Player Matchup

Zeus
Zeus
Diamond V
 
Zeus
Diamond V
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Platinum IV
 
Ymir
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Platinum IV
HuntingSzn
Amaterasu
Platinum IV
Level 109
God Stats
1W - 1L
1,335 SR
Queue Stats
107W - 92L
1,735 MMR
Solo
Danzaburou
Danzaburou
Platinum V
Jaksh345
Danzaburou
Platinum V
Level 77
God Stats
11W - 5L
1,824 SR
Queue Stats
41W - 34L
1,777 MMR
Solo
Awilix
Awilix
Gold IV
kokuuuu
Awilix
Gold IV
Level 124
God Stats
2W - 0L
1,789 SR
Queue Stats
20W - 12L
1,735 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 114
1,590 SR
1,649 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,604 SR
1,732 MMR
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold IV
Baitertrain
Yemoja
Gold IV
Level 140
God Stats
7W - 4L
1,607 SR
Queue Stats
89W - 89L
1,772 MMR
Solo
Bastet
Bastet
Platinum IV
Naim99s
Bastet
Platinum IV
Level 128
God Stats
4W - 7L
1,534 SR
Queue Stats
112W - 117L
1,828 MMR
Solo
Yu Huang
Yu Huang
Platinum I
mounter26
Yu Huang
Platinum I
Level 160
God Stats
0W - 1L
1,880 SR
Queue Stats
134W - 150L
1,841 MMR
Solo
Camazotz
Camazotz
Platinum V
shiique
Camazotz
Platinum V
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,717 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 2 / 1
6,426
643
6,091
6,754
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
 
Ymir
9
0 / 1 / 7
5,826
583
2,932
9,632
4,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
HuntingSzn
Amaterasu
10
1 / 4 / 3
5,926
593
4,605
9,235
3,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Jaksh345
Danzaburou
11
4 / 0 / 2
6,789
679
7,340
6,904
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Awilix
kokuuuu
Awilix
12
8 / 1 / 4
7,542
754
7,561
9,753
3,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
IshtarThorFreya

VS

Bans
Ne ZhaLancelotVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 2 / 0
5,617
562
4,809
8,900
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
7
0 / 3 / 3
4,933
493
2,913
9,438
4,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bastet
Naim99s
Bastet
9
1 / 3 / 3
5,744
574
3,254
8,537
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
mounter26
Yu Huang
10
2 / 5 / 0
5,550
555
5,673
7,915
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
shiique
Camazotz
11
4 / 3 / 1
6,531
653
8,357
12,040
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
15
Kills
8
8
Deaths
16
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
1
1.25
W
Ymir
 
Ymir
0
1
7
3.5
L
Anhur
 
Anhur
1
2
0
0.5
L
Yemoja
0
3
3
0.5
W
Amaterasu
HuntingSzn
Amaterasu
1
4
3
0.63
W
Danzaburou
Jaksh345
Danzaburou
4
0
2
5
L
Bastet
Naim99s
Bastet
1
3
3
0.83
W
Awilix
kokuuuu
Awilix
8
1
4
10
L
Yu Huang
mounter26
Yu Huang
2
5
0
0.4
L
Camazotz
shiique
Camazotz
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
25,006
42,278
Taken
46,830
16,467
Mitigated
18,071
15,522
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
6,091
309
0
1,302
6,754
2,809
0
3,855
2,899
50,436
0
W
Ymir
 
Ymir
2,932
936
1,739
2,690
9,632
4,136
0
2,382
7,250
11,313
236
L
Anhur
 
Anhur
4,809
1,857
0
2,400
8,900
2,197
265
262
8,638
0
39,889
L
Yemoja
2,913
793
1,833
2,602
9,438
4,213
0
2,859
6,579
12,096
0
W
Amaterasu
HuntingSzn
Amaterasu
4,605
2,281
0
2,961
9,235
3,945
0
0
8,643
0
35,265
W
Danzaburou
Jaksh345
Danzaburou
7,340
4,234
0
3,783
6,904
2,074
22
1,105
5,754
0
45,849
L
Bastet
Naim99s
Bastet
3,254
714
0
3,258
8,537
3,295
0
2,395
6,142
0
31,227
W
Awilix
kokuuuu
Awilix
7,561
3,724
0
3,047
9,753
3,503
0
1,650
8,061
0
47,237
L
Yu Huang
mounter26
Yu Huang
5,673
264
0
1,004
7,915
3,071
0
2,997
4,918
31,468
0
L
Camazotz
shiique
Camazotz
8,357
3,840
0
5,660
12,040
5,295
0
430
11,610
0
41,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,509
Gold Earned
28,375
320
Minions Killed
277
0
Camps Cleared
0
1,067,792
Distance Traveled
954,326
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,426
643
94
9
0
183,455
6
W
Ymir
5,826
583
17
2
0
192,644
2
L
Anhur
5,617
562
71
7
0
176,170
2
L
Yemoja
4,933
493
14
1
0
188,049
6
W
Amaterasu
5,926
593
64
6
0
213,943
4
W
Danzaburou
6,789
679
70
7
0
224,672
5
L
Bastet
5,744
574
66
7
0
213,028
3
W
Awilix
7,542
754
75
8
0
253,078
2
L
Yu Huang
5,550
555
54
5
0
176,649
0
L
Camazotz
6,531
653
72
7
0
200,430
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role