Player Matchup

Thor
Thor
DonoDeBiqueira
Thor
Level 36
God Stats
2W - 4L
1,675 SR
Queue Stats
25W - 29L
1,480 Elo+
Solo
Agni
Agni
ZeroEcnard
Agni
Level 106
God Stats
3W - 3L
1,592 SR
Queue Stats
42W - 40L
1,460 Elo+
Party 3
Izanami
Izanami
ZyaIrisha
Izanami
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 14L
1,234 Elo+
Party 3
Kumbhakarna
Kumbhakarna
dončić
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,350 Elo+
Party 3
Achilles
Achilles
lmlxYiazmaT
Achilles
Level 48
God Stats
3W - 2L
1,833 SR
Queue Stats
61W - 57L
1,498 Elo+
Solo
Team Averages
Level 45
1,620 SR
1,404 Elo+

VS

Team Averages
Level 66
1,701 SR
1,556 Elo+
Chernobog
Chernobog
 
Chernobog
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
ExecutorCrow
Achilles
Level 52
God Stats
2W - 0L
1,767 SR
Queue Stats
110W - 84L
1,541 Elo+
Party 2
Anhur
Anhur
SmokzinBunitim
Anhur
Level 40
God Stats
7W - 0L
1,909 SR
Queue Stats
110W - 74L
1,589 Elo+
Party 2
Sylvanus
Sylvanus
SrLorDofDeath
Sylvanus
Level 129
God Stats
18W - 7L
1,831 SR
Queue Stats
214W - 168L
1,570 Elo+
Party 1
Chang'e
Chang'e
iBulleTz
Chang'e
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
235W - 190L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
5,011
501
4,496
8,978
2,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
1 / 3 / 1
5,106
511
4,644
6,201
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
ZyaIrisha
Izanami
8
0 / 3 / 2
4,329
433
4,275
7,301
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
dončić
Kumbhakarna
7
2 / 0 / 1
4,928
493
2,778
8,789
4,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
lmlxYiazmaT
Achilles
8
1 / 3 / 1
5,240
524
4,708
9,738
5,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
9
4 / 1 / 3
5,770
577
6,314
6,954
2,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
ExecutorCrow
Achilles
10
3 / 1 / 1
5,937
594
5,227
6,709
4,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 1 / 2
5,900
590
7,154
8,167
2,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
SrLorDofDeath
Sylvanus
8
0 / 2 / 4
5,257
526
3,921
10,346
6,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
iBulleTz
Chang'e
10
2 / 0 / 2
5,978
598
4,264
4,943
1,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
5
Kills
12
12
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
4
1
3
5.5
L
1
3
1
0.5
W
Achilles
ExecutorCrow
Achilles
3
1
1
3.5
W
3
1
2
4
W
Sylvanus
SrLorDofDeath
Sylvanus
0
2
4
1
L
1
3
1
0.5
L
Izanami
ZyaIrisha
Izanami
0
3
2
0.33
L
Kumbhakarna
dončić
Kumbhakarna
2
0
1
2.5
W
Chang'e
iBulleTz
Chang'e
2
0
2
3
L
Achilles
lmlxYiazmaT
Achilles
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,901
Damage
26,880
41,007
Taken
37,119
16,845
Mitigated
17,865
11,943
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
6,314
3,756
0
1,397
6,954
2,707
641
873
5,898
0
32,807
L
4,496
1,124
0
3,240
8,978
2,604
0
590
8,312
0
25,597
W
Achilles
ExecutorCrow
Achilles
5,227
1,369
0
2,512
6,709
4,100
0
0
6,118
0
24,387
W
7,154
3,315
0
4,075
8,167
2,726
172
1,990
6,177
0
42,720
W
Sylvanus
SrLorDofDeath
Sylvanus
3,921
1,387
1,036
3,705
10,346
6,528
292
2,091
8,163
13,859
0
L
4,644
738
0
725
6,201
2,111
0
2,710
3,491
29,764
0
L
Izanami
ZyaIrisha
Izanami
4,275
3,219
0
2,874
7,301
1,724
0
1,838
5,463
0
28,849
L
Kumbhakarna
dončić
Kumbhakarna
2,778
702
0
1,914
8,789
4,414
0
2,006
6,783
9,312
0
W
Chang'e
iBulleTz
Chang'e
4,264
536
634
3,144
4,943
1,804
528
2,078
2,597
36,923
0
L
Achilles
lmlxYiazmaT
Achilles
4,708
1,019
0
3,190
9,738
5,992
0
1,041
7,958
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,614
Gold Earned
28,842
206
Minions Killed
262
0
Camps Cleared
0
889,783
Distance Traveled
879,291
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,770
577
57
6
0
180,766
0
L
Thor
5,011
501
52
5
0
199,168
2
W
Achilles
5,937
594
43
4
0
189,677
0
W
Anhur
5,900
590
76
8
0
151,481
1
W
Sylvanus
5,257
526
17
2
0
158,942
2
L
Agni
5,106
511
59
6
0
169,887
2
L
Izanami
4,329
433
35
4
0
153,195
0
L
Kumbhakarna
4,928
493
20
2
0
200,702
1
W
Chang'e
5,978
598
69
7
0
198,425
4
L
Achilles
5,240
524
40
4
0
166,831
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role