Player Matchup

Vulcan
Vulcan
HAF01
Vulcan
Level 69
God Stats
4W - 2L
1,457 SR
Queue Stats
18W - 36L
1,262 Elo+
Party 1
Ares
Ares
KILLERGUARD75
Ares
Level 68
God Stats
3W - 7L
1,406 SR
Queue Stats
16W - 27L
1,333 Elo+
Party 1
Mercury
Mercury
PaulMFBunyan
Mercury
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 53L
1,322 Elo+
Party 1
Team Averages
Level 55
1,454 SR
1,306 Elo+

VS

Team Averages
Level 85
1,491 SR
1,304 Elo+
Da Ji
Da Ji
BabyIvy-
Da Ji
Level 100
God Stats
15W - 28L
1,301 SR
Queue Stats
305W - 431L
1,307 Elo+
Solo
Chaac
Chaac
TR McDaddy
Chaac
Level 68
God Stats
22W - 21L
1,486 SR
Queue Stats
44W - 58L
1,313 Elo+
Party 2
Hel
Hel
TR McSloppy
Hel
Level 86
God Stats
1W - 1L
1,686 SR
Queue Stats
56W - 74L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
HAF01
Vulcan
20
14 / 0 / 7
15,456
813
54,850
12,488
7,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 0 / 14
13,206
695
14,936
21,955
24,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
PaulMFBunyan
Mercury
18
4 / 3 / 5
12,965
682
8,590
14,693
7,073
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
BabyIvy-
Da Ji
15
1 / 8 / 0
10,476
551
7,225
25,313
14,658
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
17
0 / 4 / 2
10,860
572
14,930
38,540
48,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 9 / 2
10,967
577
8,961
22,441
11,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
21
Kills
2
3
Deaths
21
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Da Ji
BabyIvy-
Da Ji
1
8
0
0.13
W
Vulcan
HAF01
Vulcan
14
0
7
17.5
W
3
0
14
10
W
Mercury
PaulMFBunyan
Mercury
4
3
5
2.17
L
Chaac
0
4
2
0.25
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,376
Damage
31,116
49,136
Taken
86,294
38,981
Mitigated
74,434
12,291
Healing
18,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
BabyIvy-
Da Ji
7,225
1,228
0
50
25,313
14,658
0
19,630
5,236
0
43,469
W
Vulcan
HAF01
Vulcan
54,850
21,859
940
7,965
12,488
7,603
851
1,830
10,658
118,556
0
W
14,936
416
165
2,945
21,955
24,305
0
5,125
16,830
29,675
0
W
Mercury
PaulMFBunyan
Mercury
8,590
2,391
0
276
14,693
7,073
913
2,339
12,354
0
73,294
L
Chaac
14,930
1,190
834
5,187
38,540
48,360
0
29,729
8,077
66
52,713
L
8,961
1,360
6,326
5,925
22,441
11,416
0
18,844
3,175
33,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,627
Gold Earned
32,303
231
Minions Killed
205
0
Camps Cleared
0
1,169,187
Distance Traveled
942,060
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,476
551
71
4
0
293,208
0
W
Vulcan
15,456
813
122
6
0
403,923
0
W
Ares
13,206
695
29
2
0
365,767
0
W
Mercury
12,965
682
80
4
0
399,497
1
L
Chaac
10,860
572
74
4
0
358,755
0
L
Hel
10,967
577
60
3
0
290,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role