Player Matchup

Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
JGUIMARAESJR
Amaterasu
Level 77
God Stats
2W - 3L
1,734 SR
Queue Stats
174W - 194L
1,427 Elo+
Solo
King Arthur
King Arthur
TJHaLand
King Arthur
Level 63
God Stats
5W - 8L
1,108 SR
Queue Stats
72W - 91L
1,472 Elo+
Solo
Charybdis
Charybdis
gasutono
Charybdis
Level 157
God Stats
14W - 9L
1,619 SR
Queue Stats
132W - 142L
1,436 Elo+
Solo
Maui
Maui
nahuelfederico
Maui
Level 84
God Stats
3W - 1L
1,492 SR
Queue Stats
146W - 168L
1,383 Elo+
Solo
Team Averages
Level 101
1,491 SR
1,443 Elo+

VS

Team Averages
Level 56
1,569 SR
1,396 Elo+
Hachiman
Hachiman
Azami026
Hachiman
Level 68
God Stats
1W - 1L
1,749 SR
Queue Stats
129W - 157L
1,535 Elo+
Solo
Anubis
Anubis
NICKSS LTLT
Anubis
Level 84
God Stats
2W - 3L
1,604 SR
Queue Stats
66W - 92L
1,403 Elo+
Party 1
Arachne
Arachne
Pedroco_Shoco
Arachne
Level 35
God Stats
6W - 8L
1,578 SR
Queue Stats
10W - 14L
1,480 Elo+
Solo
Ymir
Ymir
Xerife2683
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,112 Elo+
Party 1
Scylla
Scylla
z APELAO z
Scylla
Level 89
God Stats
6W - 13L
1,415 SR
Queue Stats
184W - 217L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 2 / 2
9,604
565
3,040
6,796
3,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
JGUIMARAESJR
Amaterasu
16
3 / 1 / 4
9,753
574
7,616
13,800
9,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
TJHaLand
King Arthur
17
5 / 3 / 1
10,712
630
10,775
14,431
8,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
gasutono
Charybdis
16
10 / 2 / 3
10,728
631
17,680
14,852
6,266
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 0 / 10
9,671
569
7,316
13,794
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Azami026
Hachiman
14
2 / 6 / 0
8,293
488
10,731
14,039
4,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
14
4 / 4 / 1
9,032
531
8,105
13,893
6,931
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
12
0 / 2 / 1
7,319
431
6,106
16,937
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 9 / 0
5,814
342
2,250
14,205
5,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Scylla
z APELAO z
Scylla
17
2 / 1 / 2
9,720
572
7,684
6,747
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
22
Kills
8
8
Deaths
22
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
2
0.5
L
Hachiman
Azami026
Hachiman
2
6
0
0.33
W
Amaterasu
JGUIMARAESJR
Amaterasu
3
1
4
5
L
Anubis
4
4
1
1.13
L
Arachne
0
2
1
0.25
W
King Arthur
TJHaLand
King Arthur
5
3
1
1.83
L
0
9
0
0
W
Charybdis
gasutono
Charybdis
10
2
3
5.75
W
4
0
10
9
L
Scylla
z APELAO z
Scylla
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,427
Damage
34,876
63,673
Taken
65,821
43,219
Mitigated
26,153
22,418
Healing
15,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,040
0
0
1,498
6,796
3,231
1,188
3,118
3,678
74,715
0
L
Hachiman
Azami026
Hachiman
10,731
6,453
0
3,117
14,039
4,833
0
3,878
10,141
0
67,964
W
Amaterasu
JGUIMARAESJR
Amaterasu
7,616
2,596
0
4,531
13,800
9,149
0
2,529
11,230
0
82,794
L
Anubis
8,105
726
0
6,684
13,893
6,931
352
431
13,422
67,482
0
L
Arachne
6,106
4,656
0
2,884
16,937
6,428
0
1,702
15,125
0
67,409
W
King Arthur
TJHaLand
King Arthur
10,775
1,676
0
4,590
14,431
8,768
49
7,551
6,880
0
66,855
L
2,250
465
0
16
14,205
5,280
0
2,509
11,696
10,074
0
W
Charybdis
gasutono
Charybdis
17,680
11,331
0
8,782
14,852
6,266
4,056
1,287
13,527
0
104,853
W
7,316
2,257
0
3,017
13,794
15,805
84
3,827
9,641
27,278
0
L
Scylla
z APELAO z
Scylla
7,684
376
0
2,798
6,747
2,681
62
1,462
5,081
84,801
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,468
Gold Earned
40,178
587
Minions Killed
472
0
Camps Cleared
0
1,682,159
Distance Traveled
1,492,039
26
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,604
565
146
9
0
336,984
5
L
Hachiman
8,293
488
92
5
0
282,501
2
W
Amaterasu
9,753
574
125
7
0
370,644
13
L
Anubis
9,032
531
118
7
0
233,886
1
L
Arachne
7,319
431
86
5
0
339,938
2
W
King Arthur
10,712
630
125
7
0
341,431
0
L
Ymir
5,814
342
19
1
0
281,226
0
W
Charybdis
10,728
631
155
9
0
308,489
3
W
Maui
9,671
569
36
2
0
324,611
5
L
Scylla
9,720
572
157
9
0
354,488
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role