Player Matchup

Nu Wa
Nu Wa
AnthonyHC
Nu Wa
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
60W - 74L
1,437 Elo+
Solo
Vamana
Vamana
BroManGuyKid1
Vamana
Level 108
God Stats
1W - 3L
1,293 SR
Queue Stats
255W - 245L
1,419 Elo+
Party 1
Pele
Pele
ConsumeShrooms
Pele
Level 106
God Stats
7W - 6L
1,594 SR
Queue Stats
660W - 669L
1,448 Elo+
Solo
Ao Kuang
Ao Kuang
Jessiwessy
Ao Kuang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 152L
1,452 Elo+
Party 1
Hachiman
Hachiman
nnathaly
Hachiman
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 35L
1,494 Elo+
Solo
Team Averages
Level 114
1,434 SR
1,450 Elo+

VS

Team Averages
Level 113
1,598 SR
1,462 Elo+
Charybdis
Charybdis
Graphcity
Charybdis
Level 102
God Stats
2W - 0L
1,713 SR
Queue Stats
35W - 27L
1,494 Elo+
Solo
Ares
Ares
Killer Cam 0 99
Ares
Level 108
God Stats
2W - 0L
1,715 SR
Queue Stats
51W - 71L
1,434 Elo+
Solo
King Arthur
King Arthur
Mistlan
King Arthur
Level 109
God Stats
3W - 5L
1,472 SR
Queue Stats
279W - 316L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
TalimElric
Ao Kuang
Level 128
God Stats
1W - 1L
1,262 SR
Queue Stats
96W - 106L
1,448 Elo+
Solo
Nike
Nike
Wildheart 93
Nike
Level 119
God Stats
8W - 0L
1,826 SR
Queue Stats
260W - 282L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AnthonyHC
Nu Wa
20
6 / 8 / 19
13,602
716
32,353
27,172
14,325
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 15
12,380
652
18,145
42,282
38,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
4 / 7 / 16
13,106
690
22,692
36,956
19,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
Jessiwessy
Ao Kuang
20
12 / 6 / 13
15,461
814
17,941
33,307
37,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
nnathaly
Hachiman
20
8 / 4 / 18
14,270
751
29,108
18,733
10,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Graphcity
Charybdis
20
11 / 3 / 16
15,471
814
43,991
24,923
15,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 5 / 20
14,153
745
19,452
34,257
50,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Mistlan
King Arthur
20
6 / 8 / 18
13,992
736
30,136
30,882
44,872
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
TalimElric
Ao Kuang
20
7 / 10 / 10
12,928
680
16,370
29,423
17,214
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 6 / 19
13,392
705
26,453
26,154
33,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
115
32
Kills
32
32
Deaths
32
81
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AnthonyHC
Nu Wa
6
8
19
1.94
L
2
7
15
1.36
L
4
7
16
1.71
W
Charybdis
Graphcity
Charybdis
11
3
16
6.33
L
Ao Kuang
Jessiwessy
Ao Kuang
12
6
13
3.08
W
5
5
20
3
W
King Arthur
Mistlan
King Arthur
6
8
18
1.88
W
Ao Kuang
TalimElric
Ao Kuang
7
10
10
1.2
W
3
6
19
2.08
L
Hachiman
nnathaly
Hachiman
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,239
Damage
136,402
158,450
Taken
145,639
119,367
Mitigated
161,677
65,712
Healing
53,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AnthonyHC
Nu Wa
32,353
10,683
3,988
6,407
27,172
14,325
2,545
8,368
18,804
62,244
0
L
18,145
7,512
4,635
16,227
42,282
38,265
1,012
8,784
33,498
3,704
25,592
L
22,692
4,130
937
11,345
36,956
19,180
1,547
9,453
27,503
0
32,800
W
Charybdis
Graphcity
Charybdis
43,991
17,791
3,330
11,219
24,923
15,457
4,798
8,663
16,260
0
127,087
L
Ao Kuang
Jessiwessy
Ao Kuang
17,941
6,015
4,181
12,235
33,307
37,198
1,345
6,474
26,833
30,800
0
W
19,452
1,802
3,886
6,004
34,257
50,923
833
12,332
21,925
29,107
0
W
King Arthur
Mistlan
King Arthur
30,136
2,503
3,403
2,472
30,882
44,872
70
12,444
18,438
0
47,631
W
Ao Kuang
TalimElric
Ao Kuang
16,370
5,230
3,742
8,171
29,423
17,214
3,377
11,682
17,741
35,800
0
W
26,453
1,870
7,945
3,134
26,154
33,211
580
7,575
18,579
0
48,211
L
Hachiman
nnathaly
Hachiman
29,108
13,726
1,497
4,260
18,733
10,399
2,245
2,743
15,990
0
64,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,819
Gold Earned
69,936
180
Minions Killed
237
0
Camps Cleared
0
1,515,779
Distance Traveled
1,706,442
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
13,602
716
53
3
0
294,980
1
L
Vamana
12,380
652
11
1
0
336,578
1
L
Pele
13,106
690
20
1
0
279,823
0
W
Charybdis
15,471
814
155
8
0
335,555
1
L
Ao Kuang
15,461
814
36
2
0
284,871
0
W
Ares
14,153
745
12
1
0
367,814
1
W
King Arthur
13,992
736
14
1
0
321,992
0
W
Ao Kuang
12,928
680
34
2
0
346,274
4
W
Nike
13,392
705
22
1
0
334,807
0
L
Hachiman
14,270
751
60
3
0
319,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role