Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ICU_H8N
Athena
Level 122
God Stats
6W - 7L
1,298 SR
Queue Stats
198W - 254L
1,372 Elo+
Party 1
Anubis
Anubis
KingKill3144055
Anubis
Level 79
God Stats
21W - 11L
1,671 SR
Queue Stats
116W - 127L
1,435 Elo+
Party 4
Hades
Hades
TheSaucySkaven
Hades
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 90L
1,369 Elo+
Party 4
King Arthur
King Arthur
Todsengel Wolf
King Arthur
Level 69
God Stats
1W - 3L
1,318 SR
Queue Stats
43W - 37L
1,356 Elo+
Party 4
Team Averages
Level 109
1,457 SR
1,406 Elo+

VS

Team Averages
Level 118
1,419 SR
1,383 Elo+
Danzaburou
Danzaburou
AggroChief
Danzaburou
Level 63
God Stats
39W - 31L
1,526 SR
Queue Stats
124W - 132L
1,409 Elo+
Party 3
Terra
Terra
WiskyTF
Terra
Level 141
God Stats
24W - 18L
1,580 SR
Queue Stats
272W - 313L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
WroughtCarnage
Nu Wa
Level 120
God Stats
0W - 4L
1,087 SR
Queue Stats
154W - 156L
1,425 Elo+
Party 3
Cthulhu
Cthulhu
chuyneko
Cthulhu
Level 140
God Stats
1W - 3L
1,362 SR
Queue Stats
353W - 395L
1,372 Elo+
Party 2
Bellona
Bellona
sixtoewolf
Bellona
Level 126
God Stats
6W - 6L
1,538 SR
Queue Stats
27W - 44L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
2 / 3 / 0
6,484
540
7,081
9,484
3,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Athena
ICU_H8N
Athena
9
0 / 2 / 2
6,226
519
4,052
9,412
7,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
6 / 0 / 0
7,887
657
10,046
9,975
4,837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 3
6,599
550
2,881
8,621
3,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Todsengel Wolf
King Arthur
12
1 / 0 / 2
6,532
544
6,617
10,156
8,638
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AggroChief
Danzaburou
9
1 / 2 / 3
5,672
473
5,081
9,829
3,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
WiskyTF
Terra
9
0 / 2 / 2
5,590
466
4,623
9,496
4,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 3 / 1
5,517
460
5,154
6,055
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
chuyneko
Cthulhu
9
4 / 1 / 1
5,782
482
5,633
9,001
6,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
sixtoewolf
Bellona
10
0 / 3 / 0
6,225
519
6,244
10,854
7,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
11
Kills
5
5
Deaths
11
7
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
0
0.67
L
Danzaburou
AggroChief
Danzaburou
1
2
3
1.25
W
Athena
ICU_H8N
Athena
0
2
2
0.5
W
6
0
0
6
W
2
0
3
3.5
W
King Arthur
Todsengel Wolf
King Arthur
1
0
2
2
L
Terra
WiskyTF
Terra
0
2
2
0.5
L
0
3
1
0.17
L
Cthulhu
chuyneko
Cthulhu
4
1
1
4.5
L
Bellona
sixtoewolf
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,677
Damage
26,735
47,648
Taken
45,235
27,338
Mitigated
24,425
18,623
Healing
10,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,081
3,517
0
4,770
9,484
3,506
1,132
2,526
6,958
0
47,521
L
Danzaburou
AggroChief
Danzaburou
5,081
1,831
0
1,691
9,829
3,459
0
1,727
8,102
0
30,684
W
Athena
ICU_H8N
Athena
4,052
1,287
126
2,571
9,412
7,101
242
3,969
5,443
17,530
2,060
W
10,046
1,114
0
6,870
9,975
4,837
759
6,044
3,931
71,035
0
W
2,881
768
252
2,074
8,621
3,256
427
2,234
6,387
38,846
0
W
King Arthur
Todsengel Wolf
King Arthur
6,617
528
0
1,960
10,156
8,638
93
345
9,811
0
39,236
L
Terra
WiskyTF
Terra
4,623
1,419
869
4,097
9,496
4,546
0
4,605
4,891
26,612
10,891
L
5,154
2,164
0
375
6,055
2,002
0
4,533
1,522
39,608
0
L
Cthulhu
chuyneko
Cthulhu
5,633
1,169
90
334
9,001
6,844
0
4,420
4,581
23,500
0
L
Bellona
sixtoewolf
Bellona
6,244
2,968
0
2,979
10,854
7,574
99
1,308
9,546
0
43,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
28,786
375
Minions Killed
294
0
Camps Cleared
0
1,093,346
Distance Traveled
1,069,002
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,484
540
91
8
0
195,492
2
L
Danzaburou
5,672
473
50
4
0
230,132
0
W
Athena
6,226
519
20
2
0
254,270
1
W
Anubis
7,887
657
121
10
0
197,517
5
W
Hades
6,599
550
78
7
0
215,842
3
W
King Arthur
6,532
544
65
5
0
230,225
2
L
Terra
5,590
466
65
5
0
227,763
3
L
Nu Wa
5,517
460
64
5
0
191,456
2
L
Cthulhu
5,782
482
38
3
0
215,308
3
L
Bellona
6,225
519
77
6
0
204,343
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role