Player Matchup

Yemoja
Yemoja
Aquafinka
Yemoja
Level 142
God Stats
27W - 25L
1,546 SR
Queue Stats
980W - 886L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
Liliiette
Aphrodite
Level 54
God Stats
35W - 12L
1,776 SR
Queue Stats
61W - 23L
1,640 Elo+
Party 2
Vamana
Vamana
PastDesires
Vamana
Level 64
God Stats
0W - 1L
1,265 SR
Queue Stats
25W - 18L
1,596 Elo+
Party 2
Loki
Loki
The_Alpha_Male49
Loki
Level 124
God Stats
1W - 1L
1,733 SR
Queue Stats
271W - 199L
1,609 Elo+
Party 2
Heimdallr
Heimdallr
iHollxw
Heimdallr
Level 129
God Stats
23W - 18L
1,601 SR
Queue Stats
280W - 195L
1,667 Elo+
Party 2
Team Averages
Level 103
1,584 SR
1,616 Elo+

VS

Team Averages
Level 134
1,512 SR
1,537 Elo+
Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
A Real Light
Cerberus
Level 129
God Stats
6W - 5L
1,519 SR
Queue Stats
253W - 184L
1,557 Elo+
Party 1
Discordia
Discordia
PuIsse
Discordia
Level 87
God Stats
2W - 2L
1,358 SR
Queue Stats
242W - 201L
1,464 Elo+
Solo
Cthulhu
Cthulhu
gonzacri012
Cthulhu
Level 139
God Stats
2W - 0L
1,634 SR
Queue Stats
128W - 107L
1,558 Elo+
Solo
Ao Kuang
Ao Kuang
ramoned657
Ao Kuang
Level 157
God Stats
16W - 16L
1,549 SR
Queue Stats
481W - 494L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aquafinka
Yemoja
16
0 / 1 / 3
11,017
1,002
8,987
22,954
24,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Aphrodite
Liliiette
Aphrodite
16
1 / 2 / 3
10,344
940
3,003
9,202
6,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
16
4 / 6 / 2
11,715
1,065
15,085
31,898
26,398
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 5 / 3
10,361
942
12,162
20,703
9,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
iHollxw
Heimdallr
16
0 / 7 / 6
10,414
947
27,017
21,074
9,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

164

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
3 / 1 / 12
10,922
993
17,148
11,533
6,576
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
A Real Light
Cerberus
17
5 / 1 / 13
11,820
1,075
9,424
21,569
33,788
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
PuIsse
Discordia
17
3 / 1 / 12
10,833
985
21,141
7,971
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cthulhu
gonzacri012
Cthulhu
17
2 / 1 / 18
11,282
1,026
21,093
14,242
19,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
ramoned657
Ao Kuang
17
8 / 2 / 9
13,798
1,254
32,835
17,705
14,914
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
85
6
Kills
21
21
Deaths
6
17
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
3
1
12
9
W
Cerberus
A Real Light
Cerberus
5
1
13
11.5
L
Yemoja
Aquafinka
Yemoja
0
1
3
1.5
L
Aphrodite
Liliiette
Aphrodite
1
2
3
1.25
L
Vamana
4
6
2
0.83
W
Discordia
PuIsse
Discordia
3
1
12
9
L
1
5
3
0.5
W
Cthulhu
gonzacri012
Cthulhu
2
1
18
11
L
Heimdallr
iHollxw
Heimdallr
0
7
6
0.43
W
Ao Kuang
ramoned657
Ao Kuang
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,254
Damage
101,641
105,831
Taken
73,020
77,310
Mitigated
78,876
20,420
Healing
27,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,148
13,396
0
1,386
11,533
6,576
0
2,013
9,520
0
38,590
W
Cerberus
A Real Light
Cerberus
9,424
1,126
0
5,721
21,569
33,788
0
3,957
17,612
27,887
0
L
Yemoja
Aquafinka
Yemoja
8,987
2,791
4,386
2,213
22,954
24,996
0
18,583
3,852
21,862
0
L
Aphrodite
Liliiette
Aphrodite
3,003
558
4,306
2,967
9,202
6,941
0
8,011
1,018
7,710
0
L
Vamana
15,085
6,083
991
2,585
31,898
26,398
0
22,377
8,844
645
27,039
W
Discordia
PuIsse
Discordia
21,141
655
0
0
7,971
3,735
0
1,628
6,343
34,394
0
L
12,162
2,088
0
1,709
20,703
9,720
0
16,351
4,114
0
30,029
W
Cthulhu
gonzacri012
Cthulhu
21,093
1,152
1,459
3,419
14,242
19,863
0
2,746
11,496
36,015
0
L
Heimdallr
iHollxw
Heimdallr
27,017
14,446
0
1,263
21,074
9,255
0
17,365
3,510
0
53,820
W
Ao Kuang
ramoned657
Ao Kuang
32,835
11,400
7,035
8,408
17,705
14,914
0
2,291
15,414
47,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,851
Gold Earned
58,655
173
Minions Killed
220
4
Camps Cleared
10
961,289
Distance Traveled
1,139,855
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,922
993
49
4
5
219,867
1
W
Cerberus
11,820
1,075
58
5
1
216,929
1
L
Yemoja
11,017
1,002
17
2
1
186,935
0
L
Aphrodite
10,344
940
11
1
1
157,198
0
L
Vamana
11,715
1,065
19
2
1
219,707
0
W
Discordia
10,833
985
34
3
1
232,829
0
L
Loki
10,361
942
50
5
1
224,050
0
W
Cthulhu
11,282
1,026
50
5
0
264,615
0
L
Heimdallr
10,414
947
76
7
0
173,399
0
W
Ao Kuang
13,798
1,254
29
3
3
205,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role