Player Matchup

Ymir
Ymir
ChineseAnDaKing
Ymir
Level 89
God Stats
8W - 4L
1,537 SR
Queue Stats
222W - 215L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
DeViL330
Ah Puch
Level 66
God Stats
10W - 4L
1,589 SR
Queue Stats
157W - 166L
1,419 Elo+
Party 2
Kukulkan
Kukulkan
MrsKillerofPpl
Kukulkan
Level 82
God Stats
3W - 6L
1,568 SR
Queue Stats
321W - 341L
1,356 Elo+
Solo
Hel
Hel
Pajimbus
Hel
Level 89
God Stats
4W - 6L
1,299 SR
Queue Stats
256W - 249L
1,416 Elo+
Party 2
Da Ji
Da Ji
killamud
Da Ji
Level 160
God Stats
4W - 6L
1,476 SR
Queue Stats
426W - 455L
1,467 Elo+
Solo
Team Averages
Level 97
1,494 SR
1,420 Elo+

VS

Team Averages
Level 87
1,431 SR
1,375 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BH ACE 10
Yemoja
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 86L
1,312 Elo+
Party 3
Chiron
Chiron
BH DrUnKnSiGhTs
Chiron
Level 16
God Stats
0W - 3L
1,298 SR
Queue Stats
62W - 73L
1,217 Elo+
Party 3
Hachiman
Hachiman
SvarogKid
Hachiman
Level 154
God Stats
4W - 3L
1,564 SR
Queue Stats
195W - 211L
1,402 Elo+
Solo
Zhong Kui
Zhong Kui
TpkLink
Zhong Kui
Level 79
God Stats
0W - 2L
1,295 SR
Queue Stats
185W - 195L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 20
13,822
768
15,487
38,727
47,062
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
DeViL330
Ah Puch
20
9 / 2 / 19
13,523
751
29,386
15,215
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
20
4 / 3 / 22
12,991
722
19,746
14,108
8,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 1 / 18
11,565
643
5,746
10,389
5,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
killamud
Da Ji
17
4 / 7 / 12
11,249
625
13,117
17,723
9,808
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
17
5 / 11 / 5
11,033
613
15,364
24,228
11,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
BH ACE 10
Yemoja
20
3 / 0 / 5
11,101
617
5,366
8,217
3,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 8 / 4
9,597
533
10,985
18,748
8,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hachiman
SvarogKid
Hachiman
19
1 / 5 / 7
10,866
604
17,533
17,649
8,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
TpkLink
Zhong Kui
19
6 / 8 / 4
11,948
664
19,151
24,069
16,811
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
41
31
Kills
16
16
Deaths
32
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
5
11
5
0.68
L
Yemoja
BH ACE 10
Yemoja
3
0
5
5.5
L
1
8
4
0.38
W
10
3
20
6.67
W
Ah Puch
DeViL330
Ah Puch
9
2
19
9.25
W
Kukulkan
4
3
22
5
W
4
1
18
13
L
Hachiman
SvarogKid
Hachiman
1
5
7
0.9
L
Zhong Kui
TpkLink
Zhong Kui
6
8
4
1
W
Da Ji
killamud
Da Ji
4
7
12
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,482
Damage
68,399
96,162
Taken
92,911
78,231
Mitigated
49,467
49,272
Healing
30,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,364
2,244
2,116
3,498
24,228
11,609
0
18,943
5,285
0
24,822
L
Yemoja
BH ACE 10
Yemoja
5,366
537
7,465
2,632
8,217
3,820
185
6,236
1,981
25,814
0
L
10,985
2,116
1,227
2,071
18,748
8,811
475
13,132
5,616
0
22,880
W
15,487
1,378
3,555
17,000
38,727
47,062
1,770
10,162
28,565
33,882
0
W
Ah Puch
DeViL330
Ah Puch
29,386
482
1,545
3,514
15,215
7,734
2,318
2,986
12,229
51,650
0
W
Kukulkan
19,746
1,871
3,207
1,848
14,108
8,133
889
4,970
9,138
50,016
0
W
5,746
0
11,662
6,691
10,389
5,494
1,906
2,012
8,377
9,562
0
L
Hachiman
SvarogKid
Hachiman
17,533
9,483
976
2,457
17,649
8,416
624
13,603
4,046
0
31,888
L
Zhong Kui
TpkLink
Zhong Kui
19,151
1,986
2,574
5,485
24,069
16,811
412
18,451
5,618
35,684
0
W
Da Ji
killamud
Da Ji
13,117
1,764
0
250
17,723
9,808
523
4,387
13,336
0
24,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,150
Gold Earned
54,545
161
Minions Killed
175
0
Camps Cleared
0
1,569,149
Distance Traveled
1,402,354
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,033
613
19
1
0
280,195
0
L
Yemoja
11,101
617
47
3
0
317,209
0
L
Chiron
9,597
533
30
2
0
261,508
0
W
Ymir
13,822
768
21
1
0
312,510
5
W
Ah Puch
13,523
751
37
2
0
345,280
0
W
Kukulkan
12,991
722
71
4
0
280,076
0
W
Hel
11,565
643
8
0
0
318,712
0
L
Hachiman
10,866
604
36
2
0
266,994
4
L
Zhong Kui
11,948
664
43
2
0
276,448
0
W
Da Ji
11,249
625
24
1
0
312,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role