,630
709
9,284
14,757
12,805
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
xSin Hasty
Merlin
18
1 / 0 / 5
10,733
716
8,926
8,839
4,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FattedParrot
Cerberus
16
1 / 2 / 3
10,447
696
9,799
18,427
18,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Greguregs
Danzaburou
16
1 / 5 / 0
9,718
648
3,826
11,162
5,890
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
3 / 6 / 0
10,132
675
7,704
15,373
7,669
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Zeus
16
0 / 2 / 2
9,444
630
14,724
8,917
3,653
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 3 / 4
10,367
691
7,743
15,252
8,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
18
Kills
7
8
Deaths
18
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Alvin Yakatorii
Sun Wukong
7
0
7
10.5
W
1
0
5
3.5
L
Cerberus
FattedParrot
Cerberus
1
2
3
1.25
L
Danzaburou
Greguregs
Danzaburou
1
5
0
0.2
W
Fenrir
7
6
2
1.33
L
3
6
0
0.5
L
Zeus
0
2
2
0.5
W
2
2
7
2.75
L
2
3
4
1.33
W
Merlin
xSin Hasty
Merlin
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,477
Damage
43,796
60,872
Taken
69,131
36,755
Mitigated
43,786
12,471
Healing
14,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Alvin Yakatorii
Sun Wukong
14,438
2,001
0
3,207
11,095
7,446
466
6,702
4,393
0
38,252
W
6,824
3,968
563
3,507
8,662
3,656
2,190
6,165
2,497
0
38,477
L
Cerberus
FattedParrot
Cerberus
9,799
260
446
5,086
18,427
18,290
81
5,573
12,854
23,286
0
L
Danzaburou
Greguregs
Danzaburou
3,826
175
0
800
11,162
5,890
1,984
823
10,339
0
27,719
W
Fenrir
12,005
4,496
310
2,341
17,519
8,535
675
6,879
10,640
0
37,103
L
7,704
1,647
250
715
15,373
7,669
911
6,501
8,872
0
34,706
L
Zeus
14,724
1,438
267
2,015
8,917
3,653
53
1,111
7,806
51,918
0
W
9,284
812
0
407
14,757
12,805
562
8,842
5,915
14,544
0
L
7,743
1,274
106
4,831
15,252
8,284
360
4,202
11,050
34,939
0
W
Merlin
xSin Hasty
Merlin
8,926
820
409
1,727
8,839
4,313
417
3,678
5,161
71,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,503
Gold Earned
50,108
310
Minions Killed
247
0
Camps Cleared
0
1,490,953
Distance Traveled
1,264,118
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,462
764
56
4
0
348,332
0
W
Ishtar
11,039
736
93
6
0
304,968
2
L
Cerberus
10,447
696
34
2
0
265,571
3
L
Danzaburou
9,718
648
51
3
0
247,710
4
W
Fenrir
11,639
776
46
3
0
282,141
1
L
Thor
10,132
675
41
3
0
261,193
4
L
Zeus
9,444
630
52
3
0
271,171
0
W
Ares
10,630
709
6
0
0
277,463
0
L
Nox
10,367
691
69
5
0
218,473
3
W
Merlin
10,733
716
109
7
0
278,049
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role