Player Matchup

Jing Wei
Jing Wei
FeeninGeeked
Jing Wei
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,538 Elo+
Party 1
Ra
Ra
JungleManLeeroy
Ra
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 14L
1,538 Elo+
Party 1
Geb
Geb
OGhettolicious
Geb
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,538 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,538 Elo+

VS

Team Averages
Level 63
1,582 SR
1,451 Elo+
Artemis
Artemis
Ahptt
Artemis
Level 105
God Stats
9W - 9L
1,519 SR
Queue Stats
72W - 126L
1,357 Elo+
Solo
Hel
Hel
LuluKenshi
Hel
Level 45
God Stats
1W - 1L
1,726 SR
Queue Stats
8W - 11L
1,436 Elo+
Solo
King Arthur
King Arthur
staz8409
King Arthur
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 59L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FeeninGeeked
Jing Wei
19
7 / 4 / 4
13,086
727
26,909
21,596
10,630
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 2 / 11
12,348
686
14,764
12,622
8,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 3 / 8
13,325
740
13,386
27,836
43,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ahptt
Artemis
18
4 / 5 / 3
12,470
693
20,072
20,442
12,563
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 4 / 5
12,263
681
20,547
14,737
8,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
staz8409
King Arthur
16
2 / 3 / 4
11,436
635
12,833
28,520
35,648
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
12
Kills
9
9
Deaths
12
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ahptt
Artemis
4
5
3
1.1
W
Jing Wei
FeeninGeeked
Jing Wei
7
4
4
2.25
W
1
2
11
3.25
L
3
4
5
1.38
W
4
3
8
2.67
L
King Arthur
staz8409
King Arthur
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,059
Damage
53,452
62,054
Taken
63,699
62,821
Mitigated
56,987
21,499
Healing
17,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ahptt
Artemis
20,072
11,252
0
6,059
20,442
12,563
2,333
9,276
11,166
0
62,646
W
Jing Wei
FeeninGeeked
Jing Wei
26,909
19,468
0
3,936
21,596
10,630
1,488
9,066
12,530
0
60,289
W
14,764
2,322
10,183
4,928
12,622
8,879
667
3,733
8,889
77,655
0
L
20,547
900
3,760
4,754
14,737
8,776
552
5,727
9,010
65,942
0
W
13,386
3,526
0
2,452
27,836
43,312
213
7,817
20,019
27,474
0
L
King Arthur
staz8409
King Arthur
12,833
1,808
349
2,737
28,520
35,648
152
13,195
15,325
45
34,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,759
Gold Earned
36,169
182
Minions Killed
192
0
Camps Cleared
0
975,393
Distance Traveled
939,725
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,470
693
76
4
0
275,500
5
W
Jing Wei
13,086
727
57
3
0
316,023
0
W
Ra
12,348
686
106
6
0
328,992
0
L
Hel
12,263
681
89
5
0
300,190
6
W
Geb
13,325
740
19
1
0
330,378
0
L
King Arthur
11,436
635
27
2
0
364,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role