Player Matchup

Shiva
Shiva
Lek Doido
Shiva
Level 157
God Stats
6W - 9L
1,495 SR
Queue Stats
604W - 672L
1,399 Elo+
Solo
Cthulhu
Cthulhu
TheKingZeus34
Cthulhu
Level 104
God Stats
1W - 5L
1,201 SR
Queue Stats
376W - 475L
1,321 Elo+
Party 1
Apollo
Apollo
TreyMessiah01
Apollo
Level 129
God Stats
4W - 5L
1,512 SR
Queue Stats
366W - 380L
1,352 Elo+
Solo
Persephone
Persephone
chiz-it
Persephone
Level 107
God Stats
7W - 6L
1,450 SR
Queue Stats
951W - 1,134L
1,414 Elo+
Party 1
Jormungandr
Jormungandr
patcondad
Jormungandr
Level 24
God Stats
2W - 1L
1,764 SR
Queue Stats
41W - 71L
1,275 Elo+
Party 1
Team Averages
Level 104
1,484 SR
1,352 Elo+

VS

Team Averages
Level 75
1,440 SR
1,317 Elo+
Kukulkan
Kukulkan
CrainalNerve7
Kukulkan
Level 69
God Stats
2W - 0L
1,701 SR
Queue Stats
97W - 87L
1,386 Elo+
Solo
Cupid
Cupid
CreativeDrobz
Cupid
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 37L
1,347 Elo+
Solo
Janus
Janus
Slingin0073496
Janus
Level 29
God Stats
1W - 0L
1,227 SR
Queue Stats
18W - 28L
1,246 Elo+
Party 2
Artio
Artio
Stan759
Artio
Level 102
God Stats
2W - 2L
1,350 SR
Queue Stats
57W - 71L
1,321 Elo+
Party 2
Hercules
Hercules
neoice626
Hercules
Level 89
God Stats
1W - 1L
1,421 SR
Queue Stats
44W - 59L
1,287 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Lek Doido
Shiva
14
5 / 6 / 5
8,253
825
14,054
12,315
6,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
11
2 / 5 / 2
7,357
736
7,442
10,153
6,398
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 8 / 4
6,682
668
4,387
12,336
5,041
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
chiz-it
Persephone
13
1 / 2 / 3
7,475
748
11,440
5,790
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
patcondad
Jormungandr
15
2 / 4 / 1
7,511
751
4,985
14,114
11,875
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CrainalNerve7
Kukulkan
15
7 / 3 / 13
9,447
945
14,343
8,405
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 13
9,496
950
12,674
8,633
4,029
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 2 / 10
9,749
975
10,540
10,085
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Stan759
Artio
15
2 / 2 / 17
8,494
849
2,193
9,505
10,865
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
neoice626
Hercules
12
2 / 2 / 13
7,708
771
4,826
11,933
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
91
11
Kills
25
25
Deaths
11
15
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CrainalNerve7
Kukulkan
7
3
13
4.5
W
7
2
13
6.75
L
Shiva
Lek Doido
Shiva
5
6
5
1.25
W
7
2
10
6
W
Artio
Stan759
Artio
2
2
17
5.25
L
Cthulhu
2
5
2
0.6
L
1
8
4
0.38
L
Persephone
chiz-it
Persephone
1
2
3
1.25
W
Hercules
neoice626
Hercules
2
2
13
4.25
L
Jormungandr
patcondad
Jormungandr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,308
Damage
44,576
54,708
Taken
48,561
32,328
Mitigated
33,467
11,046
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CrainalNerve7
Kukulkan
14,343
2,137
944
1,086
8,405
4,189
1,321
4,614
3,791
21,251
0
W
12,674
8,614
836
2,743
8,633
4,029
2,268
4,849
3,784
0
28,430
L
Shiva
Lek Doido
Shiva
14,054
1,633
289
2,133
12,315
6,528
0
5,947
6,161
0
19,494
W
10,540
1,660
905
2,582
10,085
4,644
723
5,001
5,084
27,213
0
W
Artio
Stan759
Artio
2,193
323
3,664
2,681
9,505
10,865
660
4,898
4,607
4,905
0
L
Cthulhu
7,442
160
445
1,118
10,153
6,398
0
4,740
5,334
10,266
0
L
4,387
2,269
1,136
1,573
12,336
5,041
0
6,754
5,379
0
6,989
L
Persephone
chiz-it
Persephone
11,440
156
443
1,179
5,790
2,486
0
2,331
3,319
18,556
0
W
Hercules
neoice626
Hercules
4,826
1,449
2,180
4,562
11,933
9,740
974
4,505
7,428
0
5,713
L
Jormungandr
patcondad
Jormungandr
4,985
873
104
2,626
14,114
11,875
0
7,302
6,812
16,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,278
Gold Earned
44,894
73
Minions Killed
108
0
Camps Cleared
0
801,673
Distance Traveled
949,285
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,447
945
23
2
0
188,120
0
W
Cupid
9,496
950
31
3
0
179,747
0
L
Shiva
8,253
825
13
1
0
145,616
1
W
Janus
9,749
975
41
4
0
183,543
2
W
Artio
8,494
849
10
1
0
205,972
3
L
Cthulhu
7,357
736
16
2
0
137,249
0
L
Apollo
6,682
668
10
1
0
167,328
0
L
Persephone
7,475
748
16
2
0
181,131
0
W
Hercules
7,708
771
3
0
0
191,903
0
L
Jormungandr
7,511
751
18
2
0
170,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role