Player Matchup

Scylla
Scylla
Bronze II
IntoTheWind
Scylla
Bronze II
Level 125
God Stats
5W - 4L
1,407 SR
Queue Stats
66W - 96L
531 MMR
Solo
Fafnir
Fafnir
Silver III
Jozie94-707
Fafnir
Silver III
Level 143
God Stats
2W - 4L
1,494 SR
Queue Stats
125W - 139L
970 MMR
Solo
Apollo
Apollo
Silver III
On spet la T
Apollo
Silver III
Level 126
God Stats
18W - 11L
1,624 SR
Queue Stats
305W - 325L
1,008 MMR
Solo
Lancelot
Lancelot
Silver III
Trapdooo
Lancelot
Silver III
Level 115
God Stats
22W - 26L
1,493 SR
Queue Stats
354W - 342L
852 MMR
Solo
King Arthur
King Arthur
Silver III
rekurna
King Arthur
Silver III
Level 122
God Stats
1W - 3L
1,494 SR
Queue Stats
35W - 50L
1,008 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,502 SR
874 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,570 SR
874 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
LelouchViSky
Morgan Le Fay
Bronze III
Level 99
God Stats
5W - 11L
1,418 SR
Queue Stats
142W - 188L
-75 MMR
Solo
Arachne
Arachne
Silver IV
Revamped_beast
Arachne
Silver IV
Level 97
God Stats
4W - 1L
1,654 SR
Queue Stats
115W - 108L
1,175 MMR
Solo
Chang'e
Chang'e
Silver III
Yayi8995
Chang'e
Silver III
Level 127
God Stats
4W - 2L
1,874 SR
Queue Stats
25W - 42L
1,133 MMR
Solo
Hachiman
Hachiman
Silver II
laughing182
Hachiman
Silver II
Level 154
God Stats
1W - 0L
1,332 SR
Queue Stats
98W - 109L
995 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
reddish_unicorn2
Kuzenbo
Silver II
Level 127
God Stats
5W - 7L
1,574 SR
Queue Stats
37W - 52L
1,143 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
0 / 6 / 1
9,597
384
8,941
12,881
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
12
1 / 1 / 3
9,594
384
5,006
15,038
20,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
19
7 / 5 / 1
12,875
515
26,862
30,289
14,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
Trapdooo
Lancelot
18
2 / 9 / 0
11,303
452
20,893
24,967
11,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
rekurna
King Arthur
17
3 / 8 / 0
10,977
439
10,598
25,191
25,864
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
CupidAthenaPoseidonJormungandr

VS

Bans
HadesIshtarAwilixThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LelouchViSky
Morgan Le Fay
19
4 / 5 / 11
13,576
543
12,995
20,701
14,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
10 / 0 / 10
13,980
559
18,186
28,542
16,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Yayi8995
Chang'e
20
9 / 1 / 6
13,639
546
21,054
21,359
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
laughing182
Hachiman
18
2 / 5 / 6
11,804
472
13,504
25,188
9,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
4 / 2 / 11
12,393
496
8,942
18,878
25,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
73
13
Kills
29
29
Deaths
13
5
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
6
1
0.08
L
Fafnir
1
1
3
2.5
W
Morgan Le Fay
LelouchViSky
Morgan Le Fay
4
5
11
1.9
L
Apollo
7
5
1
1.5
W
10
0
10
15
L
Lancelot
Trapdooo
Lancelot
2
9
0
0.22
W
Chang'e
Yayi8995
Chang'e
9
1
6
12
W
Hachiman
laughing182
Hachiman
2
5
6
1
W
4
2
11
4.75
L
King Arthur
rekurna
King Arthur
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,300
Damage
74,681
108,366
Taken
114,668
78,380
Mitigated
75,142
24,326
Healing
54,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
8,941
613
0
620
12,881
5,496
0
8,654
4,227
71,701
0
L
Fafnir
5,006
928
230
4,931
15,038
20,682
111
6,465
8,573
21,814
0
W
Morgan Le Fay
LelouchViSky
Morgan Le Fay
12,995
2,018
0
6,457
20,701
14,158
996
3,133
17,568
99,082
0
L
Apollo
26,862
19,210
0
14,612
30,289
14,837
1,390
8,332
21,957
0
138,857
W
18,186
10,623
0
17,159
28,542
16,517
1,032
3,499
25,043
51
143,398
L
Lancelot
Trapdooo
Lancelot
20,893
3,993
0
1,814
24,967
11,501
0
7,401
17,566
0
120,302
W
Chang'e
Yayi8995
Chang'e
21,054
1,391
3,154
12,535
21,359
9,543
558
4,360
16,999
93,712
0
W
Hachiman
laughing182
Hachiman
13,504
7,166
0
10,070
25,188
9,258
3,012
2,384
22,804
0
105,016
W
8,942
3,083
1,768
3,590
18,878
25,666
403
2,965
15,913
22,004
2,459
L
King Arthur
rekurna
King Arthur
10,598
480
0
2,119
25,191
25,864
572
11,508
13,683
4,774
79,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,346
Gold Earned
65,392
642
Minions Killed
611
0
Camps Cleared
0
2,044,597
Distance Traveled
2,415,532
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,597
384
122
5
0
418,900
5
L
Fafnir
9,594
384
38
2
0
387,867
5
W
Morgan Le Fay
13,576
543
177
7
0
420,466
1
L
Apollo
12,875
515
198
8
0
408,511
2
W
Arachne
13,980
559
142
6
0
582,296
3
L
Lancelot
11,303
452
163
7
0
442,111
6
W
Chang'e
13,639
546
132
5
0
485,503
3
W
Hachiman
11,804
472
130
5
0
423,171
1
W
Kuzenbo
12,393
496
30
1
0
504,096
2
L
King Arthur
10,977
439
121
5
0
387,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role