Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum I
AGNlll
Ah Muzen Cab
Platinum I
Level 148
God Stats
1W - 2L
1,724 SR
Queue Stats
90W - 72L
2,225 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
Jonathan160696
Cu Chulainn
Gold III
Level 159
God Stats
3W - 1L
1,620 SR
Queue Stats
87W - 91L
1,611 MMR
Solo
Zeus
Zeus
Platinum II
Machinehead21
Zeus
Platinum II
Level 146
God Stats
3W - 0L
1,893 SR
Queue Stats
757W - 766L
1,781 MMR
Party 1
Geb
Geb
Platinum V
richitex
Geb
Platinum V
Level 160
God Stats
18W - 11L
1,624 SR
Queue Stats
150W - 148L
1,657 MMR
Party 1
Thor
Thor
Platinum III
theDemonboar
Thor
Platinum III
Level 118
God Stats
2W - 2L
1,644 SR
Queue Stats
190W - 181L
1,807 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 146
1,701 SR
1,816 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,500 SR
1,849 MMR
Ne Zha
Ne Zha
Masters
Coed
Ne Zha
Masters
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 115L
2,417 MMR
Solo
Yemoja
Yemoja
Bronze III
FANGZERO
Yemoja
Bronze III
Level 155
God Stats
8W - 19L
1,382 SR
Queue Stats
83W - 140L
31 MMR
Solo
Achilles
Achilles
Masters
TyyTyy
Achilles
Masters
Level 141
God Stats
3W - 6L
1,539 SR
Queue Stats
159W - 142L
2,770 MMR
Solo
Scylla
Scylla
Diamond III
Yusssssswo
Scylla
Diamond III
Level 121
God Stats
2W - 9L
1,451 SR
Queue Stats
202W - 198L
2,221 MMR
Solo
Ravana
Ravana
Platinum IV
snowkill
Ravana
Platinum IV
Level 157
God Stats
4W - 5L
1,628 SR
Queue Stats
80W - 73L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AGNlll
Ah Muzen Cab
20
6 / 0 / 6
14,843
675
17,902
17,810
8,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cu Chulainn
Jonathan160696
Cu Chulainn
19
1 / 3 / 5
13,617
619
10,277
22,021
19,568
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
5 / 1 / 2
13,808
628
9,871
12,168
5,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
1 / 0 / 11
12,575
572
5,567
17,632
21,665
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 3 / 6
13,445
611
13,420
19,608
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
Yu HuangGuan YuSusano

VS

Bans
BellonaIshtarDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Coed
Ne Zha
14
1 / 8 / 0
9,026
410
7,164
21,097
7,363
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
FANGZERO
Yemoja
15
0 / 2 / 2
8,721
396
2,979
8,886
3,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
TyyTyy
Achilles
17
4 / 3 / 1
10,748
489
17,885
20,089
25,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Yusssssswo
Scylla
17
2 / 3 / 3
10,593
482
10,456
12,370
4,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ravana
snowkill
Ravana
16
0 / 4 / 1
9,487
431
5,908
12,709
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
7
7
Deaths
20
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AGNlll
Ah Muzen Cab
6
0
6
9
L
Ne Zha
Coed
Ne Zha
1
8
0
0.13
L
Yemoja
FANGZERO
Yemoja
0
2
2
0.5
W
Cu Chulainn
Jonathan160696
Cu Chulainn
1
3
5
1.17
W
5
1
2
6
L
Achilles
TyyTyy
Achilles
4
3
1
1.5
L
Scylla
Yusssssswo
Scylla
2
3
3
1.17
W
1
0
11
6.5
L
Ravana
snowkill
Ravana
0
4
1
0.13
W
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,037
Damage
44,392
89,239
Taken
75,151
64,246
Mitigated
46,469
36,644
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AGNlll
Ah Muzen Cab
17,902
6,829
0
7,340
17,810
8,956
12,638
3,023
14,738
0
181,588
L
Ne Zha
Coed
Ne Zha
7,164
2,482
0
5,093
21,097
7,363
71
3,951
17,146
0
63,234
L
Yemoja
FANGZERO
Yemoja
2,979
676
1,589
1,863
8,886
3,989
118
2,029
6,857
52,799
0
W
Cu Chulainn
Jonathan160696
Cu Chulainn
10,277
1,549
0
8,150
22,021
19,568
922
1,175
19,480
0
95,193
W
9,871
2,807
0
3,729
12,168
5,333
2,486
1,587
10,581
140,500
0
L
Achilles
TyyTyy
Achilles
17,885
4,460
0
7,799
20,089
25,943
22
2,263
17,826
0
73,684
L
Scylla
Yusssssswo
Scylla
10,456
1,552
0
1,190
12,370
4,090
0
4,044
8,326
90,435
0
W
5,567
695
0
6,450
17,632
21,665
514
5,873
11,405
29,820
1,913
L
Ravana
snowkill
Ravana
5,908
1,583
0
1,915
12,709
5,084
0
3,008
9,701
0
93,165
W
13,420
3,899
0
10,975
19,608
8,724
0
5,930
13,527
0
113,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,288
Gold Earned
48,575
766
Minions Killed
660
0
Camps Cleared
0
2,229,769
Distance Traveled
1,991,303
37
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,843
675
205
9
0
462,848
7
L
Ne Zha
9,026
410
112
5
0
376,582
1
L
Yemoja
8,721
396
96
4
0
366,900
18
W
Cu Chulainn
13,617
619
168
8
0
416,193
12
W
Zeus
13,808
628
211
10
0
420,165
8
L
Achilles
10,748
489
138
6
0
407,567
2
L
Scylla
10,593
482
162
7
0
415,202
4
W
Geb
12,575
572
41
2
0
479,032
9
L
Ravana
9,487
431
152
7
0
425,052
6
W
Thor
13,445
611
141
6
0
451,531
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role