Player Matchup

Jing Wei
Jing Wei
Beauby
Jing Wei
Level 142
God Stats
3W - 1L
1,611 SR
Queue Stats
126W - 133L
1,509 Elo+
Party 2
Bellona
Bellona
MoonlitRabbit
Bellona
Level 141
God Stats
2W - 0L
1,431 SR
Queue Stats
14W - 10L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
PuddinTator
Tsukuyomi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,568 Elo+
Party 2
Raijin
Raijin
The17o
Raijin
Level 108
God Stats
4W - 1L
1,414 SR
Queue Stats
71W - 73L
1,552 Elo+
Party 3
Cthulhu
Cthulhu
mtechy
Cthulhu
Level 154
God Stats
1W - 2L
1,171 SR
Queue Stats
71W - 72L
1,553 Elo+
Party 3
Team Averages
Level 140
1,425 SR
1,546 Elo+

VS

Team Averages
Level 115
1,538 SR
1,540 Elo+
Cernunnos
Cernunnos
Destiny123abc
Cernunnos
Level 105
God Stats
1W - 1L
1,740 SR
Queue Stats
126W - 117L
1,556 Elo+
Party 1
Awilix
Awilix
FatedMovie5
Awilix
Level 156
God Stats
1W - 3L
1,403 SR
Queue Stats
310W - 285L
1,564 Elo+
Party 1
Maui
Maui
MrDovahKing
Maui
Level 124
God Stats
1W - 2L
1,285 SR
Queue Stats
193W - 193L
1,481 Elo+
Party 4
Eset
Eset
MrsDovahQueen
Eset
Level 123
God Stats
4W - 2L
1,764 SR
Queue Stats
29W - 37L
1,491 Elo+
Party 4
Hachiman
Hachiman
Parler
Hachiman
Level 66
God Stats
5W - 5L
1,495 SR
Queue Stats
128W - 123L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Beauby
Jing Wei
17
2 / 0 / 13
9,658
805
7,297
8,471
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bellona
14
2 / 4 / 9
9,040
753
6,343
14,390
18,637
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
PuddinTator
Tsukuyomi
18
8 / 3 / 10
10,276
856
15,430
12,355
8,839
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Raijin
The17o
Raijin
16
6 / 1 / 8
9,770
814
8,726
8,759
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
mtechy
Cthulhu
18
2 / 1 / 16
10,517
876
16,015
15,864
24,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Destiny123abc
Cernunnos
13
0 / 5 / 4
7,267
606
7,256
11,585
5,707
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
16
5 / 3 / 4
8,771
731
10,445
10,248
8,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
1 / 5 / 8
8,099
675
5,255
16,068
22,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 5 / 6
8,022
669
9,844
10,276
5,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Parler
Hachiman
17
1 / 2 / 7
8,288
691
17,168
10,127
5,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
38
20
Kills
9
9
Deaths
20
56
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Beauby
Jing Wei
2
0
13
8.5
L
Cernunnos
Destiny123abc
Cernunnos
0
5
4
0.4
L
Awilix
5
3
4
2.33
W
Bellona
2
4
9
1.63
L
1
5
8
1
L
2
5
6
1
L
Hachiman
Parler
Hachiman
1
2
7
2.25
W
Tsukuyomi
PuddinTator
Tsukuyomi
8
3
10
4.33
W
Raijin
The17o
Raijin
6
1
8
10
W
Cthulhu
mtechy
Cthulhu
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,811
Damage
49,968
59,839
Taken
58,304
61,786
Mitigated
47,570
25,187
Healing
14,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Beauby
Jing Wei
7,297
5,413
1,834
2,157
8,471
4,961
1,750
1,237
7,234
0
26,394
L
Cernunnos
Destiny123abc
Cernunnos
7,256
2,337
212
967
11,585
5,707
0
6,349
5,236
0
15,267
L
Awilix
10,445
2,599
686
288
10,248
8,365
0
4,171
6,077
0
19,751
W
Bellona
6,343
2,190
2,392
1,683
14,390
18,637
151
3,676
10,714
0
7,646
L
5,255
837
1,790
2,388
16,068
22,453
0
6,008
10,060
11,756
0
L
9,844
967
1,879
1,498
10,276
5,375
0
3,617
6,659
22,101
0
L
Hachiman
Parler
Hachiman
17,168
5,993
2,075
2,701
10,127
5,670
0
4,596
5,531
0
31,956
W
Tsukuyomi
PuddinTator
Tsukuyomi
15,430
5,008
5,696
2,517
12,355
8,839
613
3,596
8,759
0
27,491
W
Raijin
The17o
Raijin
8,726
707
1,666
624
8,759
4,758
1,229
3,872
4,887
22,092
0
W
Cthulhu
mtechy
Cthulhu
16,015
412
3,289
3,329
15,864
24,591
424
2,718
13,146
29,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
40,447
138
Minions Killed
115
0
Camps Cleared
0
1,232,954
Distance Traveled
988,916
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,658
805
40
3
0
247,754
3
L
Cernunnos
7,267
606
26
2
0
195,265
0
L
Awilix
8,771
731
19
2
0
223,889
0
W
Bellona
9,040
753
5
0
0
234,612
1
L
Maui
8,099
675
7
1
0
187,491
0
L
Eset
8,022
669
29
2
0
177,920
0
L
Hachiman
8,288
691
34
3
0
204,351
0
W
Tsukuyomi
10,276
856
17
1
0
274,261
1
W
Raijin
9,770
814
48
4
0
208,719
0
W
Cthulhu
10,517
876
28
2
0
267,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role