Player Matchup

Cerberus
Cerberus
Brajcich
Cerberus
Level 52
God Stats
2W - 1L
1,647 SR
Queue Stats
23W - 17L
1,485 Elo+
Solo
Bellona
Bellona
CrippledDoof
Bellona
Level 89
God Stats
21W - 28L
1,527 SR
Queue Stats
211W - 213L
1,529 Elo+
Party 3
Ishtar
Ishtar
FlagrantToast
Ishtar
Level 129
God Stats
6W - 4L
1,685 SR
Queue Stats
32W - 33L
1,523 Elo+
Party 3
Ra
Ra
HairlessJew
Ra
Level 127
God Stats
5W - 5L
1,479 SR
Queue Stats
227W - 232L
1,613 Elo+
Party 3
Ne Zha
Ne Zha
nugsneeds4
Ne Zha
Level 107
God Stats
36W - 19L
1,694 SR
Queue Stats
231W - 184L
1,582 Elo+
Party 3
Team Averages
Level 101
1,606 SR
1,546 Elo+

VS

Team Averages
Level 111
1,635 SR
1,521 Elo+
Cthulhu
Cthulhu
BeeSterNSSF13
Cthulhu
Level 84
God Stats
6W - 5L
1,500 SR
Queue Stats
311W - 344L
1,466 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CSL221
Ah Muzen Cab
Level 107
God Stats
9W - 4L
1,775 SR
Queue Stats
333W - 297L
1,655 Elo+
Party 2
Geb
Geb
FoshyTakashi
Geb
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,425 Elo+
Party 1
Merlin
Merlin
froggysrfun
Merlin
Level 124
God Stats
1W - 1L
1,832 SR
Queue Stats
37W - 43L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
milk_meister22
Amaterasu
Level 129
God Stats
1W - 4L
1,568 SR
Queue Stats
350W - 322L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brajcich
Cerberus
11
1 / 1 / 6
7,330
524
5,059
11,900
7,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bellona
CrippledDoof
Bellona
15
0 / 0 / 1
8,868
633
7,291
7,721
6,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
2 / 5 / 3
7,448
532
6,652
12,695
4,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
10 / 0 / 1
9,839
703
12,747
8,583
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ne Zha
nugsneeds4
Ne Zha
14
6 / 0 / 3
8,588
613
5,049
10,639
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
11
2 / 4 / 3
7,239
517
7,607
13,999
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
CSL221
Ah Muzen Cab
11
4 / 4 / 0
7,087
506
11,214
11,580
4,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 4 / 2
5,986
428
2,490
13,094
4,070
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
10
0 / 6 / 0
5,801
414
3,587
8,877
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
milk_meister22
Amaterasu
13
0 / 2 / 0
7,629
545
2,883
12,232
8,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
19
Kills
6
6
Deaths
20
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
4
3
0.88
W
Cerberus
Brajcich
Cerberus
1
1
6
4
L
Ah Muzen Cab
CSL221
Ah Muzen Cab
4
4
0
1
W
Bellona
CrippledDoof
Bellona
0
0
1
0.5
W
2
5
3
0.7
L
0
4
2
0.25
W
10
0
1
10.5
L
Merlin
0
6
0
0
L
Amaterasu
milk_meister22
Amaterasu
0
2
0
0
W
Ne Zha
nugsneeds4
Ne Zha
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,798
Damage
27,781
51,538
Taken
59,782
27,877
Mitigated
31,228
18,452
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
7,607
1,158
383
3,099
13,999
11,294
0
5,801
8,198
23,801
6,110
W
Cerberus
Brajcich
Cerberus
5,059
975
0
2,494
11,900
7,971
0
3,434
8,466
23,060
0
L
Ah Muzen Cab
CSL221
Ah Muzen Cab
11,214
5,512
0
2,525
11,580
4,115
0
4,665
6,915
0
57,749
W
Bellona
CrippledDoof
Bellona
7,291
3,551
0
5,347
7,721
6,241
0
556
7,165
0
74,270
W
6,652
3,885
0
3,826
12,695
4,924
0
4,764
7,931
0
42,104
L
2,490
158
0
345
13,094
4,070
0
1,253
11,841
32,082
0
W
12,747
1,627
835
3,938
8,583
4,264
78
2,418
6,165
96,180
1,524
L
Merlin
3,587
180
0
182
8,877
3,417
0
5,821
3,056
35,825
0
L
Amaterasu
milk_meister22
Amaterasu
2,883
715
0
4,996
12,232
8,332
0
0
12,232
0
63,478
W
Ne Zha
nugsneeds4
Ne Zha
5,049
2,442
0
2,012
10,639
4,477
0
1,256
9,383
0
70,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,073
Gold Earned
33,742
577
Minions Killed
368
0
Camps Cleared
0
1,467,663
Distance Traveled
1,270,208
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,239
517
61
4
0
279,358
2
W
Cerberus
7,330
524
47
3
0
278,833
8
L
Ah Muzen Cab
7,087
506
75
5
0
261,629
3
W
Bellona
8,868
633
153
11
0
288,104
2
W
Ishtar
7,448
532
72
5
0
225,726
0
L
Geb
5,986
428
48
3
0
243,461
1
W
Ra
9,839
703
182
13
0
322,064
8
L
Merlin
5,801
414
56
4
0
218,239
1
L
Amaterasu
7,629
545
128
9
0
267,521
6
W
Ne Zha
8,588
613
123
9
0
352,936
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role