Player Matchup

Hades
Hades
Katsuke72
Hades
Level 144
God Stats
133W - 87L
1,622 SR
Queue Stats
206W - 167L
1,541 Elo+
Solo
Anubis
Anubis
TheJmisterPr085
Anubis
Level 87
God Stats
8W - 4L
1,892 SR
Queue Stats
85W - 83L
1,484 Elo+
Solo
Nemesis
Nemesis
ancnologia12345
Nemesis
Level 103
God Stats
1W - 1L
1,239 SR
Queue Stats
53W - 40L
1,601 Elo+
Solo
Cernunnos
Cernunnos
manquitow_200
Cernunnos
Level 82
God Stats
2W - 3L
1,264 SR
Queue Stats
88W - 99L
1,442 Elo+
Solo
Hercules
Hercules
mr_happy444
Hercules
Level 110
God Stats
2W - 0L
1,738 SR
Queue Stats
296W - 281L
1,452 Elo+
Solo
Team Averages
Level 105
1,551 SR
1,504 Elo+

VS

Team Averages
Level 103
1,562 SR
1,466 Elo+
Tyr
Tyr
DefenseTheDemon
Tyr
Level 140
God Stats
6W - 5L
1,669 SR
Queue Stats
330W - 302L
1,533 Elo+
Solo
Hades
Hades
Spl_winner
Hades
Level 88
God Stats
9W - 18L
1,354 SR
Queue Stats
411W - 482L
1,427 Elo+
Solo
Sol
Sol
Xeno_Exodus
Sol
Level 64
God Stats
16W - 25L
1,434 SR
Queue Stats
145W - 199L
1,459 Elo+
Solo
Horus
Horus
billytalent215
Horus
Level 160
God Stats
3W - 2L
1,911 SR
Queue Stats
239W - 235L
1,506 Elo+
Solo
Thor
Thor
v_Guap_v
Thor
Level 64
God Stats
11W - 13L
1,442 SR
Queue Stats
277W - 269L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Katsuke72
Hades
18
3 / 0 / 4
11,433
572
14,129
12,130
6,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 0 / 4
11,076
554
13,670
9,476
4,763
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 0 / 7
10,762
538
8,004
15,872
6,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
manquitow_200
Cernunnos
18
0 / 0 / 2
11,384
569
5,201
8,418
3,768
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
mr_happy444
Hercules
14
1 / 1 / 4
9,399
470
5,911
12,818
7,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 1
8,730
437
6,779
16,291
8,967
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
15
0 / 2 / 0
8,749
437
2,890
11,949
5,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 0
9,006
450
4,619
11,252
4,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 2 / 1
8,071
404
4,669
16,207
14,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Thor
12
0 / 3 / 0
7,536
377
3,814
16,413
8,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Hades
Katsuke72
Hades
3
0
4
5
L
Hades
0
2
0
0
W
4
0
4
6
L
1
1
0
1
W
3
0
7
6.5
L
0
2
1
0.25
W
Cernunnos
manquitow_200
Cernunnos
0
0
2
1
W
Hercules
mr_happy444
Hercules
1
1
4
3
L
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,915
Damage
22,771
58,714
Taken
72,112
28,551
Mitigated
42,006
33,496
Healing
27,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,779
1,317
0
4,627
16,291
8,967
0
9,803
6,488
26
60,099
W
Hades
Katsuke72
Hades
14,129
1,730
1,015
6,924
12,130
6,022
3,779
879
11,251
100,330
0
L
Hades
2,890
293
976
4,364
11,949
5,413
0
2,640
9,309
67,548
0
W
13,670
855
275
7,813
9,476
4,763
1,399
2,166
7,310
92,151
0
L
4,619
1,149
0
6,320
11,252
4,992
0
1,983
9,269
74,428
2,858
W
8,004
4,728
0
7,262
15,872
6,650
137
1,083
14,789
0
85,751
L
4,669
2,483
1,145
3,474
16,207
14,337
0
9,465
6,742
0
21,731
W
Cernunnos
manquitow_200
Cernunnos
5,201
2,560
0
5,513
8,418
3,768
2,676
2,118
6,300
0
112,748
W
Hercules
mr_happy444
Hercules
5,911
972
313
4,381
12,818
7,348
0
1,443
11,375
0
34,763
L
Thor
3,814
1,049
0
6,671
16,413
8,297
0
3,908
12,505
0
56,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,054
Gold Earned
42,092
653
Minions Killed
478
0
Camps Cleared
0
1,897,586
Distance Traveled
1,739,565
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,730
437
119
6
0
316,618
4
W
Hades
11,433
572
162
8
0
322,165
4
L
Hades
8,749
437
136
7
0
338,914
5
W
Anubis
11,076
554
145
7
0
345,825
0
L
Sol
9,006
450
118
6
0
392,847
6
W
Nemesis
10,762
538
126
6
0
438,627
2
L
Horus
8,071
404
28
1
0
348,805
6
W
Cernunnos
11,384
569
163
8
0
375,405
1
W
Hercules
9,399
470
57
3
0
415,564
5
L
Thor
7,536
377
77
4
0
342,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role