Player Matchup

Sylvanus
Sylvanus
LPRO96
Sylvanus
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 139L
1,367 Elo+
Party 1
Athena
Athena
PGHDustyRhoads
Athena
Level 122
God Stats
2W - 1L
1,798 SR
Queue Stats
181W - 195L
1,506 Elo+
Solo
Cernunnos
Cernunnos
RubinBaldwin
Cernunnos
Level 153
God Stats
0W - 1L
1,748 SR
Queue Stats
32W - 39L
1,450 Elo+
Party 1
Hera
Hera
Slimyou03
Hera
Level 44
God Stats
1W - 1L
1,695 SR
Queue Stats
103W - 117L
1,475 Elo+
Solo
Hou Yi
Hou Yi
seker02
Hou Yi
Level 121
God Stats
9W - 9L
1,541 SR
Queue Stats
391W - 417L
1,470 Elo+
Solo
Team Averages
Level 120
1,656 SR
1,454 Elo+

VS

Team Averages
Level 97
1,581 SR
1,500 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
Cdrizzle1
Pele
Level 127
God Stats
3W - 0L
1,764 SR
Queue Stats
61W - 68L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
IllI Nero IllI
Amaterasu
Level 70
God Stats
2W - 3L
1,414 SR
Queue Stats
259W - 283L
1,413 Elo+
Party 3
Ra
Ra
SilverHawk23
Ra
Level 87
God Stats
2W - 0L
1,685 SR
Queue Stats
31W - 20L
1,593 Elo+
Solo
Xing Tian
Xing Tian
THEEGGEMPEROR
Xing Tian
Level 115
God Stats
1W - 1L
1,540 SR
Queue Stats
27W - 27L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
LPRO96
Sylvanus
18
0 / 4 / 10
9,995
588
6,607
18,814
24,512
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

1
0 / 1 / 0
4,572
269
0
810
452
Cernunnos
RubinBaldwin
Cernunnos
20
7 / 4 / 4
11,529
678
23,692
16,474
10,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
19
2 / 5 / 5
11,457
674
18,460
14,107
8,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
seker02
Hou Yi
20
2 / 2 / 7
11,440
673
17,461
12,945
8,412
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 2 / 8
11,693
688
8,001
19,733
26,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
18
1 / 6 / 11
11,555
680
17,779
20,887
10,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
IllI Nero IllI
Amaterasu
19
3 / 1 / 8
12,284
723
7,411
19,587
14,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 1 / 6
13,042
767
14,420
15,844
7,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
THEEGGEMPEROR
Xing Tian
18
1 / 2 / 10
11,847
697
9,975
22,518
31,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
11
Kills
16
16
Deaths
12
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
2
8
3
W
Pele
1
6
11
1.08
W
Amaterasu
IllI Nero IllI
Amaterasu
3
1
8
7
L
Sylvanus
LPRO96
Sylvanus
0
4
10
1.25
L
0
1
0
0
L
Cernunnos
RubinBaldwin
Cernunnos
7
4
4
2.25
W
9
1
6
12
L
Hera
2
5
5
0.9
W
Xing Tian
THEEGGEMPEROR
Xing Tian
1
2
10
3
L
Hou Yi
seker02
Hou Yi
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,220
Damage
57,586
63,150
Taken
98,569
52,201
Mitigated
91,007
20,284
Healing
54,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,001
867
5,917
5,047
19,733
26,686
1,597
3,656
16,077
31,021
0
W
Pele
17,779
2,237
612
4,555
20,887
10,864
0
4,722
16,165
0
47,541
W
Amaterasu
IllI Nero IllI
Amaterasu
7,411
2,110
5,793
6,636
19,587
14,441
2,824
6,111
13,476
0
20,300
L
Sylvanus
LPRO96
Sylvanus
6,607
1,107
5,562
5,057
18,814
24,512
178
9,086
9,728
13,679
0
L
0
0
0
0
810
452
0
810
0
0
0
L
Cernunnos
RubinBaldwin
Cernunnos
23,692
9,220
0
2,799
16,474
10,109
880
8,878
7,596
0
47,036
W
14,420
941
13,390
7,387
15,844
7,288
1,700
5,576
10,268
46,785
0
L
Hera
18,460
4,612
1,550
2,450
14,107
8,716
177
5,679
8,428
46,329
0
W
Xing Tian
THEEGGEMPEROR
Xing Tian
9,975
469
1,696
3,355
22,518
31,728
1,025
5,002
17,516
18,157
0
L
Hou Yi
seker02
Hou Yi
17,461
4,235
490
2,376
12,945
8,412
442
7,943
5,002
0
39,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,993
Gold Earned
60,421
169
Minions Killed
200
0
Camps Cleared
0
1,000,201
Distance Traveled
1,699,589
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,693
688
41
2
0
342,445
4
W
Pele
11,555
680
58
3
0
310,353
0
W
Amaterasu
12,284
723
18
1
0
349,640
5
L
Sylvanus
9,995
588
5
0
0
232,043
2
L
Athena
4,572
269
0
0
0
0
0
L
Cernunnos
11,529
678
35
2
0
244,797
0
W
Ra
13,042
767
73
4
0
357,683
1
L
Hera
11,457
674
69
4
0
274,423
0
W
Xing Tian
11,847
697
10
1
0
339,468
1
L
Hou Yi
11,440
673
60
4
0
248,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role