Player Matchup

Merlin
Merlin
CoreMiner
Merlin
Level 87
God Stats
3W - 1L
1,596 SR
Queue Stats
97W - 101L
1,459 Elo+
Party 1
Neith
Neith
Draccy
Neith
Level 126
God Stats
1W - 1L
1,509 SR
Queue Stats
107W - 114L
1,398 Elo+
Solo
Cerberus
Cerberus
GodlyH
Cerberus
Level 46
God Stats
2W - 1L
1,503 SR
Queue Stats
112W - 151L
1,453 Elo+
Solo
Thor
Thor
Skiinnii_Boii
Thor
Level 160
God Stats
3W - 2L
1,571 SR
Queue Stats
341W - 340L
1,457 Elo+
Party 1
Tyr
Tyr
astro0489
Tyr
Level 148
God Stats
1W - 1L
1,309 SR
Queue Stats
261W - 283L
1,499 Elo+
Party 1
Team Averages
Level 113
1,497 SR
1,453 Elo+

VS

Team Averages
Level 78
1,490 SR
1,412 Elo+
Poseidon
Poseidon
Ciscco
Poseidon
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 61L
1,469 Elo+
Party 3
Ao Kuang
Ao Kuang
CoraDemoness
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,164 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DarkGodFallen
Ah Muzen Cab
Level 160
God Stats
4W - 5L
1,449 SR
Queue Stats
463W - 533L
1,432 Elo+
Party 2
Mulan
Mulan
Lazurish
Mulan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 149L
1,539 Elo+
Party 3
Nemesis
Nemesis
Pitersapee
Nemesis
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 198L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoreMiner
Merlin
20
9 / 6 / 27
14,705
774
32,027
17,192
10,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Draccy
Neith
20
21 / 4 / 18
16,501
868
30,456
16,145
12,316
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
GodlyH
Cerberus
20
5 / 2 / 34
14,799
779
17,221
34,243
59,959
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
7 / 8 / 18
13,058
687
15,955
21,890
23,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 5 / 27
14,240
749
16,779
24,558
35,938
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Ciscco
Poseidon
20
6 / 11 / 7
13,436
707
26,157
19,068
8,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
CoraDemoness
Ao Kuang
20
5 / 8 / 9
13,030
686
9,707
21,525
19,291
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ah Muzen Cab
DarkGodFallen
Ah Muzen Cab
20
2 / 9 / 13
12,518
659
22,085
23,447
11,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
Lazurish
Mulan
20
6 / 11 / 12
13,637
718
20,403
33,702
37,842
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
Pitersapee
Nemesis
19
5 / 10 / 8
13,363
703
9,927
29,195
27,630
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
73
49
Kills
24
25
Deaths
49
124
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Ciscco
Poseidon
6
11
7
0.86
L
Ao Kuang
CoraDemoness
Ao Kuang
5
8
9
1.19
W
Merlin
CoreMiner
Merlin
9
6
27
3.75
L
Ah Muzen Cab
DarkGodFallen
Ah Muzen Cab
2
9
13
0.94
W
Neith
Draccy
Neith
21
4
18
7.5
W
Cerberus
GodlyH
Cerberus
5
2
34
11
L
Mulan
Lazurish
Mulan
6
11
12
1.09
L
Nemesis
Pitersapee
Nemesis
5
10
8
0.9
W
7
8
18
2
W
7
5
27
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,438
Damage
88,279
114,028
Taken
126,937
142,124
Mitigated
104,905
41,962
Healing
26,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Ciscco
Poseidon
26,157
4,683
1,458
1,303
19,068
8,625
291
6,087
12,981
42,340
0
L
Ao Kuang
CoraDemoness
Ao Kuang
9,707
1,666
0
3,411
21,525
19,291
1,570
9,696
11,829
16,855
0
W
Merlin
CoreMiner
Merlin
32,027
2,067
2,333
1,986
17,192
10,718
1,780
3,576
13,616
57,584
0
L
Ah Muzen Cab
DarkGodFallen
Ah Muzen Cab
22,085
6,633
709
4,757
23,447
11,517
2,276
10,426
13,021
0
61,407
W
Neith
Draccy
Neith
30,456
11,757
0
3,186
16,145
12,316
5,856
4,417
11,728
0
66,939
W
Cerberus
GodlyH
Cerberus
17,221
1,275
3,636
15,806
34,243
59,959
916
11,130
23,113
41,852
0
L
Mulan
Lazurish
Mulan
20,403
2,470
1,278
5,331
33,702
37,842
494
15,478
18,224
0
37,852
L
Nemesis
Pitersapee
Nemesis
9,927
3,843
2,302
5,648
29,195
27,630
124
7,561
21,634
0
15,466
W
15,955
2,019
1,969
1,084
21,890
23,193
1,170
6,926
14,964
0
23,391
W
16,779
2,113
5,244
6,718
24,558
35,938
823
9,815
14,743
0
24,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,303
Gold Earned
65,984
265
Minions Killed
157
0
Camps Cleared
0
1,520,824
Distance Traveled
1,478,328
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
13,436
707
42
2
0
284,324
0
L
Ao Kuang
13,030
686
14
1
0
303,881
0
W
Merlin
14,705
774
70
4
0
289,779
1
L
Ah Muzen Cab
12,518
659
66
3
0
283,330
3
W
Neith
16,501
868
80
4
0
284,397
3
W
Cerberus
14,799
779
70
4
0
297,673
1
L
Mulan
13,637
718
28
1
0
287,105
2
L
Nemesis
13,363
703
7
0
0
319,688
0
W
Thor
13,058
687
16
1
0
296,649
0
W
Tyr
14,240
749
29
2
0
352,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role